Transform to multi-account support
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+104
-8
@@ -5,20 +5,116 @@
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// (c) 2025 Martin "maride" Dessauer
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//
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struct Account: Encodable, Decodable {
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private let address: String
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private let userID: Int
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import Foundation
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import OSLog
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init(address: String, userID: Int) {
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enum AccountState: Int {
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case Unknown // No connection attempt has been made yet; basically the startup state
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case Disconnected // Not connected as per user request
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case Failure // Last connection failed
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case Connected // Last connection succeeded
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}
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/// **Account** resembles an user account in Mete and provides relevant functions to Meterios, like encoding and decoding, the set-up client for this very account and favourites management
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@Observable class Account: Identifiable, Codable {
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public let id: UUID = UUID()
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private(set) var state: AccountState = .Unknown
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private let client: MeteClient
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public let address: String
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public let userID: Int
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private(set) var displayName: String?
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private(set) var displayImageURL: URL?
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private(set) var balance: Float?
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private var favourites: [Int]
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enum CodingKeys: String, CodingKey { case address, userID, favourites }
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init(address: String, userID: Int, favourites: [Int] = []) {
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self.address = address
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self.userID = userID
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self.favourites = favourites
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self.client = MeteClient(address: address, userID: userID)
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}
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required convenience init(from decoder : Decoder) throws {
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let container = try decoder.container(keyedBy: CodingKeys.self)
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let address = try container.decode(String.self, forKey: .address)
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let userID = try container.decode(Int.self, forKey: .userID)
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let favourites = try container.decode([Int].self, forKey: .favourites)
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self.init(address: address, userID: userID, favourites: favourites)
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}
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func GetAddress() -> String {
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return address
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func encode(to encoder: Encoder) throws {
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var container = encoder.container(keyedBy: CodingKeys.self)
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try container.encode(address, forKey: .address)
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try container.encode(userID, forKey: .userID)
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try container.encode(favourites, forKey: .favourites)
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}
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func GetUserID() -> Int {
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return userID
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// Ping updates the state of the account by trying to connect to the backend
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func Ping() async {
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do {
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state = try await client.CanConnect() ? .Connected : .Disconnected
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} catch {
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state = .Failure
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}
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}
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// Refresh updates the account metadata; failure to do so changes the account state
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func Refresh() async {
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do {
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let user = try await client.GetUser()
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displayName = user.displayName
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displayImageURL = user.displayImageURL
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balance = user.balance
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state = .Connected
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} catch {
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let _ = Logger().error("Unable to refresh user account: \(error)")
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state = .Failure
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}
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}
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// GetDrinks returns all drinks for this account and backend
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func GetDrinks() async throws -> Array<MeteClientDrink> {
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return try await client.GetDrinks()
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}
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// BookDrink books the specified drink using this account
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func BookDrink(_ drinkID: Int) async throws {
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try await client.BookDrink(drinkID)
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await Refresh()
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}
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// IsFavourite returns true if the given drink ID is a favourite
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func IsFavourite(_ drinkID: Int) -> Bool {
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return favourites.contains(drinkID)
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}
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// AddFavourite adds the given drink ID to the list of favourites
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func AddFavourite(_ drinkID: Int) {
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if !IsFavourite(drinkID) {
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favourites.append(drinkID)
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}
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}
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// RemoveFavourite removes the given drink ID from the favourites list
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func RemoveFavourite(_ drinkID: Int) {
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let index = favourites.firstIndex(where: { $0 == drinkID })
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if index != nil {
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favourites.remove(at: index!)
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}
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}
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// SetFavourite sets if the given drink ID is a favourite
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func SetFavourite(drinkID: Int, shouldBeFavourite: Bool) {
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if IsFavourite(drinkID) && !shouldBeFavourite {
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RemoveFavourite(drinkID)
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} else if !IsFavourite(drinkID) && shouldBeFavourite {
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AddFavourite(drinkID)
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}
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}
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}
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