/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is libguac. * * The Initial Developer of the Original Code is * Michael Jumper. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include #include #include #include "client.h" #include "client-handlers.h" #include "error.h" #include "layer.h" #include "plugin.h" #include "pool.h" #include "protocol.h" #include "socket.h" #include "time.h" guac_layer __GUAC_DEFAULT_LAYER = { .index = 0 }; const guac_layer* GUAC_DEFAULT_LAYER = &__GUAC_DEFAULT_LAYER; guac_layer* guac_client_alloc_layer(guac_client* client) { /* Init new layer */ guac_layer* allocd_layer = malloc(sizeof(guac_layer)); allocd_layer->index = guac_pool_next_int(client->__layer_pool)+1; return allocd_layer; } guac_layer* guac_client_alloc_buffer(guac_client* client) { /* Init new layer */ guac_layer* allocd_layer = malloc(sizeof(guac_layer)); allocd_layer->index = -guac_pool_next_int(client->__buffer_pool) - 1; return allocd_layer; } void guac_client_free_buffer(guac_client* client, guac_layer* layer) { /* Release index to pool */ guac_pool_free_int(client->__buffer_pool, -layer->index - 1); /* Free layer */ free(layer); } void guac_client_free_layer(guac_client* client, guac_layer* layer) { /* Release index to pool */ guac_pool_free_int(client->__layer_pool, layer->index); /* Free layer */ free(layer); } guac_stream* guac_client_alloc_stream(guac_client* client) { /* Init new stream */ guac_stream* allocd_stream = malloc(sizeof(guac_stream)); allocd_stream->index = guac_pool_next_int(client->__stream_pool); return allocd_stream; } void guac_client_free_stream(guac_client* client, guac_stream* stream) { /* Release index to pool */ guac_pool_free_int(client->__stream_pool, stream->index - 1); /* Free stream */ free(stream); } guac_client* guac_client_alloc() { /* Allocate new client */ guac_client* client = malloc(sizeof(guac_client)); if (client == NULL) { guac_error = GUAC_STATUS_NO_MEMORY; guac_error_message = "Could not allocate memory for client"; return NULL; } /* Init new client */ memset(client, 0, sizeof(guac_client)); client->last_received_timestamp = client->last_sent_timestamp = guac_timestamp_current(); client->state = GUAC_CLIENT_RUNNING; /* Allocate buffer and layer pools */ client->__buffer_pool = guac_pool_alloc(GUAC_BUFFER_POOL_INITIAL_SIZE); client->__layer_pool = guac_pool_alloc(GUAC_BUFFER_POOL_INITIAL_SIZE); /* Allocate stream pool */ client->__stream_pool = guac_pool_alloc(0); return client; } void guac_client_free(guac_client* client) { if (client->free_handler) { /* FIXME: Errors currently ignored... */ client->free_handler(client); } /* Free layer pools */ guac_pool_free(client->__buffer_pool); guac_pool_free(client->__layer_pool); /* Free stream pool */ guac_pool_free(client->__stream_pool); free(client); } int guac_client_handle_instruction(guac_client* client, guac_instruction* instruction) { /* For each defined instruction */ __guac_instruction_handler_mapping* current = __guac_instruction_handler_map; while (current->opcode != NULL) { /* If recognized, call handler */ if (strcmp(instruction->opcode, current->opcode) == 0) return current->handler(client, instruction); current++; } /* If unrecognized, ignore */ return 0; } void vguac_client_log_info(guac_client* client, const char* format, va_list ap) { /* Call handler if defined */ if (client->log_info_handler != NULL) client->log_info_handler(client, format, ap); } void vguac_client_log_error(guac_client* client, const char* format, va_list ap) { /* Call handler if defined */ if (client->log_error_handler != NULL) client->log_error_handler(client, format, ap); } void guac_client_log_info(guac_client* client, const char* format, ...) { va_list args; va_start(args, format); vguac_client_log_info(client, format, args); va_end(args); } void guac_client_log_error(guac_client* client, const char* format, ...) { va_list args; va_start(args, format); vguac_client_log_error(client, format, args); va_end(args); } void guac_client_stop(guac_client* client) { client->state = GUAC_CLIENT_STOPPING; }