/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #include "config.h" #include "client.h" #include "encode-jpeg.h" #include "encode-png.h" #include "encode-webp.h" #include "error.h" #include "id.h" #include "layer.h" #include "pool.h" #include "plugin.h" #include "protocol.h" #include "socket.h" #include "stream.h" #include "timestamp.h" #include "user.h" #include #include #include #include #include #include guac_layer __GUAC_DEFAULT_LAYER = { .index = 0 }; const guac_layer* GUAC_DEFAULT_LAYER = &__GUAC_DEFAULT_LAYER; /** * Single chunk of data, to be broadcast to all users. */ typedef struct __write_chunk { /** * The buffer to write. */ const void* buffer; /** * The number of bytes in the buffer. */ size_t length; } __write_chunk; guac_layer* guac_client_alloc_layer(guac_client* client) { /* Init new layer */ guac_layer* allocd_layer = malloc(sizeof(guac_layer)); allocd_layer->index = guac_pool_next_int(client->__layer_pool)+1; return allocd_layer; } guac_layer* guac_client_alloc_buffer(guac_client* client) { /* Init new layer */ guac_layer* allocd_layer = malloc(sizeof(guac_layer)); allocd_layer->index = -guac_pool_next_int(client->__buffer_pool) - 1; return allocd_layer; } void guac_client_free_buffer(guac_client* client, guac_layer* layer) { /* Release index to pool */ guac_pool_free_int(client->__buffer_pool, -layer->index - 1); /* Free layer */ free(layer); } void guac_client_free_layer(guac_client* client, guac_layer* layer) { /* Release index to pool */ guac_pool_free_int(client->__layer_pool, layer->index); /* Free layer */ free(layer); } guac_stream* guac_client_alloc_stream(guac_client* client) { guac_stream* allocd_stream; int stream_index; /* Refuse to allocate beyond maximum */ if (client->__stream_pool->active == GUAC_CLIENT_MAX_STREAMS) return NULL; /* Allocate stream */ stream_index = guac_pool_next_int(client->__stream_pool); /* Initialize stream with odd index (even indices are user-level) */ allocd_stream = &(client->__output_streams[stream_index]); allocd_stream->index = (stream_index * 2) + 1; allocd_stream->data = NULL; allocd_stream->ack_handler = NULL; allocd_stream->blob_handler = NULL; allocd_stream->end_handler = NULL; return allocd_stream; } void guac_client_free_stream(guac_client* client, guac_stream* stream) { /* Release index to pool */ guac_pool_free_int(client->__stream_pool, (stream->index - 1) / 2); /* Mark stream as closed */ stream->index = GUAC_CLIENT_CLOSED_STREAM_INDEX; } /** * Callback which handles read requests on the broadcast socket. This callback * always fails, as the broadcast socket is write-only; it cannot be read. * * @param socket * The broadcast socket to read from. * * @param buf * The buffer into which data should be read. * * @param count * The number of bytes to attempt to read. * * @return * The number of bytes read, or -1 if an error occurs. This implementation * always returns -1, as the broadcast socket is write-only and cannot be * read. */ static ssize_t __guac_socket_broadcast_read_handler(guac_socket* socket, void* buf, size_t count) { /* Broadcast socket reads are not allowed */ return -1; } /** * Callback invoked by guac_client_foreach_user() which write a given chunk of * data to that user's socket. If the write attempt fails, the user is * signalled to stop with guac_user_stop(). * * @param user * The user that the chunk of data should be written to. * * @param data * A pointer to a __write_chunk which describes the data to be written. * * @return * Always NULL. */ static void* __write_chunk_callback(guac_user* user, void* data) { __write_chunk* chunk = (__write_chunk*) data; /* Attempt write, disconnect on failure */ if (guac_socket_write(user->socket, chunk->buffer, chunk->length)) guac_user_stop(user); return NULL; } /** * Socket write handler which operates on each of the sockets of all connected * users. This write handler will always succeed, but any failing user-specific * writes will invoke guac_user_stop() on the failing user. * * @param socket * The socket to which the given data must be written. * * @param buf * The buffer containing the data to write. * * @param count * The number of bytes to attempt to write from the given buffer. * * @return * The number of bytes written, or -1 if an error occurs. This handler will * always succeed, and thus will always return the exact number of bytes * specified by count. */ static ssize_t __guac_socket_broadcast_write_handler(guac_socket* socket, const void* buf, size_t count) { guac_client* client = (guac_client*) socket->data; /* Build chunk */ __write_chunk chunk; chunk.buffer = buf; chunk.length = count; /* Broadcast chunk to all users */ guac_client_foreach_user(client, __write_chunk_callback, &chunk); return count; } /** * Callback which is invoked by guac_client_foreach_user() to flush all * pending data on the given user's socket. If an error occurs while flushing * a user's socket, that user is signalled to stop with guac_user_stop(). * * @param user * The user whose socket should be flushed. * * @param data * Arbitrary data passed to guac_client_foreach_user(). This is not needed * by this callback, and should be left as NULL. * * @return * Always NULL. */ static void* __flush_callback(guac_user* user, void* data) { /* Attempt flush, disconnect on failure */ if (guac_socket_flush(user->socket)) guac_user_stop(user); return NULL; } /** * Socket flush handler which operates on each of the sockets of all connected * users. This flush handler will always succeed, but any failing user-specific * flush will invoke guac_user_stop() on the failing user. * * @param socket * The broadcast socket to flush. * * @return * Zero if the flush operation succeeds, non-zero if the operation fails. * This handler will always succeed, and thus will always return zero. */ static ssize_t __guac_socket_broadcast_flush_handler(guac_socket* socket) { guac_client* client = (guac_client*) socket->data; /* Flush all users */ guac_client_foreach_user(client, __flush_callback, NULL); return 0; } /** * Callback which is invoked by guac_client_foreach_user() to lock the given * user's socket in preparation for the beginning of a Guacamole protocol * instruction. * * @param user * The user whose socket should be locked. * * @param data * Arbitrary data passed to guac_client_foreach_user(). This is not needed * by this callback, and should be left as NULL. * * @return * Always NULL. */ static void* __lock_callback(guac_user* user, void* data) { /* Lock socket */ guac_socket_instruction_begin(user->socket); return NULL; } /** * Socket lock handler which acquires the socket locks of all connected users. * Socket-level locks are acquired in preparation for the beginning of a new * Guacamole instruction to ensure that parallel writes are only interleaved at * instruction boundaries. * * @param socket * The broadcast socket to lock. */ static void __guac_socket_broadcast_lock_handler(guac_socket* socket) { guac_client* client = (guac_client*) socket->data; /* Lock sockets of all users */ guac_client_foreach_user(client, __lock_callback, NULL); } /** * Callback which is invoked by guac_client_foreach_user() to unlock the given * user's socket at the end of a Guacamole protocol instruction. * * @param user * The user whose socket should be unlocked. * * @param data * Arbitrary data passed to guac_client_foreach_user(). This is not needed * by this callback, and should be left as NULL. * * @return * Always NULL. */ static void* __unlock_callback(guac_user* user, void* data) { /* Unlock socket */ guac_socket_instruction_end(user->socket); return NULL; } /** * Socket unlock handler which releases the socket locks of all connected users. * Socket-level locks are released after a Guacamole instruction has finished * being written. * * @param socket * The broadcast socket to unlock. */ static void __guac_socket_broadcast_unlock_handler(guac_socket* socket) { guac_client* client = (guac_client*) socket->data; /* Unlock sockets of all users */ guac_client_foreach_user(client, __unlock_callback, NULL); } /** * Callback which handles select operations on the broadcast socket, waiting * for data to become available such that the next read operation will not * block. This callback always fails, as the broadcast socket is write-only; it * cannot be read. * * @param socket * The broadcast socket to wait for. * * @param usec_timeout * The maximum amount of time to wait for data, in microseconds, or -1 to * potentially wait forever. * * @return * A positive value on success, zero if the timeout elapsed and no data is * available, or a negative value if an error occurs. This implementation * always returns -1, as the broadcast socket is write-only and cannot be * read. */ static int __guac_socket_broadcast_select_handler(guac_socket* socket, int usec_timeout) { /* Selecting the broadcast socket is not possible */ return -1; } guac_client* guac_client_alloc() { int i; pthread_rwlockattr_t lock_attributes; /* Allocate new client */ guac_client* client = malloc(sizeof(guac_client)); if (client == NULL) { guac_error = GUAC_STATUS_NO_MEMORY; guac_error_message = "Could not allocate memory for client"; return NULL; } /* Init new client */ memset(client, 0, sizeof(guac_client)); client->state = GUAC_CLIENT_RUNNING; client->last_sent_timestamp = guac_timestamp_current(); /* Generate ID */ client->connection_id = guac_generate_id(GUAC_CLIENT_ID_PREFIX); if (client->connection_id == NULL) { free(client); return NULL; } /* Allocate buffer and layer pools */ client->__buffer_pool = guac_pool_alloc(GUAC_BUFFER_POOL_INITIAL_SIZE); client->__layer_pool = guac_pool_alloc(GUAC_BUFFER_POOL_INITIAL_SIZE); /* Allocate stream pool */ client->__stream_pool = guac_pool_alloc(0); /* Initialize streams */ client->__output_streams = malloc(sizeof(guac_stream) * GUAC_CLIENT_MAX_STREAMS); for (i=0; i__output_streams[i].index = GUAC_CLIENT_CLOSED_STREAM_INDEX; } /* Init locks */ pthread_rwlockattr_init(&lock_attributes); pthread_rwlockattr_setpshared(&lock_attributes, PTHREAD_PROCESS_SHARED); pthread_rwlock_init(&(client->__users_lock), &lock_attributes); /* Set up socket to broadcast to all users */ guac_socket* socket = guac_socket_alloc(); client->socket = socket; socket->data = client; socket->read_handler = __guac_socket_broadcast_read_handler; socket->write_handler = __guac_socket_broadcast_write_handler; socket->select_handler = __guac_socket_broadcast_select_handler; socket->flush_handler = __guac_socket_broadcast_flush_handler; socket->lock_handler = __guac_socket_broadcast_lock_handler; socket->unlock_handler = __guac_socket_broadcast_unlock_handler; return client; } void guac_client_free(guac_client* client) { /* Remove all users */ while (client->__users != NULL) guac_client_remove_user(client, client->__users); if (client->free_handler) { /* FIXME: Errors currently ignored... */ client->free_handler(client); } /* Free socket */ guac_socket_free(client->socket); /* Free layer pools */ guac_pool_free(client->__buffer_pool); guac_pool_free(client->__layer_pool); /* Free streams */ free(client->__output_streams); /* Free stream pool */ guac_pool_free(client->__stream_pool); /* Close associated plugin */ if (client->__plugin_handle != NULL) { if (dlclose(client->__plugin_handle)) guac_client_log(client, GUAC_LOG_ERROR, "Unable to close plugin: %s", dlerror()); } pthread_rwlock_destroy(&(client->__users_lock)); free(client->connection_id); free(client); } void vguac_client_log(guac_client* client, guac_client_log_level level, const char* format, va_list ap) { /* Call handler if defined */ if (client->log_handler != NULL) client->log_handler(client, level, format, ap); } void guac_client_log(guac_client* client, guac_client_log_level level, const char* format, ...) { va_list args; va_start(args, format); vguac_client_log(client, level, format, args); va_end(args); } void guac_client_stop(guac_client* client) { client->state = GUAC_CLIENT_STOPPING; } void vguac_client_abort(guac_client* client, guac_protocol_status status, const char* format, va_list ap) { /* Only relevant if client is running */ if (client->state == GUAC_CLIENT_RUNNING) { /* Log detail of error */ vguac_client_log(client, GUAC_LOG_ERROR, format, ap); /* Send error immediately, limit information given */ guac_protocol_send_error(client->socket, "Aborted. See logs.", status); guac_socket_flush(client->socket); /* Stop client */ guac_client_stop(client); } } void guac_client_abort(guac_client* client, guac_protocol_status status, const char* format, ...) { va_list args; va_start(args, format); vguac_client_abort(client, status, format, args); va_end(args); } int guac_client_add_user(guac_client* client, guac_user* user, int argc, char** argv) { int retval = 0; pthread_rwlock_wrlock(&(client->__users_lock)); /* Call handler, if defined */ if (client->join_handler) retval = client->join_handler(user, argc, argv); /* Add to list if join was successful */ if (retval == 0) { user->__prev = NULL; user->__next = client->__users; if (client->__users != NULL) client->__users->__prev = user; client->__users = user; client->connected_users++; /* Update owner pointer if user is owner */ if (user->owner) client->__owner = user; } pthread_rwlock_unlock(&(client->__users_lock)); return retval; } void guac_client_remove_user(guac_client* client, guac_user* user) { pthread_rwlock_wrlock(&(client->__users_lock)); /* Call handler, if defined */ if (user->leave_handler) user->leave_handler(user); else if (client->leave_handler) client->leave_handler(user); /* Update prev / head */ if (user->__prev != NULL) user->__prev->__next = user->__next; else client->__users = user->__next; /* Update next */ if (user->__next != NULL) user->__next->__prev = user->__prev; client->connected_users--; /* Update owner pointer if user was owner */ if (user->owner) client->__owner = NULL; pthread_rwlock_unlock(&(client->__users_lock)); } void guac_client_foreach_user(guac_client* client, guac_user_callback* callback, void* data) { guac_user* current; pthread_rwlock_rdlock(&(client->__users_lock)); /* Call function on each user */ current = client->__users; while (current != NULL) { callback(current, data); current = current->__next; } pthread_rwlock_unlock(&(client->__users_lock)); } void* guac_client_for_owner(guac_client* client, guac_user_callback* callback, void* data) { void* retval; pthread_rwlock_rdlock(&(client->__users_lock)); /* Invoke callback with current owner */ retval = callback(client->__owner, data); pthread_rwlock_unlock(&(client->__users_lock)); /* Return value from callback */ return retval; } void* guac_client_for_user(guac_client* client, guac_user* user, guac_user_callback* callback, void* data) { guac_user* current; int user_valid = 0; void* retval; pthread_rwlock_rdlock(&(client->__users_lock)); /* Loop through all users, searching for a pointer to the given user */ current = client->__users; while (current != NULL) { /* If the user's pointer exists in the list, they are indeed valid */ if (current == user) { user_valid = 1; break; } current = current->__next; } /* Use NULL if user does not actually exist */ if (!user_valid) user = NULL; /* Invoke callback with requested user (if they exist) */ retval = callback(user, data); pthread_rwlock_unlock(&(client->__users_lock)); /* Return value from callback */ return retval; } int guac_client_end_frame(guac_client* client) { /* Update and send timestamp */ client->last_sent_timestamp = guac_timestamp_current(); return guac_protocol_send_sync(client->socket, client->last_sent_timestamp); } /** * Empty NULL-terminated array of argument names. */ const char* __GUAC_CLIENT_NO_ARGS[] = { NULL }; int guac_client_load_plugin(guac_client* client, const char* protocol) { /* Reference to dlopen()'d plugin */ void* client_plugin_handle; /* Pluggable client */ char protocol_lib[GUAC_PROTOCOL_LIBRARY_LIMIT] = GUAC_PROTOCOL_LIBRARY_PREFIX; /* Type-pun for the sake of dlsym() - cannot typecast a void* to a function * pointer otherwise */ union { guac_client_init_handler* client_init; void* obj; } alias; /* Add protocol and .so suffix to protocol_lib */ strncat(protocol_lib, protocol, GUAC_PROTOCOL_NAME_LIMIT-1); strcat(protocol_lib, GUAC_PROTOCOL_LIBRARY_SUFFIX); /* Load client plugin */ client_plugin_handle = dlopen(protocol_lib, RTLD_LAZY); if (!client_plugin_handle) { guac_error = GUAC_STATUS_NOT_FOUND; guac_error_message = dlerror(); return -1; } dlerror(); /* Clear errors */ /* Get init function */ alias.obj = dlsym(client_plugin_handle, "guac_client_init"); /* Fail if cannot find guac_client_init */ if (dlerror() != NULL) { guac_error = GUAC_STATUS_INTERNAL_ERROR; guac_error_message = dlerror(); dlclose(client_plugin_handle); return -1; } /* Init client */ client->args = __GUAC_CLIENT_NO_ARGS; client->__plugin_handle = client_plugin_handle; return alias.client_init(client); } /** * Updates the provided approximate processing lag, taking into account the * processing lag of the given user. * * @param user * The guac_user to use to update the approximate processing lag. * * @param data * Pointer to an int containing the current approximate processing lag. * The int will be updated according to the processing lag of the given * user. * * @return * Always NULL. */ static void* __calculate_lag(guac_user* user, void* data) { int* processing_lag = (int*) data; /* Simply find maximum */ if (user->processing_lag > *processing_lag) *processing_lag = user->processing_lag; return NULL; } int guac_client_get_processing_lag(guac_client* client) { int processing_lag = 0; /* Approximate the processing lag of all users */ guac_client_foreach_user(client, __calculate_lag, &processing_lag); return processing_lag; } void guac_client_stream_png(guac_client* client, guac_socket* socket, guac_composite_mode mode, const guac_layer* layer, int x, int y, cairo_surface_t* surface) { /* Allocate new stream for image */ guac_stream* stream = guac_client_alloc_stream(client); /* Declare stream as containing image data */ guac_protocol_send_img(socket, stream, mode, layer, "image/png", x, y); /* Write PNG data */ guac_png_write(socket, stream, surface); /* Terminate stream */ guac_protocol_send_end(socket, stream); /* Free allocated stream */ guac_client_free_stream(client, stream); } void guac_client_stream_jpeg(guac_client* client, guac_socket* socket, guac_composite_mode mode, const guac_layer* layer, int x, int y, cairo_surface_t* surface, int quality) { /* Allocate new stream for image */ guac_stream* stream = guac_client_alloc_stream(client); /* Declare stream as containing image data */ guac_protocol_send_img(socket, stream, mode, layer, "image/jpeg", x, y); /* Write JPEG data */ guac_jpeg_write(socket, stream, surface, quality); /* Terminate stream */ guac_protocol_send_end(socket, stream); /* Free allocated stream */ guac_client_free_stream(client, stream); } void guac_client_stream_webp(guac_client* client, guac_socket* socket, guac_composite_mode mode, const guac_layer* layer, int x, int y, cairo_surface_t* surface, int quality, int lossless) { #ifdef ENABLE_WEBP /* Allocate new stream for image */ guac_stream* stream = guac_client_alloc_stream(client); /* Declare stream as containing image data */ guac_protocol_send_img(socket, stream, mode, layer, "image/webp", x, y); /* Write WebP data */ guac_webp_write(socket, stream, surface, quality, lossless); /* Terminate stream */ guac_protocol_send_end(socket, stream); /* Free allocated stream */ guac_client_free_stream(client, stream); #else /* Do nothing if WebP support is not built in */ #endif } #ifdef ENABLE_WEBP /** * Callback which is invoked by guac_client_supports_webp() for each user * associated with the given client, thus updating an overall support flag * describing the WebP support state for the client as a whole. * * @param user * The user to check for WebP support. * * @param data * Pointer to an int containing the current WebP support status for the * client associated with the given user. This flag will be 0 if any user * already checked has lacked WebP support, or 1 otherwise. * * @return * Always NULL. */ static void* __webp_support_callback(guac_user* user, void* data) { int* webp_supported = (int*) data; /* Check whether current user supports WebP */ if (*webp_supported) *webp_supported = guac_user_supports_webp(user); return NULL; } #endif int guac_client_supports_webp(guac_client* client) { #ifdef ENABLE_WEBP int webp_supported = 1; /* WebP is supported for entire client only if each user supports it */ guac_client_foreach_user(client, __webp_support_callback, &webp_supported); return webp_supported; #else /* Support for WebP is completely absent */ return 0; #endif }