/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is libguac. * * The Initial Developer of the Original Code is * Michael Jumper. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef _GUAC_RESOURCE_H #define _GUAC_RESOURCE_H #include "client.h" /** * Provides functions and structures required for handling resources. * * NOTE: The data and end instructions are currently implemented client-side * only, and allocation of resources must ALWAYS be server-side. * * Each resource is mono-directional. Two resources must be allocated for * bidirectional communication. * * Exposure of client-side resources to the server will be accomplished * over the same protocol (resource -> accept/reject -> data -> end). The * mono-directional nature of resources will allow the index spaces of * client and server resources to be independent. * * @file resource.h */ typedef struct guac_resource guac_resource; /** * Handler which begins resource transfer when the client accepts an exposed * resource. */ typedef int guac_resource_accept_handler(guac_resource* resource, const char* mimetype); /** * Handler which cancels resource transfer when the client rejects an exposed * resource. */ typedef int guac_resource_reject_handler(guac_resource* resource); /** * Represents a single resource which can be requested or exposed via * the Guacamole protocol. */ struct guac_resource { /** * The index of this resource. */ int index; /** * Handler which will be called when this resource is accepted by the * client. */ guac_resource_accept_handler* accept_handler; /** * Handler which will be called when this resource is rejected by the * client. */ guac_resource_reject_handler* reject_handler; /** * The client this resource was allocated for. */ guac_client* client; /** * Arbitrary data associated with this resource. */ void* data; }; #endif