477 lines
13 KiB
C
477 lines
13 KiB
C
/*
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* Copyright (C) 2013 Glyptodon LLC
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "config.h"
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#include "client.h"
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#include "client-handlers.h"
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#include "encode-jpeg.h"
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#include "encode-png.h"
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#include "error.h"
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#include "instruction.h"
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#include "layer.h"
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#include "object.h"
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#include "pool.h"
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#include "protocol.h"
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#include "socket.h"
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#include "stream.h"
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#include "timestamp.h"
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#ifdef ENABLE_WEBP
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#include "encode-webp.h"
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#endif
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#ifdef HAVE_OSSP_UUID_H
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#include <ossp/uuid.h>
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#else
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#include <uuid.h>
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#endif
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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guac_layer __GUAC_DEFAULT_LAYER = {
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.index = 0
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};
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const guac_layer* GUAC_DEFAULT_LAYER = &__GUAC_DEFAULT_LAYER;
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guac_layer* guac_client_alloc_layer(guac_client* client) {
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/* Init new layer */
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guac_layer* allocd_layer = malloc(sizeof(guac_layer));
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allocd_layer->index = guac_pool_next_int(client->__layer_pool)+1;
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return allocd_layer;
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}
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guac_layer* guac_client_alloc_buffer(guac_client* client) {
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/* Init new layer */
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guac_layer* allocd_layer = malloc(sizeof(guac_layer));
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allocd_layer->index = -guac_pool_next_int(client->__buffer_pool) - 1;
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return allocd_layer;
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}
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void guac_client_free_buffer(guac_client* client, guac_layer* layer) {
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/* Release index to pool */
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guac_pool_free_int(client->__buffer_pool, -layer->index - 1);
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/* Free layer */
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free(layer);
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}
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void guac_client_free_layer(guac_client* client, guac_layer* layer) {
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/* Release index to pool */
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guac_pool_free_int(client->__layer_pool, layer->index);
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/* Free layer */
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free(layer);
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}
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guac_stream* guac_client_alloc_stream(guac_client* client) {
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guac_stream* allocd_stream;
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int stream_index;
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/* Refuse to allocate beyond maximum */
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if (client->__stream_pool->active == GUAC_CLIENT_MAX_STREAMS)
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return NULL;
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/* Allocate stream */
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stream_index = guac_pool_next_int(client->__stream_pool);
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/* Initialize stream */
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allocd_stream = &(client->__output_streams[stream_index]);
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allocd_stream->index = stream_index;
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allocd_stream->data = NULL;
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allocd_stream->ack_handler = NULL;
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allocd_stream->blob_handler = NULL;
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allocd_stream->end_handler = NULL;
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return allocd_stream;
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}
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void guac_client_free_stream(guac_client* client, guac_stream* stream) {
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/* Release index to pool */
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guac_pool_free_int(client->__stream_pool, stream->index);
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/* Mark stream as closed */
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stream->index = GUAC_CLIENT_CLOSED_STREAM_INDEX;
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}
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guac_object* guac_client_alloc_object(guac_client* client) {
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guac_object* allocd_object;
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int object_index;
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/* Refuse to allocate beyond maximum */
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if (client->__object_pool->active == GUAC_CLIENT_MAX_OBJECTS)
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return NULL;
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/* Allocate object */
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object_index = guac_pool_next_int(client->__object_pool);
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/* Initialize object */
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allocd_object = &(client->__objects[object_index]);
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allocd_object->index = object_index;
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allocd_object->data = NULL;
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allocd_object->get_handler = NULL;
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allocd_object->put_handler = NULL;
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return allocd_object;
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}
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void guac_client_free_object(guac_client* client, guac_object* object) {
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/* Release index to pool */
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guac_pool_free_int(client->__object_pool, object->index);
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/* Mark object as undefined */
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object->index = GUAC_CLIENT_UNDEFINED_OBJECT_INDEX;
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}
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/**
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* Returns a newly allocated string containing a guaranteed-unique connection
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* identifier string which is 37 characters long and begins with a '$'
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* character. If an error occurs, NULL is returned, and no memory is
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* allocated.
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*/
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static char* __guac_generate_connection_id() {
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char* buffer;
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char* identifier;
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size_t identifier_length;
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uuid_t* uuid;
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/* Attempt to create UUID object */
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if (uuid_create(&uuid) != UUID_RC_OK) {
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guac_error = GUAC_STATUS_NO_MEMORY;
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guac_error_message = "Could not allocate memory for UUID";
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return NULL;
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}
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/* Generate random UUID */
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if (uuid_make(uuid, UUID_MAKE_V4) != UUID_RC_OK) {
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uuid_destroy(uuid);
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guac_error = GUAC_STATUS_NO_MEMORY;
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guac_error_message = "UUID generation failed";
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return NULL;
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}
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/* Allocate buffer for future formatted ID */
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buffer = malloc(UUID_LEN_STR + 2);
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if (buffer == NULL) {
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uuid_destroy(uuid);
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guac_error = GUAC_STATUS_NO_MEMORY;
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guac_error_message = "Could not allocate memory for connection ID";
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return NULL;
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}
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identifier = &(buffer[1]);
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identifier_length = UUID_LEN_STR + 1;
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/* Build connection ID from UUID */
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if (uuid_export(uuid, UUID_FMT_STR, &identifier, &identifier_length) != UUID_RC_OK) {
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free(buffer);
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uuid_destroy(uuid);
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guac_error = GUAC_STATUS_INTERNAL_ERROR;
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guac_error_message = "Conversion of UUID to connection ID failed";
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return NULL;
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}
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uuid_destroy(uuid);
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buffer[0] = '$';
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buffer[UUID_LEN_STR + 1] = '\0';
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return buffer;
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}
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guac_client* guac_client_alloc() {
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int i;
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/* Allocate new client */
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guac_client* client = malloc(sizeof(guac_client));
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if (client == NULL) {
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guac_error = GUAC_STATUS_NO_MEMORY;
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guac_error_message = "Could not allocate memory for client";
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return NULL;
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}
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/* Init new client */
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memset(client, 0, sizeof(guac_client));
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client->last_received_timestamp =
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client->last_sent_timestamp = guac_timestamp_current();
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client->state = GUAC_CLIENT_RUNNING;
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/* Generate ID */
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client->connection_id = __guac_generate_connection_id();
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if (client->connection_id == NULL) {
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free(client);
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return NULL;
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}
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/* Allocate buffer and layer pools */
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client->__buffer_pool = guac_pool_alloc(GUAC_BUFFER_POOL_INITIAL_SIZE);
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client->__layer_pool = guac_pool_alloc(GUAC_BUFFER_POOL_INITIAL_SIZE);
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/* Allocate stream pool */
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client->__stream_pool = guac_pool_alloc(0);
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/* Initialize streams */
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client->__input_streams = malloc(sizeof(guac_stream) * GUAC_CLIENT_MAX_STREAMS);
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client->__output_streams = malloc(sizeof(guac_stream) * GUAC_CLIENT_MAX_STREAMS);
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for (i=0; i<GUAC_CLIENT_MAX_STREAMS; i++) {
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client->__input_streams[i].index = GUAC_CLIENT_CLOSED_STREAM_INDEX;
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client->__output_streams[i].index = GUAC_CLIENT_CLOSED_STREAM_INDEX;
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}
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/* Allocate object pool */
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client->__object_pool = guac_pool_alloc(0);
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/* Initialize objects */
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client->__objects = malloc(sizeof(guac_object) * GUAC_CLIENT_MAX_OBJECTS);
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for (i=0; i<GUAC_CLIENT_MAX_OBJECTS; i++)
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client->__objects[i].index = GUAC_CLIENT_UNDEFINED_OBJECT_INDEX;
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return client;
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}
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void guac_client_free(guac_client* client) {
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if (client->free_handler) {
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/* FIXME: Errors currently ignored... */
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client->free_handler(client);
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}
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/* Free layer pools */
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guac_pool_free(client->__buffer_pool);
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guac_pool_free(client->__layer_pool);
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/* Free streams */
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free(client->__input_streams);
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free(client->__output_streams);
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/* Free stream pool */
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guac_pool_free(client->__stream_pool);
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/* Free objects */
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free(client->__objects);
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/* Free object pool */
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guac_pool_free(client->__object_pool);
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free(client);
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}
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int guac_client_handle_instruction(guac_client* client, guac_instruction* instruction) {
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/* For each defined instruction */
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__guac_instruction_handler_mapping* current = __guac_instruction_handler_map;
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while (current->opcode != NULL) {
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/* If recognized, call handler */
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if (strcmp(instruction->opcode, current->opcode) == 0)
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return current->handler(client, instruction);
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current++;
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}
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/* If unrecognized, ignore */
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return 0;
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}
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void vguac_client_log(guac_client* client, guac_client_log_level level,
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const char* format, va_list ap) {
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/* Call handler if defined */
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if (client->log_handler != NULL)
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client->log_handler(client, level, format, ap);
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}
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void guac_client_log(guac_client* client, guac_client_log_level level,
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const char* format, ...) {
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va_list args;
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va_start(args, format);
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vguac_client_log(client, level, format, args);
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va_end(args);
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}
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void guac_client_stop(guac_client* client) {
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client->state = GUAC_CLIENT_STOPPING;
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}
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void vguac_client_abort(guac_client* client, guac_protocol_status status,
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const char* format, va_list ap) {
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/* Only relevant if client is running */
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if (client->state == GUAC_CLIENT_RUNNING) {
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/* Log detail of error */
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vguac_client_log(client, GUAC_LOG_ERROR, format, ap);
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/* Send error immediately, limit information given */
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guac_protocol_send_error(client->socket, "Aborted. See logs.", status);
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guac_socket_flush(client->socket);
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/* Stop client */
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guac_client_stop(client);
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}
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}
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void guac_client_abort(guac_client* client, guac_protocol_status status,
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const char* format, ...) {
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va_list args;
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va_start(args, format);
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vguac_client_abort(client, status, format, args);
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va_end(args);
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}
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void guac_client_stream_png(guac_client* client, guac_socket* socket,
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guac_composite_mode mode, const guac_layer* layer, int x, int y,
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cairo_surface_t* surface) {
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/* Allocate new stream for image */
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guac_stream* stream = guac_client_alloc_stream(client);
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/* Declare stream as containing image data */
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guac_protocol_send_img(socket, stream, mode, layer, "image/png", x, y);
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/* Write PNG data */
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guac_png_write(socket, stream, surface);
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/* Terminate stream */
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guac_protocol_send_end(socket, stream);
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/* Free allocated stream */
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guac_client_free_stream(client, stream);
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}
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void guac_client_stream_jpeg(guac_client* client, guac_socket* socket,
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guac_composite_mode mode, const guac_layer* layer, int x, int y,
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cairo_surface_t* surface, int quality) {
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/* Allocate new stream for image */
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guac_stream* stream = guac_client_alloc_stream(client);
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/* Declare stream as containing image data */
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guac_protocol_send_img(socket, stream, mode, layer, "image/jpeg", x, y);
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/* Write JPEG data */
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guac_jpeg_write(socket, stream, surface, quality);
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/* Terminate stream */
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guac_protocol_send_end(socket, stream);
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/* Free allocated stream */
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guac_client_free_stream(client, stream);
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}
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void guac_client_stream_webp(guac_client* client, guac_socket* socket,
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guac_composite_mode mode, const guac_layer* layer, int x, int y,
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cairo_surface_t* surface, int quality, int lossless) {
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#ifdef ENABLE_WEBP
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/* Allocate new stream for image */
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guac_stream* stream = guac_client_alloc_stream(client);
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/* Declare stream as containing image data */
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guac_protocol_send_img(socket, stream, mode, layer, "image/webp", x, y);
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/* Write WebP data */
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guac_webp_write(socket, stream, surface, quality, lossless);
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/* Terminate stream */
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guac_protocol_send_end(socket, stream);
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/* Free allocated stream */
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guac_client_free_stream(client, stream);
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#else
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/* Do nothing if WebP support is not built in */
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#endif
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}
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int guac_client_supports_webp(guac_client* client) {
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#ifdef ENABLE_WEBP
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char** mimetype = client->info.image_mimetypes;
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/* Search for WebP mimetype in list of supported image mimetypes */
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while (*mimetype != NULL) {
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/* If WebP mimetype found, no need to search further */
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if (strcmp(*mimetype, "image/webp") == 0)
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return 1;
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/* Next mimetype */
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mimetype++;
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}
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/* Client does not support WebP */
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return 0;
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#else
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/* Support for WebP is completely absent */
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return 0;
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#endif
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}
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