/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is libguac. * * The Initial Developer of the Original Code is * Michael Jumper. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef _GUAC_PROTOCOL_H #define _GUAC_PROTOCOL_H #include #include "socket.h" /** * Provides functions and structures required for communicating using the * Guacamole protocol over a guac_socket connection, such as that provided by * guac_client objects. * * @file protocol.h */ /** * Composite modes used by Guacamole draw instructions. Each * composite mode maps to a unique channel mask integer. */ typedef enum guac_composite_mode { /* * A: Source where destination transparent = S n D' * B: Source where destination opaque = S n D * C: Destination where source transparent = D n S' * D: Destination where source opaque = D n S * * 0 = Active, 1 = Inactive */ /* ABCD */ GUAC_COMP_ROUT = 0x2, /* 0010 - Clears destination where source opaque */ GUAC_COMP_ATOP = 0x6, /* 0110 - Fill where destination opaque only */ GUAC_COMP_XOR = 0xA, /* 1010 - XOR */ GUAC_COMP_ROVER = 0xB, /* 1011 - Fill where destination transparent only */ GUAC_COMP_OVER = 0xE, /* 1110 - Draw normally */ GUAC_COMP_PLUS = 0xF, /* 1111 - Add */ /* Unimplemented in client: */ /* NOT IMPLEMENTED: 0000 - Clear */ /* NOT IMPLEMENTED: 0011 - No operation */ /* NOT IMPLEMENTED: 0101 - Additive IN */ /* NOT IMPLEMENTED: 0111 - Additive ATOP */ /* NOT IMPLEMENTED: 1101 - Additive RATOP */ /* Buggy in webkit browsers, as they keep channel C on in all cases: */ GUAC_COMP_RIN = 0x1, /* 0001 */ GUAC_COMP_IN = 0x4, /* 0100 */ GUAC_COMP_OUT = 0x8, /* 1000 */ GUAC_COMP_RATOP = 0x9, /* 1001 */ GUAC_COMP_SRC = 0xC /* 1100 */ /* Bitwise composite operations (binary) */ /* * A: S' & D' * B: S' & D * C: S & D' * D: S & D * * 0 = Active, 1 = Inactive */ } guac_composite_mode; /** * Default transfer functions. There is no current facility in the * Guacamole protocol to define custom transfer functions. */ typedef enum guac_transfer_function { /* Constant functions */ /* ABCD */ GUAC_TRANSFER_BINARY_BLACK = 0x0, /* 0000 */ GUAC_TRANSFER_BINARY_WHITE = 0xF, /* 1111 */ /* Copy functions */ GUAC_TRANSFER_BINARY_SRC = 0x3, /* 0011 */ GUAC_TRANSFER_BINARY_DEST = 0x5, /* 0101 */ GUAC_TRANSFER_BINARY_NSRC = 0xC, /* 1100 */ GUAC_TRANSFER_BINARY_NDEST = 0xA, /* 1010 */ /* AND / NAND */ GUAC_TRANSFER_BINARY_AND = 0x1, /* 0001 */ GUAC_TRANSFER_BINARY_NAND = 0xE, /* 1110 */ /* OR / NOR */ GUAC_TRANSFER_BINARY_OR = 0x7, /* 0111 */ GUAC_TRANSFER_BINARY_NOR = 0x8, /* 1000 */ /* XOR / XNOR */ GUAC_TRANSFER_BINARY_XOR = 0x6, /* 0110 */ GUAC_TRANSFER_BINARY_XNOR = 0x9, /* 1001 */ /* AND / NAND with inverted source */ GUAC_TRANSFER_BINARY_NSRC_AND = 0x4, /* 0100 */ GUAC_TRANSFER_BINARY_NSRC_NAND = 0xB, /* 1011 */ /* OR / NOR with inverted source */ GUAC_TRANSFER_BINARY_NSRC_OR = 0xD, /* 1101 */ GUAC_TRANSFER_BINARY_NSRC_NOR = 0x2, /* 0010 */ /* AND / NAND with inverted destination */ GUAC_TRANSFER_BINARY_NDEST_AND = 0x2, /* 0010 */ GUAC_TRANSFER_BINARY_NDEST_NAND = 0xD, /* 1101 */ /* OR / NOR with inverted destination */ GUAC_TRANSFER_BINARY_NDEST_OR = 0xB, /* 1011 */ GUAC_TRANSFER_BINARY_NDEST_NOR = 0x4 /* 0100 */ } guac_transfer_function; /** * Supported line cap styles */ typedef enum guac_line_cap_style { GUAC_LINE_CAP_BUTT = 0x0, GUAC_LINE_CAP_ROUND = 0x1, GUAC_LINE_CAP_SQUARE = 0x2 } guac_line_cap_style; /** * Supported line join styles */ typedef enum guac_line_join_style { GUAC_LINE_JOIN_BEVEL = 0x0, GUAC_LINE_JOIN_MITER = 0x1, GUAC_LINE_JOIN_ROUND = 0x2 } guac_line_join_style; /* CONTROL INSTRUCTIONS */ /** * Sends an args instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param args The NULL-terminated array of argument names (strings). * @return Zero on success, non-zero on error. */ int guac_protocol_send_args(guac_socket* socket, const char** args); /** * Sends a connect instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param args The NULL-terminated array of argument values (strings). * @return Zero on success, non-zero on error. */ int guac_protocol_send_connect(guac_socket* socket, const char** args); /** * Sends a data instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param resource The resource associated with the data being sent. * @param data The data to send. * @param size The number of bytes from the beginning of the given buffer * of data to send. * @return Zero on success, non-zero on error. */ int guac_protocol_send_data(guac_socket* socket, guac_resource* resource, const unsigned char* data, size_t size); /** * Sends a disconnect instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @return Zero on success, non-zero on error. */ int guac_protocol_send_disconnect(guac_socket* socket); /** * Sends an end instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param resource The resource being closed. * @return Zero on success, non-zero on error. */ int guac_protocol_send_end(guac_socket* socket, guac_resource* resource); /** * Sends an error instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param error The description associated with the error. * @return Zero on success, non-zero on error. */ int guac_protocol_send_error(guac_socket* socket, const char* error); /** * Sends a resource instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param resource The resource being exposed. * @param uri The URI this resource should be exposed to. * @param mimetypes A NULL-terminated array of strings, where each string is * an available mimetype. * @return Zero on success, non-zero on error. */ int guac_protocol_send_resource(guac_socket* socket, guac_resource* resource, const char* uri, const char** mimetypes); /** * Sends a set instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to set the parameter of. * @param name The name of the parameter to set. * @param value The value to set the parameter to. * @return Zero on success, non-zero on error. */ int guac_protocol_send_set(guac_socket* socket, const guac_layer* layer, const char* name, const char* value); /** * Sends a select instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param protocol The protocol to request. * @return Zero on success, non-zero on error. */ int guac_protocol_send_select(guac_socket* socket, const char* protocol); /** * Sends a sync instruction over the given guac_socket connection. The * current time in milliseconds should be passed in as the timestamp. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param timestamp The current timestamp (in milliseconds). * @return Zero on success, non-zero on error. */ int guac_protocol_send_sync(guac_socket* socket, guac_timestamp timestamp); /* DRAWING INSTRUCTIONS */ /** * Sends an arc instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The destination layer. * @param x The X coordinate of the center of the circle containing the arc. * @param y The Y coordinate of the center of the circle containing the arc. * @param radius The radius of the circle containing the arc. * @param startAngle The starting angle, in radians. * @param endAngle The ending angle, in radians. * @param negative Zero if the arc should be drawn in order of increasing * angle, non-zero otherwise. * @return Zero on success, non-zero on error. */ int guac_protocol_send_arc(guac_socket* socket, const guac_layer* layer, int x, int y, int radius, double startAngle, double endAngle, int negative); /** * Sends a cfill instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param mode The composite mode to use. * @param layer The destination layer. * @param r The red component of the color of the rectangle. * @param g The green component of the color of the rectangle. * @param b The blue component of the color of the rectangle. * @param a The alpha (transparency) component of the color of the rectangle. * @return Zero on success, non-zero on error. */ int guac_protocol_send_cfill(guac_socket* socket, guac_composite_mode mode, const guac_layer* layer, int r, int g, int b, int a); /** * Sends a clip instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to set the clipping region of. * @return Zero on success, non-zero on error. */ int guac_protocol_send_clip(guac_socket* socket, const guac_layer* layer); /** * Sends a close instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The destination layer. * @return Zero on success, non-zero on error. */ int guac_protocol_send_close(guac_socket* socket, const guac_layer* layer); /** * Sends a copy instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param srcl The source layer. * @param srcx The X coordinate of the source rectangle. * @param srcy The Y coordinate of the source rectangle. * @param w The width of the source rectangle. * @param h The height of the source rectangle. * @param mode The composite mode to use. * @param dstl The destination layer. * @param dstx The X coordinate of the destination, where the source rectangle * should be copied. * @param dsty The Y coordinate of the destination, where the source rectangle * should be copied. * @return Zero on success, non-zero on error. */ int guac_protocol_send_copy(guac_socket* socket, const guac_layer* srcl, int srcx, int srcy, int w, int h, guac_composite_mode mode, const guac_layer* dstl, int dstx, int dsty); /** * Sends a cstroke instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param mode The composite mode to use. * @param layer The destination layer. * @param cap The style of line cap to use when drawing the stroke. * @param join The style of line join to use when drawing the stroke. * @param thickness The thickness of the stroke in pixels. * @param r The red component of the color of the rectangle. * @param g The green component of the color of the rectangle. * @param b The blue component of the color of the rectangle. * @param a The alpha (transparency) component of the color of the rectangle. * @return Zero on success, non-zero on error. */ int guac_protocol_send_cstroke(guac_socket* socket, guac_composite_mode mode, const guac_layer* layer, guac_line_cap_style cap, guac_line_join_style join, int thickness, int r, int g, int b, int a); /** * Sends a cursor instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param x The X coordinate of the cursor hotspot. * @param y The Y coordinate of the cursor hotspot. * @param srcl The source layer. * @param srcx The X coordinate of the source rectangle. * @param srcy The Y coordinate of the source rectangle. * @param w The width of the source rectangle. * @param h The height of the source rectangle. * @return Zero on success, non-zero on error. */ int guac_protocol_send_cursor(guac_socket* socket, int x, int y, const guac_layer* srcl, int srcx, int srcy, int w, int h); /** * Sends a curve instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The destination layer. * @param cp1x The X coordinate of the first control point. * @param cp1y The Y coordinate of the first control point. * @param cp2x The X coordinate of the second control point. * @param cp2y The Y coordinate of the second control point. * @param x The X coordinate of the endpoint of the curve. * @param y The Y coordinate of the endpoint of the curve. * @return Zero on success, non-zero on error. */ int guac_protocol_send_curve(guac_socket* socket, const guac_layer* layer, int cp1x, int cp1y, int cp2x, int cp2y, int x, int y); /** * Sends an identity instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The destination layer. * @return Zero on success, non-zero on error. */ int guac_protocol_send_identity(guac_socket* socket, const guac_layer* layer); /** * Sends an lfill instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param mode The composite mode to use. * @param layer The destination layer. * @param srcl The source layer. * @return Zero on success, non-zero on error. */ int guac_protocol_send_lfill(guac_socket* socket, guac_composite_mode mode, const guac_layer* layer, const guac_layer* srcl); /** * Sends a line instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The destination layer. * @param x The X coordinate of the endpoint of the line. * @param y The Y coordinate of the endpoint of the line. * @return Zero on success, non-zero on error. */ int guac_protocol_send_line(guac_socket* socket, const guac_layer* layer, int x, int y); /** * Sends an lstroke instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param mode The composite mode to use. * @param layer The destination layer. * @param cap The style of line cap to use when drawing the stroke. * @param join The style of line join to use when drawing the stroke. * @param thickness The thickness of the stroke in pixels. * @param srcl The source layer. * @return Zero on success, non-zero on error. */ int guac_protocol_send_lstroke(guac_socket* socket, guac_composite_mode mode, const guac_layer* layer, guac_line_cap_style cap, guac_line_join_style join, int thickness, const guac_layer* srcl); /** * Sends a png instruction over the given guac_socket connection. The PNG image * data given will be automatically base64-encoded for transmission. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param mode The composite mode to use. * @param layer The destination layer. * @param x The destination X coordinate. * @param y The destination Y coordinate. * @param surface A cairo surface containing the image data to send. * @return Zero on success, non-zero on error. */ int guac_protocol_send_png(guac_socket* socket, guac_composite_mode mode, const guac_layer* layer, int x, int y, cairo_surface_t* surface); /** * Sends a pop instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to set the clipping region of. * @return Zero on success, non-zero on error. */ int guac_protocol_send_pop(guac_socket* socket, const guac_layer* layer); /** * Sends a push instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to set the clipping region of. * @return Zero on success, non-zero on error. */ int guac_protocol_send_push(guac_socket* socket, const guac_layer* layer); /** * Sends a rect instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The destination layer. * @param x The X coordinate of the rectangle. * @param y The Y coordinate of the rectangle. * @param width The width of the rectangle. * @param height The height of the rectangle. * @return Zero on success, non-zero on error. */ int guac_protocol_send_rect(guac_socket* socket, const guac_layer* layer, int x, int y, int width, int height); /** * Sends a reset instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to set the clipping region of. * @return Zero on success, non-zero on error. */ int guac_protocol_send_reset(guac_socket* socket, const guac_layer* layer); /** * Sends a start instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The destination layer. * @param x The X coordinate of the first point of the subpath. * @param y The Y coordinate of the first point of the subpath. * @return Zero on success, non-zero on error. */ int guac_protocol_send_start(guac_socket* socket, const guac_layer* layer, int x, int y); /** * Sends a transfer instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param srcl The source layer. * @param srcx The X coordinate of the source rectangle. * @param srcy The Y coordinate of the source rectangle. * @param w The width of the source rectangle. * @param h The height of the source rectangle. * @param fn The transfer function to use. * @param dstl The destination layer. * @param dstx The X coordinate of the destination, where the source rectangle * should be copied. * @param dsty The Y coordinate of the destination, where the source rectangle * should be copied. * @return Zero on success, non-zero on error. */ int guac_protocol_send_transfer(guac_socket* socket, const guac_layer* srcl, int srcx, int srcy, int w, int h, guac_transfer_function fn, const guac_layer* dstl, int dstx, int dsty); /** * Sends a transform instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to apply the given transform matrix to. * @param a The first value of the affine transform matrix. * @param b The second value of the affine transform matrix. * @param c The third value of the affine transform matrix. * @param d The fourth value of the affine transform matrix. * @param e The fifth value of the affine transform matrix. * @param f The sixth value of the affine transform matrix. * @return Zero on success, non-zero on error. */ int guac_protocol_send_transform(guac_socket* socket, const guac_layer* layer, double a, double b, double c, double d, double e, double f); /* LAYER INSTRUCTIONS */ /** * Sends a dispose instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to dispose. * @return Zero on success, non-zero on error. */ int guac_protocol_send_dispose(guac_socket* socket, const guac_layer* layer); /** * Sends a distort instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to distort with the given transform matrix. * @param a The first value of the affine transform matrix. * @param b The second value of the affine transform matrix. * @param c The third value of the affine transform matrix. * @param d The fourth value of the affine transform matrix. * @param e The fifth value of the affine transform matrix. * @param f The sixth value of the affine transform matrix. * @return Zero on success, non-zero on error. */ int guac_protocol_send_distort(guac_socket* socket, const guac_layer* layer, double a, double b, double c, double d, double e, double f); /** * Sends a move instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to move. * @param parent The parent layer the specified layer will be positioned * relative to. * @param x The X coordinate of the layer. * @param y The Y coordinate of the layer. * @param z The Z index of the layer, relative to other layers in its parent. * @return Zero on success, non-zero on error. */ int guac_protocol_send_move(guac_socket* socket, const guac_layer* layer, const guac_layer* parent, int x, int y, int z); /** * Sends a shade instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to shade. * @param a The alpha value of the layer. * @return Zero on success, non-zero on error. */ int guac_protocol_send_shade(guac_socket* socket, const guac_layer* layer, int a); /** * Sends a size instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param layer The layer to resize. * @param w The new width of the layer. * @param h The new height of the layer. * @return Zero on success, non-zero on error. */ int guac_protocol_send_size(guac_socket* socket, const guac_layer* layer, int w, int h); /* TEXT INSTRUCTIONS */ /** * Sends a clipboard instruction over the given guac_socket connection. * * If an error occurs sending the instruction, a non-zero value is * returned, and guac_error is set appropriately. * * @param socket The guac_socket connection to use. * @param data The clipboard data to send. * @return Zero on success, non-zero on error. */ int guac_protocol_send_clipboard(guac_socket* socket, const char* data); /** * Sends a name instruction over the given guac_socket connection. * * @param socket The guac_socket connection to use. * @param name The name to send within the name instruction. * @return Zero on success, non-zero on error. */ int guac_protocol_send_name(guac_socket* socket, const char* name); #endif