186 lines
4.8 KiB
C
186 lines
4.8 KiB
C
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is libguac-client-rdp.
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*
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* The Initial Developer of the Original Code is
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* Michael Jumper.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef __GUAC_TEST_AUDIO_H
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#define __GUAC_TEST_AUDIO_H
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#include <guacamole/client.h>
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#include <guacamole/stream.h>
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typedef struct audio_stream audio_stream;
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/**
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* Handler which is called when the audio stream is opened.
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*/
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typedef void audio_encoder_begin_handler(audio_stream* audio);
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/**
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* Handler which is called when the audio stream is closed.
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*/
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typedef void audio_encoder_end_handler(audio_stream* audio);
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/**
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* Handler which is called when the audio stream is flushed.
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*/
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typedef void audio_encoder_write_handler(audio_stream* audio,
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unsigned char* pcm_data, int length);
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/**
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* Arbitrary audio codec encoder.
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*/
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typedef struct audio_encoder {
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/**
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* Handler which will be called when the audio stream is opened.
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*/
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audio_encoder_begin_handler* begin_handler;
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/**
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* Handler which will be called when the audio stream is flushed.
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*/
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audio_encoder_write_handler* write_handler;
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/**
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* Handler which will be called when the audio stream is closed.
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*/
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audio_encoder_end_handler* end_handler;
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} audio_encoder;
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/**
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* Basic audio stream. PCM data is added to the stream. When the stream is
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* flushed, a write handler receives PCM data packets and, presumably, streams
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* them to the guac_stream provided.
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*/
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struct audio_stream {
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/**
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* PCM data buffer, 16-bit samples, 2-channel, 44100 Hz.
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*/
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unsigned char* pcm_data;
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/**
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* Number of bytes in buffer.
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*/
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int used;
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/**
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* Maximum number of bytes in buffer.
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*/
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int length;
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/**
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* Encoded audio data buffer, as written by the encoder.
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*/
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unsigned char* encoded_data;
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/**
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* Number of bytes in the encoded data buffer.
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*/
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int encoded_data_used;
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/**
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* Maximum number of bytes in the encoded data buffer.
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*/
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int encoded_data_length;
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/**
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* Arbitrary codec encoder. When the PCM buffer is flushed, PCM data will
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* be sent to this encoder.
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*/
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audio_encoder* encoder;
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/**
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* The client associated with this audio stream.
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*/
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guac_client* client;
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/**
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* The actual stream associated with this audio stream.
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*/
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guac_stream* stream;
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};
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/**
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* Allocates a new audio stream.
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*/
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audio_stream* audio_stream_alloc(guac_client* client,
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audio_encoder* encoder);
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/**
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* Frees the given audio stream.
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*/
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void audio_stream_free(audio_stream* stream);
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/**
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* Begins a new audio stream.
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*/
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void audio_stream_begin(audio_stream* stream);
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/**
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* Ends the current audio stream.
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*/
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void audio_stream_end(audio_stream* stream);
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/**
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* Writes PCM data to the given audio stream.
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*/
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void audio_stream_write_pcm(audio_stream* stream,
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unsigned char* data, int length);
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/**
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* Flushes the given audio stream.
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*/
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void audio_stream_flush(audio_stream* stream);
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/**
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* Appends arbitrarily-encoded data to the encoded_data buffer
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* within the given audio stream.
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*/
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void audio_stream_append_data(audio_stream* stream,
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unsigned char* data, int length);
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/**
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* Clears all data from the encoded_data buffer in the given
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* audio stream.
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*/
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void audio_stream_clear_data(audio_stream* stream);
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#endif
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