guacamole-spice-protocol/src/protocols/rdp/keyboard.h

249 lines
8.4 KiB
C

/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef GUAC_RDP_KEYBOARD_H
#define GUAC_RDP_KEYBOARD_H
#include "rdp_keymap.h"
#include <guacamole/client.h>
/**
* The current local state of a key - either pressed or released.
*/
typedef enum guac_rdp_key_state {
/**
* The state associated with a key that is released (not currently
* pressed / held down).
*/
GUAC_RDP_KEY_RELEASED = 0,
/**
* The state associated with a key that is currently pressed (held down).
*/
GUAC_RDP_KEY_PRESSED = 1
} guac_rdp_key_state;
/**
* A representation of a single key within the overall local keyboard,
* including the definition of that key within the RDP server's keymap and
* whether the key is currently pressed locally.
*/
typedef struct guac_rdp_key {
/**
* The definition of this key within the RDP server's keymap (keyboard
* layout). This definition describes which scancode corresponds to this
* key from the perspective of the RDP server, as well as which other
* scancodes must be pressed/released for this key to have the desired
* meaning. If this key does not exist within the RDP server's keymap, this
* will be NULL.
*/
const guac_rdp_keysym_desc* definition;
/**
* The local state of this key. For the sake of simplicity, it is assumed
* that this state is also an accurate representation of the remote state
* of this key within the RDP session.
*/
guac_rdp_key_state state;
} guac_rdp_key;
/**
* The current keyboard state of an RDP session.
*/
typedef struct guac_rdp_keyboard {
/**
* The guac_client associated with the RDP session whose keyboard state is
* being managed by this guac_rdp_keyboard.
*/
guac_client* client;
/**
* The local state of all known lock keys, as a bitwise OR of all RDP lock
* key flags. Legal flags are KBD_SYNC_SCROLL_LOCK, KBD_SYNC_NUM_LOCK,
* KBD_SYNC_CAPS_LOCK, and KBD_SYNC_KANA_LOCK.
*/
int lock_flags;
/**
* Whether the states of remote lock keys (Caps lock, Num lock, etc.) have
* been synchronized with local lock key states.
*/
int synchronized;
/**
* The local state of all keys, as well as the necessary information to
* translate received keysyms into scancodes or sequences of scancodes for
* RDP. The state of each key is updated based on received Guacamole key
* events, while the information describing the behavior and scancode
* mapping of each key is populated based on an associated keymap.
*
* The index of the key for a given keysym is determined based on a
* simple transformation of the keysym itself. Keysyms between 0x0000 and
* 0xFFFF inclusive are mapped to 0x00000 through 0x0FFFF, while keysyms
* between 0x1000000 and 0x100FFFF inclusive (keysyms which are derived
* from Unicode) are mapped to 0x10000 through 0x1FFFF.
*/
guac_rdp_key keys[0x20000];
} guac_rdp_keyboard;
/**
* Allocates a new guac_rdp_keyboard which manages the keyboard state of the
* RDP session associated with the given guac_client. Keyboard events will be
* dynamically translated from keysym to RDP scancode according to the provided
* keymap. The returned guac_rdp_keyboard must eventually be freed with
* guac_rdp_keyboard_free().
*
* @param client
* The guac_client associated with the RDP session whose keyboard state is
* to be managed by the newly-allocated guac_rdp_keyboard.
*
* @param keymap
* The keymap which should be used to translate keyboard events.
*
* @return
* A newly-allocated guac_rdp_keyboard which manages the keyboard state
* for the RDP session associated given guac_client.
*/
guac_rdp_keyboard* guac_rdp_keyboard_alloc(guac_client* client,
const guac_rdp_keymap* keymap);
/**
* Frees all memory allocated for the given guac_rdp_keyboard. The
* guac_rdp_keyboard must have been previously allocated via
* guac_rdp_keyboard_alloc().
*
* @param keyboard
* The guac_rdp_keyboard instance which should be freed.
*/
void guac_rdp_keyboard_free(guac_rdp_keyboard* keyboard);
/**
* Returns whether the given keysym is defined for the keyboard layout
* associated with the given keyboard.
*
* @param keyboard
* The guac_rdp_keyboard instance to check.
*
* @param keysym
* The keysym of the key being checked against the keyboard layout of the
* given keyboard.
*
* @return
* Non-zero if the key is explicitly defined within the keyboard layout of
* the given keyboard, zero otherwise.
*/
int guac_rdp_keyboard_is_defined(guac_rdp_keyboard* keyboard, int keysym);
/**
* Sends one or more RDP key events, effectively pressing or releasing the
* given keysym on the remote side. The key events sent will depend on the
* current keymap. The locally-stored state of each key is remains untouched.
*
* @param keyboard
* The guac_rdp_keyboard associated with the current RDP session.
*
* @param keysym
* The keysym being pressed or released.
*
* @param pressed
* Zero if the keysym is being released, non-zero otherwise.
*
* @return
* Zero if the keys were successfully sent, non-zero otherwise.
*/
int guac_rdp_keyboard_send_event(guac_rdp_keyboard* keyboard,
int keysym, int pressed);
/**
* For every keysym in the given NULL-terminated array of keysyms, send the RDP
* key events required to update the remote state of those keys as specified,
* depending on the current local state of those keysyms. For each key in the
* "from" state, that key will be updated to the "to" state. The locally-stored
* state of each key is remains untouched.
*
* @param keyboard
* The guac_rdp_keyboard associated with the current RDP session.
*
* @param keysym_string
* A NULL-terminated array of keysyms, each of which will be updated.
*
* @param from
* GUAC_RDP_KEY_RELEASED if the state of currently-released keys should be
* updated, or GUAC_RDP_KEY_PRESSED if the state of currently-pressed keys
* should be updated.
*
* @param to
* GUAC_RDP_KEY_RELEASED if the keys being updated should be marked as
* released, or GUAC_RDP_KEY_PRESSED if the keys being updated should be
* marked as pressed.
*/
void guac_rdp_keyboard_send_events(guac_rdp_keyboard* keyboard,
const int* keysym_string, guac_rdp_key_state from,
guac_rdp_key_state to);
/**
* Updates the local state of the lock keys (such as Caps lock or Num lock),
* synchronizing the remote state of those keys if it is expected to differ.
*
* @param keyboard
* The guac_rdp_keyboard associated with the current RDP session.
*
* @param set_flags
* The lock key flags which should be set. Legal flags are
* KBD_SYNC_SCROLL_LOCK, KBD_SYNC_NUM_LOCK, KBD_SYNC_CAPS_LOCK, and
* KBD_SYNC_KANA_LOCK.
*
* @param clear_flags
* The lock key flags which should be cleared. Legal flags are
* KBD_SYNC_SCROLL_LOCK, KBD_SYNC_NUM_LOCK, KBD_SYNC_CAPS_LOCK, and
* KBD_SYNC_KANA_LOCK.
*/
void guac_rdp_keyboard_update_locks(guac_rdp_keyboard* keyboard,
int set_flags, int clear_flags);
/**
* Updates the local state of the given keysym, sending the key events required
* to replicate that state remotely (on the RDP server). The key events sent
* will depend on the current keymap.
*
* @param keyboard
* The guac_rdp_keyboard associated with the current RDP session.
*
* @param keysym
* The keysym being pressed or released.
*
* @param pressed
* Zero if the keysym is being released, non-zero otherwise.
*
* @return
* Zero if the keys were successfully sent, non-zero otherwise.
*/
int guac_rdp_keyboard_update_keysym(guac_rdp_keyboard* keyboard,
int keysym, int pressed);
#endif