#ifndef _GUAC_SSH_AGENT_H #define _GUAC_SSH_AGENT_H #include "ssh_key.h" /** * Packet type of an agent identity request. */ #define SSH2_AGENT_REQUEST_IDENTITIES 0x0B /** * Packet type of an agent identity response. */ #define SSH2_AGENT_IDENTITIES_ANSWER 0x0C /** * Packet type of an agent sign request. */ #define SSH2_AGENT_SIGN_REQUEST 0x0D /** * Packet type of an agent sign response. */ #define SSH2_AGENT_SIGN_RESPONSE 0x0E /** * The packet sent by the SSH agent when an operation is not supported. */ #define UNSUPPORTED "\x00\x00\x00\x0C\x05Unsupported" /** * Data representing an SSH auth agent. */ typedef struct ssh_auth_agent { /** * The SSH channel being used for SSH agent protocol. */ LIBSSH2_CHANNEL* channel; /** * The single private key to use for authentication. */ ssh_key* identity; } ssh_auth_agent; /** * Handler for an agent sign request. */ void ssh_auth_agent_sign(ssh_auth_agent* auth_agent, char* data, int data_length); /** * Handler for an agent identity request. */ void ssh_auth_agent_list_identities(ssh_auth_agent* auth_agent); /** * Generic handler for all packets received over the auth agent channel. */ void ssh_auth_agent_handle_packet(ssh_auth_agent* auth_agent, uint8_t type, char* data, int data_length); /** * Auth agent channel thread. */ void* auth_agent_read_thread(void* arg); /** * Libssh2 callback, invoked when the auth agent channel is opened. */ void ssh_auth_agent_callback(LIBSSH2_SESSION *session, LIBSSH2_CHANNEL *channel, void **abstract); #endif