/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #include "config.h" #include "display.h" #include "layer.h" #include "log.h" #include #include #include #include #include /** * The Guacamole video encoder display related to the current qsort() * operation. As qsort() does not provide a means of passing arbitrary data to * the comparitor, this value must be set prior to invoking qsort() with * guacenc_display_layer_comparator. */ guacenc_display* __qsort_display; /** * Comparator which orders layer pointers such that (1) NULL pointers are last, * (2) layers with the same parent_index are adjacent, and (3) layers with the * same parent_index are ordered by Z. * * @see qsort() */ static int guacenc_display_layer_comparator(const void* a, const void* b) { guacenc_layer* layer_a = *((guacenc_layer**) a); guacenc_layer* layer_b = *((guacenc_layer**) b); /* If a is NULL, sort it to bottom */ if (layer_a == NULL) { /* ... unless b is also NULL, in which case they are equal */ if (layer_b == NULL) return 0; return 1; } /* If b is NULL (and a is not NULL), sort it to bottom */ if (layer_b == NULL) return -1; /* Order such that the deepest layers are first */ int a_depth = guacenc_display_get_depth(__qsort_display, layer_a); int b_depth = guacenc_display_get_depth(__qsort_display, layer_b); if (b_depth != a_depth) return b_depth - a_depth; /* Order such that sibling layers are adjacent */ if (layer_b->parent_index != layer_a->parent_index) return layer_b->parent_index - layer_a->parent_index; /* Order sibling layers according to descending Z */ return layer_b->z - layer_a->z; } /** * Renders the mouse cursor on top of the frame buffer of the default layer of * the given display. * * @param display * The display whose mouse cursor should be rendered to the frame buffer * of its default layer. * * @return * Zero if rendering succeeds, non-zero otherwise. */ static int guacenc_display_render_cursor(guacenc_display* display) { guacenc_cursor* cursor = display->cursor; /* Retrieve default layer (guaranteed to not be NULL) */ guacenc_layer* def_layer = guacenc_display_get_layer(display, 0); assert(def_layer != NULL); /* Get source and destination buffers */ guacenc_buffer* src = cursor->buffer; guacenc_buffer* dst = def_layer->frame; /* Render cursor to layer */ if (src->width > 0 && src->height > 0) { cairo_set_source_surface(dst->cairo, src->surface, cursor->x - cursor->hotspot_x, cursor->y - cursor->hotspot_y); cairo_rectangle(dst->cairo, cursor->x - cursor->hotspot_x, cursor->y - cursor->hotspot_y, src->width, src->height); cairo_fill(dst->cairo); } /* Always succeeds */ return 0; } int guacenc_display_flatten(guacenc_display* display) { int i; guacenc_layer* render_order[GUACENC_DISPLAY_MAX_LAYERS]; /* Copy list of layers within display */ memcpy(render_order, display->layers, sizeof(render_order)); /* Sort layers by depth, parent, and Z */ __qsort_display = display; qsort(render_order, GUACENC_DISPLAY_MAX_LAYERS, sizeof(guacenc_layer*), guacenc_display_layer_comparator); /* Reset layer frame buffers */ for (i = 0; i < GUACENC_DISPLAY_MAX_LAYERS; i++) { /* Pull current layer, ignoring unallocated layers */ guacenc_layer* layer = render_order[i]; if (layer == NULL) continue; /* Get source buffer and destination frame buffer */ guacenc_buffer* buffer = layer->buffer; guacenc_buffer* frame = layer->frame; /* Reset frame contents */ guacenc_buffer_copy(frame, buffer); } /* Render each layer, in order */ for (i = 0; i < GUACENC_DISPLAY_MAX_LAYERS; i++) { /* Pull current layer, ignoring unallocated layers */ guacenc_layer* layer = render_order[i]; if (layer == NULL) continue; /* Skip fully-transparent layers */ if (layer->opacity == 0) continue; /* Ignore layers without a parent */ int parent_index = layer->parent_index; if (parent_index == GUACENC_LAYER_NO_PARENT) continue; /* Retrieve parent layer, ignoring layers with invalid parents */ guacenc_layer* parent = guacenc_display_get_layer(display, parent_index); if (parent == NULL) continue; /* Get source and destination frame buffer */ guacenc_buffer* src = layer->frame; guacenc_buffer* dst = parent->frame; /* Ignore layers with empty buffers */ cairo_surface_t* surface = src->surface; if (surface == NULL) continue; /* Ignore if parent has no pixels */ cairo_t* cairo = dst->cairo; if (cairo == NULL) continue; /* Render buffer to layer */ cairo_reset_clip(cairo); cairo_rectangle(cairo, layer->x, layer->y, src->width, src->height); cairo_clip(cairo); cairo_set_source_surface(cairo, surface, layer->x, layer->y); cairo_paint_with_alpha(cairo, layer->opacity / 255.0); } /* Render cursor on top of everything else */ return guacenc_display_render_cursor(display); }