314 lines
9.7 KiB
C
314 lines
9.7 KiB
C
/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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#ifndef GUAC_RDP_AUDIO_INPUT_H
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#define GUAC_RDP_AUDIO_INPUT_H
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#include "config.h"
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#include "dvc.h"
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#include <freerdp/freerdp.h>
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#include <guacamole/stream.h>
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#include <guacamole/user.h>
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#include <pthread.h>
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/**
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* Handler which is invoked when a guac_rdp_audio_buffer's internal packet
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* buffer has reached capacity and must be flushed.
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*
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* @param buffer
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* The buffer which needs to be flushed as an audio packet.
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*
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* @param length
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* The number of bytes stored within the buffer. This is guaranteed to be
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* identical to the packet_size value specified when the audio buffer was
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* initialized.
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*
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* @param data
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* The arbitrary data pointer provided when the audio buffer was
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* initialized.
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*/
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typedef void guac_rdp_audio_buffer_flush_handler(char* buffer, int length,
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void* data);
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/**
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* A description of an arbitrary PCM audio format.
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*/
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typedef struct guac_rdp_audio_format {
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/**
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* The rate of the audio data in samples per second.
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*/
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int rate;
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/**
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* The number of channels included in the audio data. This will be 1 for
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* monaural audio and 2 for stereo.
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*/
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int channels;
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/**
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* The size of each sample within the audio data, in bytes.
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*/
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int bps;
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} guac_rdp_audio_format;
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/**
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* A buffer of arbitrary audio data. Received audio data can be written to this
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* buffer, and will automatically be flushed via a given handler once the
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* internal buffer reaches capacity.
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*/
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typedef struct guac_rdp_audio_buffer {
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/**
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* Lock which is acquired/released to ensure accesses to the audio buffer
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* are atomic.
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*/
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pthread_mutex_t lock;
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/**
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* The user from which this audio buffer will receive data. If no user has
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* yet opened an associated audio stream, this will be NULL.
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*/
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guac_user* user;
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/**
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* The stream from which this audio buffer will receive data. If no user
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* has yet opened an associated audio stream, this will be NULL.
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*/
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guac_stream* stream;
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/**
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* The PCM format of the audio stream being received from the user, if any.
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* If no stream is yet associated, the values stored within this format are
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* undefined.
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*/
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guac_rdp_audio_format in_format;
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/**
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* The PCM format of the audio stream expected by RDP, if any. If no audio
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* stream has yet been requested by the RDP server, the values stored
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* within this format are undefined.
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*/
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guac_rdp_audio_format out_format;
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/**
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* The size that each audio packet must be, in bytes. The packet buffer
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* within this structure will be at least this size.
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*/
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int packet_size;
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/**
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* The number of bytes currently stored within the packet buffer.
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*/
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int bytes_written;
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/**
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* The total number of bytes having ever been received by the Guacamole
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* server for the current audio stream.
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*/
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int total_bytes_received;
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/**
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* The total number of bytes having ever been sent to the RDP server for
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* the current audio stream.
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*/
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int total_bytes_sent;
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/**
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* All audio data being prepared for sending to the AUDIO_INPUT channel.
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*/
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char* packet;
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/**
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* Handler function which will be invoked when a full audio packet is
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* ready to be flushed to the AUDIO_INPUT channel, if defined. If NULL,
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* audio packets will simply be ignored.
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*/
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guac_rdp_audio_buffer_flush_handler* flush_handler;
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/**
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* Arbitrary data assigned by the AUDIO_INPUT plugin implementation.
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*/
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void* data;
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} guac_rdp_audio_buffer;
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/**
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* Allocates a new audio buffer. The new audio buffer will ignore any received
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* data until guac_rdp_audio_buffer_begin() is invoked, and will resume
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* ignoring received data once guac_rdp_audio_buffer_end() is invoked.
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*
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* @return
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* A newly-allocated audio buffer.
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*/
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guac_rdp_audio_buffer* guac_rdp_audio_buffer_alloc();
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/**
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* Associates the given audio buffer with the underlying audio stream which
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* has been received from the given Guacamole user. Once both the Guacamole
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* audio stream and the RDP audio stream are ready, an appropriate "ack"
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* message will be sent.
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*
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* @param audio_buffer
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* The audio buffer associated with the audio stream just received.
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*
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* @param user
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* The Guacamole user that created the audio stream.
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*
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* @param stream
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* The guac_stream object representing the audio stream.
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*
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* @param rate
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* The rate of the audio stream being received from the user, if any, in
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* samples per second.
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*
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* @param channels
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* The number of channels included in the audio stream being received from
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* the user, if any.
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*
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* @param bps
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* The size of each sample within the audio stream being received from the
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* user, if any, in bytes.
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*/
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void guac_rdp_audio_buffer_set_stream(guac_rdp_audio_buffer* audio_buffer,
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guac_user* user, guac_stream* stream, int rate, int channels, int bps);
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/**
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* Defines the output format that should be used by the audio buffer when
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* flushing packets of audio data received via guac_rdp_audio_buffer_write().
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* As this format determines how the underlying packet buffer will be
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* allocated, this function MUST be called prior to the call to
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* guac_rdp_audio_buffer_begin().
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*
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* @param audio_buffer
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* The audio buffer to set the output format of.
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*
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* @param rate
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* The rate of the audio stream expected by RDP, in samples per second.
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*
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* @param channels
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* The number of channels included in the audio stream expected by RDP.
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*
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* @param bps
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* The size of each sample within the audio stream expected by RDP, in
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* bytes.
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*/
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void guac_rdp_audio_buffer_set_output(guac_rdp_audio_buffer* audio_buffer,
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int rate, int channels, int bps);
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/**
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* Begins handling of audio data received via guac_rdp_audio_buffer_write() and
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* allocates the necessary underlying packet buffer. Audio packets having
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* exactly packet_frames frames will be flushed as available using the provided
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* flush_handler. An audio frame is a set of single samples, one sample per
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* channel. The guac_rdp_audio_buffer_set_output() function MUST have
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* been invoked first.
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*
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* @param audio_buffer
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* The audio buffer to begin.
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*
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* @param packet_frames
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* The exact number of frames (a set of samples, one for each channel)
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* which MUST be included in all audio packets provided to the
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* given flush_handler.
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*
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* @param flush_handler
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* The function to invoke when an audio packet must be flushed.
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*
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* @param data
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* Arbitrary data to provide to the flush_handler when an audio packet
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* needs to be flushed.
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*/
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void guac_rdp_audio_buffer_begin(guac_rdp_audio_buffer* audio_buffer,
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int packet_frames, guac_rdp_audio_buffer_flush_handler* flush_handler,
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void* data);
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/**
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* Writes the given buffer of audio data to the given audio buffer. A new
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* packet will be flushed using the associated flush handler once sufficient
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* bytes have been accumulated.
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*
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* @param audio_buffer
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* The audio buffer to which the given audio data should be written.
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*
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* @param buffer
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* The buffer of audio data to write to the given audio buffer.
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*
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* @param length
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* The number of bytes to write.
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*/
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void guac_rdp_audio_buffer_write(guac_rdp_audio_buffer* audio_buffer,
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char* buffer, int length);
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/**
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* Stops handling of audio data received via guac_rdp_audio_buffer_write() and
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* frees the underlying packet buffer. Further audio data will be ignored until
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* guac_rdp_audio_buffer_begin() is invoked again.
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*
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* @param audio_buffer
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* The audio buffer to end.
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*/
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void guac_rdp_audio_buffer_end(guac_rdp_audio_buffer* audio_buffer);
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/**
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* Frees the given audio buffer. If guac_rdp_audio_buffer_end() has not yet
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* been called, its associated packet buffer will also be freed.
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*
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* @param audio_buffer
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* The audio buffer to free.
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*/
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void guac_rdp_audio_buffer_free(guac_rdp_audio_buffer* audio_buffer);
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/**
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* Handler for inbound audio data (audio input).
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*/
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guac_user_audio_handler guac_rdp_audio_handler;
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/**
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* Handler for stream data related to audio input.
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*/
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guac_user_blob_handler guac_rdp_audio_blob_handler;
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/**
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* Handler for end-of-stream related to audio input.
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*/
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guac_user_end_handler guac_rdp_audio_end_handler;
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/**
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* Adds Guacamole's "guacai" plugin to the list of dynamic virtual channel
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* plugins to be loaded by FreeRDP's "drdynvc" plugin. The plugin will only
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* be loaded once guac_rdp_load_drdynvc() is invoked with the guac_rdp_dvc_list
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* passed to this function. The "guacai" plugin ultimately adds support for the
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* "AUDIO_INPUT" dynamic virtual channel.
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*
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* @param context
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* The rdpContext associated with the active RDP session.
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*
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* @param list
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* The guac_rdp_dvc_list to which the "guacai" plugin should be added, such
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* that it may later be loaded by guac_rdp_load_drdynvc().
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*/
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void guac_rdp_audio_load_plugin(rdpContext* context, guac_rdp_dvc_list* list);
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#endif
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