/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is libguac. * * The Initial Developer of the Original Code is * Michael Jumper. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef _GUAC_SOCKET_H #define _GUAC_SOCKET_H #include #include /** * Defines the guac_socket object and functionss for using and manipulating it. * * @file socket.h */ typedef struct guac_socket guac_socket; /** * Generic read handler for socket read operations, modeled after the standard * POSIX read() function. When set within a guac_socket, a handler of this type * will be called when data needs to be read into the socket. * * @param socket The guac_socket being read from. * @param buf The arbitrary buffer we must populate with data. * @param count The maximum number of bytes to read into the buffer. * @return The number of bytes read, or -1 if an error occurs. */ typedef ssize_t guac_socket_read_handler(guac_socket* socket, void* buf, size_t count); /** * Generic write handler for socket write operations, modeled after the standard * POSIX write() function. When set within a guac_socket, a handler of this type * will be called when data needs to be write into the socket. * * @param socket The guac_socket being written to. * @param buf The arbitrary buffer containing data to be written. * @param count The maximum number of bytes to write from the buffer. * @return The number of bytes written, or -1 if an error occurs. */ typedef ssize_t guac_socket_write_handler(guac_socket* socket, void* buf, size_t count); /** * Generic handler for socket select operations, similar to the POSIX select() * function. When guac_socket_select() is called on a guac_socket, its * guac_socket_select_handler will be invoked, if defined. * * @param socket The guac_socket being selected. * @param usec_timeout The maximum number of microseconds to wait for data, or * -1 to potentially wait forever. * @return Positive on success, zero if the timeout elapsed and no data is * available, negative on error. */ typedef int guac_socket_select_handler(guac_socket* socket, int usec_timeout); /** * Generic handler for the closing of a socket, modeled after the standard * POSIX close() function. When set within a guac_socket, a handler of this type * will be called when the socket is closed. * * @param socket The guac_socket being closed. * @return Zero on success, or -1 if an error occurs. */ typedef int guac_socket_free_handler(guac_socket* socket); /** * The core I/O object of Guacamole. guac_socket provides buffered input and * output as well as convenience methods for efficiently writing base64 data. */ struct guac_socket { /** * Arbitrary socket-specific data. */ void* data; /** * Handler which will be called when data needs to be read from the socket. */ guac_socket_read_handler* read_handler; /** * Handler which will be called whenever data is written to this socket. * Note that because guac_socket automatically buffers written data, this * handler might only get called when the socket is flushed. */ guac_socket_write_handler* write_handler; /** * Handler which will be called whenever guac_socket_select is invoked * on this socket. */ guac_socket_select_handler* select_handler; /** * Handler which will be called when the socket is free'd (closed). */ guac_socket_free_handler* free_handler; /** * The number of bytes present in the base64 "ready" buffer. */ int __ready; /** * The base64 "ready" buffer. Once this buffer is filled, base64 data is * flushed to the main write buffer. */ int __ready_buf[3]; /** * The number of bytes currently in the main write buffer. */ int __written; /** * The main write buffer. Bytes written go here before being flushed * to the open file descriptor. */ char __out_buf[8192]; /** * The current location of parsing within the instruction buffer. */ int __instructionbuf_parse_start; /** * The current size of the instruction buffer. */ int __instructionbuf_size; /** * The number of bytes currently in the instruction buffer. */ int __instructionbuf_used_length; /** * The instruction buffer. This is essentially the input buffer, * provided as a convenience to be used to buffer instructions until * those instructions are complete and ready to be parsed. */ char* __instructionbuf; /** * The number of elements parsed so far. */ int __instructionbuf_elementc; /** * Array of pointers into the instruction buffer, where each pointer * points to the start of the corresponding element. */ char* __instructionbuf_elementv[64]; }; /** * Allocates a new, completely blank guac_socket. This guac_socket will do * absolutely nothing when used unless its handlers are defined. * * @returns A newly-allocated guac_socket, or NULL if the guac_socket could * not be allocated. */ guac_socket* guac_socket_alloc(); /** * Frees the given guac_socket and all associated resources. * * @param socket The guac_socket to free. */ void guac_socket_free(guac_socket* socket); /** * Allocates and initializes a new guac_socket object with the given open * file descriptor. * * If an error occurs while allocating the guac_socket object, NULL is returned, * and guac_error is set appropriately. * * @param fd An open file descriptor that this guac_socket object should manage. * @return A newly allocated guac_socket object associated with the given * file descriptor, or NULL if an error occurs while allocating * the guac_socket object. */ guac_socket* guac_socket_open(int fd); /** * Writes the given unsigned int to the given guac_socket object. The data * written may be buffered until the buffer is flushed automatically or * manually. * * If an error occurs while writing, a non-zero value is returned, and * guac_error is set appropriately. * * @param socket The guac_socket object to write to. * @param i The unsigned int to write. * @return Zero on success, or non-zero if an error occurs while writing. */ ssize_t guac_socket_write_int(guac_socket* socket, int64_t i); /** * Writes the given string to the given guac_socket object. The data * written may be buffered until the buffer is flushed automatically or * manually. Note that if the string can contain characters used * internally by the Guacamole protocol (commas, semicolons, or * backslashes) it will need to be escaped. * * If an error occurs while writing, a non-zero value is returned, and * guac_error is set appropriately. * * @param socket The guac_socket object to write to. * @param str The string to write. * @return Zero on success, or non-zero if an error occurs while writing. */ ssize_t guac_socket_write_string(guac_socket* socket, const char* str); /** * Writes the given binary data to the given guac_socket object as base64- * encoded data. The data written may be buffered until the buffer is flushed * automatically or manually. Beware that because base64 data is buffered * on top of the write buffer already used, a call to guac_socket_flush_base64() * must be made before non-base64 writes (or writes of an independent block of * base64 data) can be made. * * If an error occurs while writing, a non-zero value is returned, and * guac_error is set appropriately. * * @param socket The guac_socket object to write to. * @param buf A buffer containing the data to write. * @param count The number of bytes to write. * @return Zero on success, or non-zero if an error occurs while writing. */ ssize_t guac_socket_write_base64(guac_socket* socket, const void* buf, size_t count); /** * Writes the given data to the specified socket. The data written may be * buffered until the buffer is flushed automatically or manually. * * If an error occurs while writing, a non-zero value is returned, and * guac_error is set appropriately. * * @param socket The guac_socket object to write to. * @param buf A buffer containing the data to write. * @param count The number of bytes to write. * @return Zero on success, or non-zero if an error occurs while writing. */ ssize_t guac_socket_write(guac_socket* socket, const void* buf, size_t count); /** * Attempts to read data from the socket, filling up to the specified number * of bytes in the given buffer. * * If an error occurs while writing, a non-zero value is returned, and * guac_error is set appropriately. * * @param socket The guac_socket to read from. * @param buf The buffer to read bytes into. * @param count The maximum number of bytes to read. * @return The number of bytes read, or non-zero if an error occurs while * reading. */ ssize_t guac_socket_read(guac_socket* socket, void* buf, size_t count); /** * Flushes the base64 buffer, writing padding characters as necessary. * * If an error occurs while writing, a non-zero value is returned, and * guac_error is set appropriately. * * @param socket The guac_socket object to flush * @return Zero on success, or non-zero if an error occurs during flush. */ ssize_t guac_socket_flush_base64(guac_socket* socket); /** * Flushes the write buffer. * * If an error occurs while writing, a non-zero value is returned, and * guac_error is set appropriately. * * @param socket The guac_socket object to flush * @return Zero on success, or non-zero if an error occurs during flush. */ ssize_t guac_socket_flush(guac_socket* socket); /** * Waits for input to be available on the given guac_socket object until the * specified timeout elapses. * * If an error occurs while waiting, a negative value is returned, and * guac_error is set appropriately. * * If a timeout occurs while waiting, zero value is returned, and * guac_error is set to GUAC_STATUS_INPUT_TIMEOUT. * * @param socket The guac_socket object to wait for. * @param usec_timeout The maximum number of microseconds to wait for data, or * -1 to potentially wait forever. * @return Positive on success, zero if the timeout elapsed and no data is * available, negative on error. */ int guac_socket_select(guac_socket* socket, int usec_timeout); #endif