/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is libguac-client-ssh. * * The Initial Developer of the Original Code is * Michael Jumper. * Portions created by the Initial Developer are Copyright (C) 2011 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef _SSH_GUAC_DISPLAY_H #define _SSH_GUAC_DISPLAY_H #include #include #include "types.h" /** * The available color palette. All integer colors within structures * here are indices into this palette. */ extern const guac_terminal_color guac_terminal_palette[16]; /** * All available terminal operations which affect character cells. */ typedef enum guac_terminal_operation_type { /** * Operation which does nothing. */ GUAC_CHAR_NOP, /** * Operation which copies a character from a given row/column coordinate. */ GUAC_CHAR_COPY, /** * Operation which sets the character and attributes. */ GUAC_CHAR_SET } guac_terminal_operation_type; /** * A pairing of a guac_terminal_operation_type and all parameters required by * that operation type. */ typedef struct guac_terminal_operation { /** * The type of operation to perform. */ guac_terminal_operation_type type; /** * The character (and attributes) to set the current location to. This is * only applicable to GUAC_CHAR_SET. */ guac_terminal_char character; /** * The row to copy a character from. This is only applicable to * GUAC_CHAR_COPY. */ int row; /** * The column to copy a character from. This is only applicable to * GUAC_CHAR_COPY. */ int column; } guac_terminal_operation; /** * A cached glyph. */ typedef struct guac_terminal_glyph { /** * The location within the glyph layer that this glyph can be found. */ int location; /** * The codepoint currently stored at that location. */ int codepoint; } guac_terminal_glyph; /** * Set of all pending operations for the currently-visible screen area. */ typedef struct guac_terminal_display { /** * The Guacamole client this display will use for rendering. */ guac_client* client; /** * Array of all operations pending for the visible screen area. */ guac_terminal_operation* operations; /** * The width of the screen, in characters. */ int width; /** * The height of the screen, in characters. */ int height; /** * The description of the font to use for rendering. */ PangoFontDescription* font_desc; /** * The width of each character, in pixels. */ int char_width; /** * The height of each character, in pixels. */ int char_height; /** * Index of next glyph to create */ int next_glyph; /** * Index of locations for each glyph in the stroke and fill layers. */ guac_terminal_glyph glyphs[512]; /** * Color of glyphs in copy buffer */ int glyph_foreground; /** * Color of glyphs in copy buffer */ int glyph_background; /** * Layer above default layer which highlights selected text. */ guac_layer* select_layer; /** * A single wide layer holding each glyph, with each glyph only * colored with foreground color (background remains transparent). */ guac_layer* glyph_stroke; /** * A single wide layer holding each glyph, with each glyph properly * colored with foreground and background color (no transparency at all). */ guac_layer* filled_glyphs; } guac_terminal_display; /** * Allocates a new display having the given default foreground and background * colors. */ guac_terminal_display* guac_terminal_display_alloc(guac_client* client, int foreground, int background); /** * Frees the given display. */ void guac_terminal_display_free(guac_terminal_display* display); /** * Copies the given range of columns to a new location, offset from * the original by the given number of columns. */ void guac_terminal_display_copy_columns(guac_terminal_display* display, int row, int start_column, int end_column, int offset); /** * Copies the given range of rows to a new location, offset from the * original by the given number of rows. */ void guac_terminal_display_copy_rows(guac_terminal_display* display, int start_row, int end_row, int offset); /** * Sets the given range of columns within the given row to the given * character. */ void guac_terminal_display_set_columns(guac_terminal_display* display, int row, int start_column, int end_column, guac_terminal_char* character); /** * Resize the terminal to the given dimensions. */ void guac_terminal_display_resize(guac_terminal_display* display, int width, int height); /** * Flushes all pending operations within the given guac_terminal_display. */ void guac_terminal_display_flush(guac_terminal_display* display); /** * Draws the text selection rectangle from the given coordinates to the given end coordinates. */ void guac_terminal_display_select(guac_terminal_display* display, int start_row, int start_col, int end_row, int end_col); /** * Clears the select rectangle. */ void guac_terminal_display_clear_select(guac_terminal_display* display); #endif