guacamole-spice-protocol/protocols/rdp/src/wav_encoder.c
2012-11-01 14:25:34 -07:00

202 lines
5.7 KiB
C

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is libguac-client-rdp.
*
* The Initial Developer of the Original Code is
* Michael Jumper.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#define WAV_BUFFER_SIZE 0x4000
#include <stdlib.h>
#include <string.h>
#include <guacamole/client.h>
#include <guacamole/protocol.h>
#include "audio.h"
#include "wav_encoder.h"
void wav_encoder_begin_handler(audio_stream* audio) {
/* Allocate stream state */
wav_encoder_state* state = (wav_encoder_state*)
malloc(sizeof(wav_encoder_state));
/* Initialize buffer */
state->length = WAV_BUFFER_SIZE;
state->used = 0;
state->data_buffer = (unsigned char*) malloc(state->length);
audio->data = state;
}
void _wav_encoder_write_le(unsigned char* buffer, int value, int length) {
int offset;
/* Write all bytes in the given value in little-endian byte order */
for (offset=0; offset<length; offset++) {
/* Store byte */
*buffer = value & 0xFF;
/* Move to next byte */
value >>= 8;
buffer++;
}
}
void wav_encoder_end_handler(audio_stream* audio) {
/*
* Static header init
*/
wav_encoder_riff_header riff_header = {
.chunk_id = "RIFF",
.chunk_format = "WAVE"
};
wav_encoder_fmt_header fmt_header = {
.subchunk_id = "fmt ",
.subchunk_size = {0x10, 0x00, 0x00, 0x00}, /* 16 */
.subchunk_format = {0x01, 0x00} /* 1 = PCM */
};
wav_encoder_data_header data_header = {
.subchunk_id = "data"
};
/* Get state */
wav_encoder_state* state = (wav_encoder_state*) audio->data;
/*
* RIFF HEADER
*/
/* Chunk size */
_wav_encoder_write_le(riff_header.chunk_size,
4 + sizeof(fmt_header) + sizeof(data_header) + state->used,
sizeof(riff_header.chunk_size));
audio_stream_write_encoded(audio,
(unsigned char*) &riff_header,
sizeof(riff_header));
/*
* FMT HEADER
*/
/* Channels */
_wav_encoder_write_le(fmt_header.subchunk_channels,
audio->channels, sizeof(fmt_header.subchunk_channels));
/* Sample rate */
_wav_encoder_write_le(fmt_header.subchunk_sample_rate,
audio->rate, sizeof(fmt_header.subchunk_sample_rate));
/* Byte rate */
_wav_encoder_write_le(fmt_header.subchunk_byte_rate,
audio->rate * audio->channels * audio->bps / 8,
sizeof(fmt_header.subchunk_byte_rate));
/* Block align */
_wav_encoder_write_le(fmt_header.subchunk_block_align,
audio->channels * audio->bps / 8,
sizeof(fmt_header.subchunk_block_align));
/* Bits per second */
_wav_encoder_write_le(fmt_header.subchunk_bps,
audio->bps, sizeof(fmt_header.subchunk_bps));
audio_stream_write_encoded(audio,
(unsigned char*) &fmt_header,
sizeof(fmt_header));
/*
* DATA HEADER
*/
/* PCM data size */
_wav_encoder_write_le(data_header.subchunk_size,
state->used, sizeof(data_header.subchunk_size));
audio_stream_write_encoded(audio,
(unsigned char*) &data_header,
sizeof(data_header));
/* Write .wav data */
audio_stream_write_encoded(audio, state->data_buffer, state->used);
/* Free stream state */
free(state);
}
void wav_encoder_write_handler(audio_stream* audio,
unsigned char* pcm_data, int length) {
/* Get state */
wav_encoder_state* state = (wav_encoder_state*) audio->data;
/* Increase size of buffer if necessary */
if (state->used + length > state->length) {
/* Increase to double concatenated size to accomodate */
state->length = (state->length + length)*2;
state->data_buffer = realloc(state->data_buffer,
state->length);
}
/* Append to buffer */
memcpy(&(state->data_buffer[state->used]), pcm_data, length);
state->used += length;
}
/* Encoder handlers */
audio_encoder _wav_encoder = {
.mimetype = "audio/wav",
.begin_handler = wav_encoder_begin_handler,
.write_handler = wav_encoder_write_handler,
.end_handler = wav_encoder_end_handler
};
/* Actual encoder */
audio_encoder* wav_encoder = &_wav_encoder;