/* * Copyright (C) 2013 Glyptodon LLC * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include #include #include #include #include #include #include #ifdef ENABLE_OGG #include "ogg_encoder.h" #endif #include "wav_encoder.h" guac_audio_stream* guac_audio_stream_alloc(guac_client* client, guac_audio_encoder* encoder) { guac_audio_stream* audio; /* Choose an encoding if not specified */ if (encoder == NULL) { int i; /* For each supported mimetype, check for an associated encoder */ for (i=0; client->info.audio_mimetypes[i] != NULL; i++) { const char* mimetype = client->info.audio_mimetypes[i]; #ifdef ENABLE_OGG /* If Ogg is supported, done. */ if (strcmp(mimetype, ogg_encoder->mimetype) == 0) { encoder = ogg_encoder; break; } #endif /* If wav is supported, done. */ if (strcmp(mimetype, wav_encoder->mimetype) == 0) { encoder = wav_encoder; break; } } /* end for each mimetype */ /* If still no encoder could be found, fail */ if (encoder == NULL) return NULL; } /* Allocate stream */ audio = (guac_audio_stream*) malloc(sizeof(guac_audio_stream)); audio->client = client; /* Reset buffer stats */ audio->used = 0; audio->length = 0x40000; audio->encoded_data_used = 0; audio->encoded_data_length = 0x40000; /* Allocate buffers */ audio->pcm_data = malloc(audio->length); audio->encoded_data = malloc(audio->encoded_data_length); /* Assign encoder */ audio->encoder = encoder; audio->stream = guac_client_alloc_stream(client); return audio; } void guac_audio_stream_begin(guac_audio_stream* audio, int rate, int channels, int bps) { /* Load PCM properties */ audio->rate = rate; audio->channels = channels; audio->bps = bps; /* Reset write counter */ audio->pcm_bytes_written = 0; /* Call handler */ audio->encoder->begin_handler(audio); } void guac_audio_stream_end(guac_audio_stream* audio) { double duration; /* Flush stream and finish encoding */ guac_audio_stream_flush(audio); audio->encoder->end_handler(audio); /* Calculate duration of PCM data */ duration = ((double) (audio->pcm_bytes_written * 1000 * 8)) / audio->rate / audio->channels / audio->bps; /* Send audio */ guac_protocol_send_audio(audio->client->socket, audio->stream, audio->stream->index, audio->encoder->mimetype, duration); guac_protocol_send_blob(audio->client->socket, audio->stream, audio->encoded_data, audio->encoded_data_used); guac_protocol_send_end(audio->client->socket, audio->stream); /* Clear data */ audio->encoded_data_used = 0; } void guac_audio_stream_free(guac_audio_stream* audio) { free(audio->pcm_data); free(audio); } void guac_audio_stream_write_pcm(guac_audio_stream* audio, const unsigned char* data, int length) { /* Update counter */ audio->pcm_bytes_written += length; /* Resize audio buffer if necessary */ if (length > audio->length) { /* Resize to double provided length */ audio->length = length*2; audio->pcm_data = realloc(audio->pcm_data, audio->length); } /* Flush if necessary */ if (audio->used + length > audio->length) guac_audio_stream_flush(audio); /* Append to buffer */ memcpy(&(audio->pcm_data[audio->used]), data, length); audio->used += length; } void guac_audio_stream_flush(guac_audio_stream* audio) { /* If data in buffer */ if (audio->used != 0) { /* Write data */ audio->encoder->write_handler(audio, audio->pcm_data, audio->used); /* Reset buffer */ audio->used = 0; } } void guac_audio_stream_write_encoded(guac_audio_stream* audio, const unsigned char* data, int length) { /* Resize audio buffer if necessary */ if (audio->encoded_data_used + length > audio->encoded_data_length) { /* Increase to double concatenated size to accomodate */ audio->encoded_data_length = (audio->encoded_data_length + length)*2; audio->encoded_data = realloc(audio->encoded_data, audio->encoded_data_length); } /* Append to buffer */ memcpy(&(audio->encoded_data[audio->encoded_data_used]), data, length); audio->encoded_data_used += length; }