/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #ifndef GUAC_OBJECT_H #define GUAC_OBJECT_H /** * Provides functions and structures required for allocating and using objects. * * @file object.h */ #include "object-types.h" #include "user-fntypes.h" struct guac_object { /** * The index of this object. */ int index; /** * Arbitrary data associated with this object. */ void* data; /** * Handler for get events sent by the Guacamole web-client. * * The handler takes a guac_object, containing the object index which will * persist through the duration of the transfer, and the name of the stream * being requested. It is up to the get handler to create the required body * stream. * * Example: * @code * int get_handler(guac_user* user, guac_object* object, * char* name); * * int some_function(guac_user* user) { * * guac_object* object = guac_user_alloc_object(user); * object->get_handler = get_handler; * * } * @endcode */ guac_user_get_handler* get_handler; /** * Handler for put events sent by the Guacamole web-client. * * The handler takes a guac_object and guac_stream, which each contain their * respective indices which will persist through the duration of the * transfer, the mimetype of the data being transferred, and the name of * the stream within the object being written to. * * Example: * @code * int put_handler(guac_user* user, guac_object* object, * guac_stream* stream, char* mimetype, char* name); * * int some_function(guac_user* user) { * * guac_object* object = guac_user_alloc_object(user); * object->put_handler = put_handler; * * } * @endcode */ guac_user_put_handler* put_handler; }; #endif