guacamole-spice-protocol/src/protocols/rdp/rdp_bitmap.h

85 lines
2.9 KiB
C

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is libguac-client-rdp.
*
* The Initial Developer of the Original Code is
* Michael Jumper.
* Portions created by the Initial Developer are Copyright (C) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef _GUAC_RDP_RDP_BITMAP_H
#define _GUAC_RDP_RDP_BITMAP_H
#include <freerdp/freerdp.h>
#ifdef ENABLE_WINPR
#include <winpr/wtypes.h>
#else
#include "compat/winpr-wtypes.h"
#endif
#include <guacamole/protocol.h>
typedef struct guac_rdp_bitmap {
/**
* FreeRDP bitmap data - MUST GO FIRST.
*/
rdpBitmap bitmap;
/**
* Guacamole layer containing cached image data.
*/
guac_layer* layer;
/**
* The number of times a bitmap has been used.
*/
int used;
} guac_rdp_bitmap;
void guac_rdp_cache_bitmap(rdpContext* context, rdpBitmap* bitmap);
void guac_rdp_bitmap_new(rdpContext* context, rdpBitmap* bitmap);
void guac_rdp_bitmap_paint(rdpContext* context, rdpBitmap* bitmap);
void guac_rdp_bitmap_free(rdpContext* context, rdpBitmap* bitmap);
void guac_rdp_bitmap_setsurface(rdpContext* context, rdpBitmap* bitmap, BOOL primary);
#ifdef LEGACY_RDPBITMAP
void guac_rdp_bitmap_decompress(rdpContext* context, rdpBitmap* bitmap, UINT8* data,
int width, int height, int bpp, int length, BOOL compressed);
#else
void guac_rdp_bitmap_decompress(rdpContext* context, rdpBitmap* bitmap, UINT8* data,
int width, int height, int bpp, int length, BOOL compressed, int codec_id);
#endif
#endif