/* * Copyright (C) 2013 Glyptodon LLC * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "config.h" #include "client.h" #include #include #include /** * Called whenever a channel connects. If that channel happens to be the * display update channel, a reference to that channel will be stored within * the guac_client data. */ static void guac_rdp_disp_channel_connected(rdpContext* context, ChannelConnectedEventArgs* e) { /* Store reference to the display update plugin once it's connected */ if (strcmp(e->name, DISP_DVC_CHANNEL_NAME) == 0) { DispClientContext* disp = (DispClientContext*) e->pInterface; guac_client* client = ((rdp_freerdp_context*) context)->client; rdp_guac_client_data* guac_client_data = (rdp_guac_client_data*) client->data; guac_client_data->disp = disp; guac_client_log(client, GUAC_LOG_DEBUG, "Display update channel connected."); } } void guac_rdp_disp_load_plugin(rdpContext* context) { /* Subscribe to and handle channel connected events */ PubSub_SubscribeChannelConnected(context->pubSub, (pChannelConnectedEventHandler) guac_rdp_disp_channel_connected); #ifdef HAVE_RDPSETTINGS_SUPPORTDISPLAYCONTROL context->settings->SupportDisplayControl = TRUE; #endif /* Add "disp" channel */ ADDIN_ARGV* args = malloc(sizeof(ADDIN_ARGV)); args->argc = 1; args->argv = malloc(sizeof(char**) * 1); args->argv[0] = strdup("disp"); freerdp_dynamic_channel_collection_add(context->settings, args); } void guac_rdp_disp_send_size(rdpContext* context, int width, int height) { guac_client* client = ((rdp_freerdp_context*) context)->client; rdp_guac_client_data* guac_client_data = (rdp_guac_client_data*) client->data; /* Send display update notification if display channel is connected */ if (guac_client_data->disp != NULL) { guac_client_log(client, GUAC_LOG_DEBUG, "Resizing remote display to %ix%i", width, height); DISPLAY_CONTROL_MONITOR_LAYOUT monitors[1] = {{ .Flags = 0x1, /* DISPLAYCONTROL_MONITOR_PRIMARY */ .Left = 0, .Top = 0, .Width = width, .Height = height, .PhysicalWidth = 0, .PhysicalHeight = 0, .Orientation = 0, .DesktopScaleFactor = 0, .DeviceScaleFactor = 0 }}; guac_client_data->disp->SendMonitorLayout(guac_client_data->disp, 1, monitors); } }