/* * Copyright (C) 2013 Glyptodon LLC * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef _GUAC_PROTOCOL_H #define _GUAC_PROTOCOL_H /** * Provides functions and structures required for communicating using the * Guacamole protocol over a guac_socket connection, such as that provided by * guac_client objects. * * @file protocol.h */ #include "layer-types.h" #include "object-types.h" #include "protocol-types.h" #include "socket-types.h" #include "stream-types.h" #include "timestamp-types.h" #include #include /* CONTROL INSTRUCTIONS */ /** * Sends an ack instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param stream The guac_stream associated with the operation this ack is * acknowledging. * @param error The human-readable description associated with the error or * status update. * @param status The status code related to the error or status. * @return Zero on success, non-zero on error. */ int guac_protocol_send_ack(guac_socket* socket, guac_stream* stream, const char* error, guac_protocol_status status); /** * Sends an args instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param args The NULL-terminated array of argument names (strings). * @return Zero on success, non-zero on error. */ int guac_protocol_send_args(guac_socket* socket, const char** args); /** * Sends a connect instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param args The NULL-terminated array of argument values (strings). * @return Zero on success, non-zero on error. */ int guac_protocol_send_connect(guac_socket* socket, const char** args); /** * Sends a disconnect instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @return Zero on success, non-zero on error. */ int guac_protocol_send_disconnect(guac_socket* socket); /** * Sends an error instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param error The human-readable description associated with the error. * @param status The status code related to the error. * @return Zero on success, non-zero on error. */ int guac_protocol_send_error(guac_socket* socket, const char* error, guac_protocol_status status); /** * Sends a log instruction over the given guac_socket connection. This is * mainly useful in debugging. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param format A printf-style format string to log. * @param ... Arguments to use when filling the format string for printing. * @return Zero on success, non-zero on error. */ int guac_protocol_send_log(guac_socket* socket, const char* format, ...); /** * Sends a log instruction over the given guac_socket connection. This is * mainly useful in debugging. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param format A printf-style format string to log. * @param ap The va_list containing the arguments to be used when filling the * format string for printing. */ int vguac_protocol_send_log(guac_socket* socket, const char* format, va_list args); /** * Sends a nest instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param index The integer index of the stram to send the protocol * data over. * @param data A string containing protocol data, which must be UTF-8 * encoded and null-terminated. * @return Zero on success, non-zero on error. */ int guac_protocol_send_nest(guac_socket* socket, int index, const char* data); /** * Sends a nop instruction (null-operation) over the given guac_socket * connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @return Zero on success, non-zero on error. */ int guac_protocol_send_nop(guac_socket* socket); /** * Sends a ready instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param id The connection ID of the connection that is ready. * @return Zero on success, non-zero on error. */ int guac_protocol_send_ready(guac_socket* socket, const char* id); /** * Sends a set instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to set the parameter of. * @param name The name of the parameter to set. * @param value The value to set the parameter to. * @return Zero on success, non-zero on error. */ int guac_protocol_send_set(guac_socket* socket, const guac_layer* layer, const char* name, const char* value); /** * Sends a select instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param protocol The protocol to request. * @return Zero on success, non-zero on error. */ int guac_protocol_send_select(guac_socket* socket, const char* protocol); /** * Sends a sync instruction over the given guac_socket connection. The * current time in milliseconds should be passed in as the timestamp. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param timestamp The current timestamp (in milliseconds). * @return Zero on success, non-zero on error. */ int guac_protocol_send_sync(guac_socket* socket, guac_timestamp timestamp); /* OBJECT INSTRUCTIONS */ /** * Sends a body instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket * The guac_socket connection to use. * * @param object * The object to associated with the stream being used. * * @param stream * The stream to use. * * @param mimetype * The mimetype of the data being sent. * * @param name * The name of the stream whose body is being sent, as requested by a "get" * instruction. * * @return * Zero on success, non-zero on error. */ int guac_protocol_send_body(guac_socket* socket, const guac_object* object, const guac_stream* stream, const char* mimetype, const char* name); /** * Sends a filesystem instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket * The guac_socket connection to use. * * @param object * The object representing the filesystem being exposed. * * @param name * A name describing the filesystem being exposed. * * @return * Zero on success, non-zero on error. */ int guac_protocol_send_filesystem(guac_socket* socket, const guac_object* object, const char* name); /** * Sends an undefine instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket * The guac_socket connection to use. * * @param object * The object being undefined. * * @return * Zero on success, non-zero on error. */ int guac_protocol_send_undefine(guac_socket* socket, const guac_object* object); /* MEDIA INSTRUCTIONS */ /** * Sends an audio instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param stream The stream to use. * @param channel The index of the audio channel to use. * @param mimetype The mimetype of the data being sent. * @param duration The duration of the sound being sent, in milliseconds. * @return Zero on success, non-zero on error. */ int guac_protocol_send_audio(guac_socket* socket, const guac_stream* stream, int channel, const char* mimetype, double duration); /** * Sends a file instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param stream The stream to use. * @param mimetype The mimetype of the data being sent. * @param name A name describing the file being sent. * @return Zero on success, non-zero on error. */ int guac_protocol_send_file(guac_socket* socket, const guac_stream* stream, const char* mimetype, const char* name); /** * Sends a pipe instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param stream The stream to use. * @param mimetype The mimetype of the data being sent. * @param name An arbitrary name uniquely identifying this pipe. * @return Zero on success, non-zero on error. */ int guac_protocol_send_pipe(guac_socket* socket, const guac_stream* stream, const char* mimetype, const char* name); /** * Writes a block of data to the currently in-progress blob which was already * created. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param stream The stream to use. * @param data The file data to write. * @param count The number of bytes within the given buffer of file data * that must be written. * @return Zero on success, non-zero on error. */ int guac_protocol_send_blob(guac_socket* socket, const guac_stream* stream, void* data, int count); /** * Sends an end instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param stream The stream to use. * @return Zero on success, non-zero on error. */ int guac_protocol_send_end(guac_socket* socket, const guac_stream* stream); /** * Sends a video instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param stream The stream to use. * @param layer The destination layer. * @param mimetype The mimetype of the data being sent. * @param duration The duration of the video being sent, in milliseconds. * @return Zero on success, non-zero on error. */ int guac_protocol_send_video(guac_socket* socket, const guac_stream* stream, const guac_layer* layer, const char* mimetype, double duration); /* DRAWING INSTRUCTIONS */ /** * Sends an arc instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The destination layer. * @param x The X coordinate of the center of the circle containing the arc. * @param y The Y coordinate of the center of the circle containing the arc. * @param radius The radius of the circle containing the arc. * @param startAngle The starting angle, in radians. * @param endAngle The ending angle, in radians. * @param negative Zero if the arc should be drawn in order of increasing * angle, non-zero otherwise. * @return Zero on success, non-zero on error. */ int guac_protocol_send_arc(guac_socket* socket, const guac_layer* layer, int x, int y, int radius, double startAngle, double endAngle, int negative); /** * Sends a cfill instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param mode The composite mode to use. * @param layer The destination layer. * @param r The red component of the color of the rectangle. * @param g The green component of the color of the rectangle. * @param b The blue component of the color of the rectangle. * @param a The alpha (transparency) component of the color of the rectangle. * @return Zero on success, non-zero on error. */ int guac_protocol_send_cfill(guac_socket* socket, guac_composite_mode mode, const guac_layer* layer, int r, int g, int b, int a); /** * Sends a clip instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to set the clipping region of. * @return Zero on success, non-zero on error. */ int guac_protocol_send_clip(guac_socket* socket, const guac_layer* layer); /** * Sends a close instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The destination layer. * @return Zero on success, non-zero on error. */ int guac_protocol_send_close(guac_socket* socket, const guac_layer* layer); /** * Sends a copy instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param srcl The source layer. * @param srcx The X coordinate of the source rectangle. * @param srcy The Y coordinate of the source rectangle. * @param w The width of the source rectangle. * @param h The height of the source rectangle. * @param mode The composite mode to use. * @param dstl The destination layer. * @param dstx The X coordinate of the destination, where the source rectangle * should be copied. * @param dsty The Y coordinate of the destination, where the source rectangle * should be copied. * @return Zero on success, non-zero on error. */ int guac_protocol_send_copy(guac_socket* socket, const guac_layer* srcl, int srcx, int srcy, int w, int h, guac_composite_mode mode, const guac_layer* dstl, int dstx, int dsty); /** * Sends a cstroke instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param mode The composite mode to use. * @param layer The destination layer. * @param cap The style of line cap to use when drawing the stroke. * @param join The style of line join to use when drawing the stroke. * @param thickness The thickness of the stroke in pixels. * @param r The red component of the color of the rectangle. * @param g The green component of the color of the rectangle. * @param b The blue component of the color of the rectangle. * @param a The alpha (transparency) component of the color of the rectangle. * @return Zero on success, non-zero on error. */ int guac_protocol_send_cstroke(guac_socket* socket, guac_composite_mode mode, const guac_layer* layer, guac_line_cap_style cap, guac_line_join_style join, int thickness, int r, int g, int b, int a); /** * Sends a cursor instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param x The X coordinate of the cursor hotspot. * @param y The Y coordinate of the cursor hotspot. * @param srcl The source layer. * @param srcx The X coordinate of the source rectangle. * @param srcy The Y coordinate of the source rectangle. * @param w The width of the source rectangle. * @param h The height of the source rectangle. * @return Zero on success, non-zero on error. */ int guac_protocol_send_cursor(guac_socket* socket, int x, int y, const guac_layer* srcl, int srcx, int srcy, int w, int h); /** * Sends a curve instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The destination layer. * @param cp1x The X coordinate of the first control point. * @param cp1y The Y coordinate of the first control point. * @param cp2x The X coordinate of the second control point. * @param cp2y The Y coordinate of the second control point. * @param x The X coordinate of the endpoint of the curve. * @param y The Y coordinate of the endpoint of the curve. * @return Zero on success, non-zero on error. */ int guac_protocol_send_curve(guac_socket* socket, const guac_layer* layer, int cp1x, int cp1y, int cp2x, int cp2y, int x, int y); /** * Sends an identity instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The destination layer. * @return Zero on success, non-zero on error. */ int guac_protocol_send_identity(guac_socket* socket, const guac_layer* layer); /** * Sends an lfill instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param mode The composite mode to use. * @param layer The destination layer. * @param srcl The source layer. * @return Zero on success, non-zero on error. */ int guac_protocol_send_lfill(guac_socket* socket, guac_composite_mode mode, const guac_layer* layer, const guac_layer* srcl); /** * Sends a line instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The destination layer. * @param x The X coordinate of the endpoint of the line. * @param y The Y coordinate of the endpoint of the line. * @return Zero on success, non-zero on error. */ int guac_protocol_send_line(guac_socket* socket, const guac_layer* layer, int x, int y); /** * Sends an lstroke instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param mode The composite mode to use. * @param layer The destination layer. * @param cap The style of line cap to use when drawing the stroke. * @param join The style of line join to use when drawing the stroke. * @param thickness The thickness of the stroke in pixels. * @param srcl The source layer. * @return Zero on success, non-zero on error. */ int guac_protocol_send_lstroke(guac_socket* socket, guac_composite_mode mode, const guac_layer* layer, guac_line_cap_style cap, guac_line_join_style join, int thickness, const guac_layer* srcl); /** * Sends an img instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket * The guac_socket connection to use when sending the img instruction. * * @param stream * The stream over which the image data will be sent. * * @param mode * The composite mode to use when drawing the image over the destination * layer. * * @param layer * The destination layer. * * @param x * The X coordinate of the upper-left corner of the destination rectangle * within the destination layer, in pixels. * * @param y * The Y coordinate of the upper-left corner of the destination rectangle * within the destination layer, in pixels. * * @return * Zero if the instruction was successfully sent, non-zero on error. */ int guac_protocol_send_img(guac_socket* socket, const guac_stream* stream, guac_composite_mode mode, const guac_layer* layer, const char* mimetype, int x, int y); /** * Sends a pop instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to set the clipping region of. * @return Zero on success, non-zero on error. */ int guac_protocol_send_pop(guac_socket* socket, const guac_layer* layer); /** * Sends a push instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to set the clipping region of. * @return Zero on success, non-zero on error. */ int guac_protocol_send_push(guac_socket* socket, const guac_layer* layer); /** * Sends a rect instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The destination layer. * @param x The X coordinate of the rectangle. * @param y The Y coordinate of the rectangle. * @param width The width of the rectangle. * @param height The height of the rectangle. * @return Zero on success, non-zero on error. */ int guac_protocol_send_rect(guac_socket* socket, const guac_layer* layer, int x, int y, int width, int height); /** * Sends a reset instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to set the clipping region of. * @return Zero on success, non-zero on error. */ int guac_protocol_send_reset(guac_socket* socket, const guac_layer* layer); /** * Sends a start instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The destination layer. * @param x The X coordinate of the first point of the subpath. * @param y The Y coordinate of the first point of the subpath. * @return Zero on success, non-zero on error. */ int guac_protocol_send_start(guac_socket* socket, const guac_layer* layer, int x, int y); /** * Sends a transfer instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param srcl The source layer. * @param srcx The X coordinate of the source rectangle. * @param srcy The Y coordinate of the source rectangle. * @param w The width of the source rectangle. * @param h The height of the source rectangle. * @param fn The transfer function to use. * @param dstl The destination layer. * @param dstx The X coordinate of the destination, where the source rectangle * should be copied. * @param dsty The Y coordinate of the destination, where the source rectangle * should be copied. * @return Zero on success, non-zero on error. */ int guac_protocol_send_transfer(guac_socket* socket, const guac_layer* srcl, int srcx, int srcy, int w, int h, guac_transfer_function fn, const guac_layer* dstl, int dstx, int dsty); /** * Sends a transform instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to apply the given transform matrix to. * @param a The first value of the affine transform matrix. * @param b The second value of the affine transform matrix. * @param c The third value of the affine transform matrix. * @param d The fourth value of the affine transform matrix. * @param e The fifth value of the affine transform matrix. * @param f The sixth value of the affine transform matrix. * @return Zero on success, non-zero on error. */ int guac_protocol_send_transform(guac_socket* socket, const guac_layer* layer, double a, double b, double c, double d, double e, double f); /* LAYER INSTRUCTIONS */ /** * Sends a dispose instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to dispose. * @return Zero on success, non-zero on error. */ int guac_protocol_send_dispose(guac_socket* socket, const guac_layer* layer); /** * Sends a distort instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to distort with the given transform matrix. * @param a The first value of the affine transform matrix. * @param b The second value of the affine transform matrix. * @param c The third value of the affine transform matrix. * @param d The fourth value of the affine transform matrix. * @param e The fifth value of the affine transform matrix. * @param f The sixth value of the affine transform matrix. * @return Zero on success, non-zero on error. */ int guac_protocol_send_distort(guac_socket* socket, const guac_layer* layer, double a, double b, double c, double d, double e, double f); /** * Sends a move instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to move. * @param parent The parent layer the specified layer will be positioned * relative to. * @param x The X coordinate of the layer. * @param y The Y coordinate of the layer. * @param z The Z index of the layer, relative to other layers in its parent. * @return Zero on success, non-zero on error. */ int guac_protocol_send_move(guac_socket* socket, const guac_layer* layer, const guac_layer* parent, int x, int y, int z); /** * Sends a shade instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to shade. * @param a The alpha value of the layer. * @return Zero on success, non-zero on error. */ int guac_protocol_send_shade(guac_socket* socket, const guac_layer* layer, int a); /** * Sends a size instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to resize. * @param w The new width of the layer. * @param h The new height of the layer. * @return Zero on success, non-zero on error. */ int guac_protocol_send_size(guac_socket* socket, const guac_layer* layer, int w, int h); /* TEXT INSTRUCTIONS */ /** * Sends a clipboard instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param stream The stream to use. * @param mimetype The mimetype of the clipboard data being sent. * @return Zero on success, non-zero on error. */ int guac_protocol_send_clipboard(guac_socket* socket, const guac_stream* stream, const char* mimetype); /** * Sends a name instruction over the given guac_socket connection. * * @param socket The guac_socket connection to use. * @param name The name to send within the name instruction. * @return Zero on success, non-zero on error. */ int guac_protocol_send_name(guac_socket* socket, const char* name); /** * Decodes the given base64-encoded string in-place. The base64 string must * be NULL-terminated. * * @param base64 The base64-encoded string to decode. * @return The number of bytes resulting from the decode operation. */ int guac_protocol_decode_base64(char* base64); #endif