186 lines
5.1 KiB
C
186 lines
5.1 KiB
C
/*
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* Copyright (C) 2013 Glyptodon LLC
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "config.h"
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#include "audio.h"
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#include "wav_encoder.h"
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#include <stdlib.h>
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#include <string.h>
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#define WAV_BUFFER_SIZE 0x4000
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void wav_encoder_begin_handler(guac_audio_stream* audio) {
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/* Allocate stream state */
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wav_encoder_state* state = (wav_encoder_state*)
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malloc(sizeof(wav_encoder_state));
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/* Initialize buffer */
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state->length = WAV_BUFFER_SIZE;
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state->used = 0;
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state->data_buffer = (unsigned char*) malloc(state->length);
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audio->data = state;
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}
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void _wav_encoder_write_le(unsigned char* buffer, int value, int length) {
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int offset;
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/* Write all bytes in the given value in little-endian byte order */
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for (offset=0; offset<length; offset++) {
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/* Store byte */
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*buffer = value & 0xFF;
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/* Move to next byte */
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value >>= 8;
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buffer++;
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}
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}
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void wav_encoder_end_handler(guac_audio_stream* audio) {
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/*
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* Static header init
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*/
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wav_encoder_riff_header riff_header = {
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.chunk_id = "RIFF",
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.chunk_format = "WAVE"
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};
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wav_encoder_fmt_header fmt_header = {
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.subchunk_id = "fmt ",
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.subchunk_size = {0x10, 0x00, 0x00, 0x00}, /* 16 */
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.subchunk_format = {0x01, 0x00} /* 1 = PCM */
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};
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wav_encoder_data_header data_header = {
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.subchunk_id = "data"
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};
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/* Get state */
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wav_encoder_state* state = (wav_encoder_state*) audio->data;
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/*
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* RIFF HEADER
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*/
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/* Chunk size */
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_wav_encoder_write_le(riff_header.chunk_size,
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4 + sizeof(fmt_header) + sizeof(data_header) + state->used,
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sizeof(riff_header.chunk_size));
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guac_audio_stream_write_encoded(audio,
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(unsigned char*) &riff_header,
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sizeof(riff_header));
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/*
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* FMT HEADER
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*/
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/* Channels */
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_wav_encoder_write_le(fmt_header.subchunk_channels,
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audio->channels, sizeof(fmt_header.subchunk_channels));
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/* Sample rate */
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_wav_encoder_write_le(fmt_header.subchunk_sample_rate,
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audio->rate, sizeof(fmt_header.subchunk_sample_rate));
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/* Byte rate */
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_wav_encoder_write_le(fmt_header.subchunk_byte_rate,
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audio->rate * audio->channels * audio->bps / 8,
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sizeof(fmt_header.subchunk_byte_rate));
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/* Block align */
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_wav_encoder_write_le(fmt_header.subchunk_block_align,
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audio->channels * audio->bps / 8,
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sizeof(fmt_header.subchunk_block_align));
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/* Bits per second */
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_wav_encoder_write_le(fmt_header.subchunk_bps,
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audio->bps, sizeof(fmt_header.subchunk_bps));
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guac_audio_stream_write_encoded(audio,
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(unsigned char*) &fmt_header,
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sizeof(fmt_header));
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/*
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* DATA HEADER
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*/
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/* PCM data size */
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_wav_encoder_write_le(data_header.subchunk_size,
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state->used, sizeof(data_header.subchunk_size));
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guac_audio_stream_write_encoded(audio,
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(unsigned char*) &data_header,
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sizeof(data_header));
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/* Write .wav data */
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guac_audio_stream_write_encoded(audio, state->data_buffer, state->used);
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/* Free stream state */
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free(state);
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}
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void wav_encoder_write_handler(guac_audio_stream* audio,
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const unsigned char* pcm_data, int length) {
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/* Get state */
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wav_encoder_state* state = (wav_encoder_state*) audio->data;
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/* Increase size of buffer if necessary */
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if (state->used + length > state->length) {
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/* Increase to double concatenated size to accomodate */
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state->length = (state->length + length)*2;
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state->data_buffer = realloc(state->data_buffer,
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state->length);
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}
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/* Append to buffer */
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memcpy(&(state->data_buffer[state->used]), pcm_data, length);
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state->used += length;
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}
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/* Encoder handlers */
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guac_audio_encoder _wav_encoder = {
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.mimetype = "audio/wav",
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.begin_handler = wav_encoder_begin_handler,
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.write_handler = wav_encoder_write_handler,
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.end_handler = wav_encoder_end_handler
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};
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/* Actual encoder */
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guac_audio_encoder* wav_encoder = &_wav_encoder;
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