guacamole-spice-protocol/protocols/rdp/src/audio.c
2012-10-28 00:33:58 -07:00

117 lines
3.4 KiB
C

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is libguac-client-rdp.
*
* The Initial Developer of the Original Code is
* Michael Jumper.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include <stdlib.h>
#include <string.h>
#include <guacamole/protocol.h>
#include <guacamole/client.h>
#include <guacamole/stream.h>
#include "audio.h"
audio_stream* audio_stream_alloc(guac_client* client, audio_encoder* encoder) {
/* Allocate stream */
audio_stream* audio = (audio_stream*) malloc(sizeof(audio_stream));
audio->client = client;
/* Reset buffer stats */
audio->used = 0;
audio->length = 0x40000;
/* Allocate buffer */
audio->pcm_data = malloc(sizeof(int) * audio->length);
/* Assign encoder */
audio->encoder = encoder;
audio->stream = guac_client_alloc_stream(client);
return audio;
}
void audio_stream_begin(audio_stream* audio) {
audio->encoder->begin_handler(audio);
}
void audio_stream_end(audio_stream* audio) {
audio_stream_flush(audio);
audio->encoder->end_handler(audio);
}
void audio_stream_free(audio_stream* audio) {
free(audio->pcm_data);
free(audio);
}
void audio_stream_write_pcm(audio_stream* audio, const int* data, int length) {
/* Resize audio buffer if necessary */
if (length > audio->length) {
/* Resize to double provided length */
audio->length = length*2;
audio->pcm_data = realloc(audio, sizeof(int) * audio->length);
}
/* Flush if necessary */
if (audio->used + length > audio->length)
audio_stream_flush(audio);
/* Append to buffer */
memcpy(&(audio->pcm_data[audio->used]), data, sizeof(int) * length);
audio->used += length;
}
void audio_stream_flush(audio_stream* audio) {
/* If data in buffer */
if (audio->used != 0) {
/* Write data */
audio->encoder->write_handler(audio,
audio->pcm_data, audio->used);
/* Reset buffer */
audio->used = 0;
}
}