105 lines
3.3 KiB
C
105 lines
3.3 KiB
C
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is libguac.
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*
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* The Initial Developer of the Original Code is
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* Michael Jumper.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef _GUAC_RESOURCE_H
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#define _GUAC_RESOURCE_H
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/**
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* Provides functions and structures required for handling resources.
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*
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* NOTE: The data and end instructions are currently implemented client-side
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* only, and allocation of resources must ALWAYS be server-side.
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*
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* Each resource is mono-directional. Two resources must be allocated for
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* bidirectional communication.
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*
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* Exposure of client-side resources to the server will be accomplished
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* over the same protocol (resource -> accept/reject -> data -> end). The
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* mono-directional nature of resources will allow the index spaces of
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* client and server resources to be independent.
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*
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* @file resource.h
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*/
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typedef struct guac_resource guac_resource;
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/**
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* Handler which begins resource transfer when the client accepts an exposed
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* resource.
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*/
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typedef int guac_resource_accept_handler(guac_resource* resource,
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const char* mimetype);
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/**
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* Handler which cancels resource transfer when the client rejects an exposed
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* resource.
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*/
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typedef int guac_resource_reject_handler(guac_resource* resource);
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/**
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* Represents a single resource which can be requested or exposed via
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* the Guacamole protocol.
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*/
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struct guac_resource {
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/**
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* The index of this resource.
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*/
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int index;
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/**
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* Handler which will be called when this resource is accepted by the
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* client.
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*/
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guac_resource_accept_handler* accept_handler;
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/**
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* Handler which will be called when this resource is rejected by the
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* client.
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*/
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guac_resource_reject_handler* reject_handler;
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/**
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* Arbitrary data associated with this resource.
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*/
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void* data;
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};
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#endif
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