/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is libguac. * * The Initial Developer of the Original Code is * Michael Jumper. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * David PHAM-VAN Ulteo SAS - http://www.ulteo.com * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include #include #include #include #include #include #include #ifdef __MINGW32__ #include #else #include #endif #include #include #include "socket.h" #include "protocol.h" #include "error.h" #include "unicode.h" #define GUAC_SOCKET_NEST_BUFFER_SIZE 8192 typedef struct __guac_socket_nest_data { guac_socket* parent; char buffer[GUAC_SOCKET_NEST_BUFFER_SIZE]; int index; } __guac_socket_nest_data; ssize_t __guac_socket_nest_write_handler(guac_socket* socket, const void* buf, size_t count) { __guac_socket_nest_data* data = (__guac_socket_nest_data*) socket->data; unsigned char* source = (unsigned char*) buf; /* Current location in destination buffer during copy */ char* current = data->buffer; /* Number of bytes remaining in source buffer */ int remaining = count; /* If we can't actually store that many bytes, reduce number of bytes * expected to be written */ if (remaining > GUAC_SOCKET_NEST_BUFFER_SIZE) remaining = GUAC_SOCKET_NEST_BUFFER_SIZE; /* Current offset within destination buffer */ int offset; /* Number of characters before start of next character */ int skip = 0; /* Copy UTF-8 characters into buffer */ for (offset = 0; offset < GUAC_SOCKET_NEST_BUFFER_SIZE; offset++) { /* Get next byte */ unsigned char c = *source; remaining--; /* If skipping, then skip */ if (skip > 0) skip--; /* Otherwise, determine next skip value, and increment length */ else { /* Determine skip value (size in bytes of rest of character) */ skip = guac_utf8_charsize(c) - 1; /* If not enough bytes to complete character, break */ if (skip > remaining) break; } /* Store byte */ *current = c; /* Advance to next character */ source++; current++; } /* Append null-terminator */ *current = 0; /* Send nest instruction containing read UTF-8 segment */ guac_protocol_send_nest(data->parent, data->index, data->buffer); /* Return number of bytes actually written */ return offset; } guac_socket* guac_socket_nest(guac_socket* parent, int index) { /* Allocate socket and associated data */ guac_socket* socket = guac_socket_alloc(); __guac_socket_nest_data* data = malloc(sizeof(__guac_socket_nest_data)); /* Store file descriptor as socket data */ data->parent = parent; socket->data = data; /* Set write handler */ socket->write_handler = __guac_socket_nest_write_handler; return socket; }