Implemented guac_layer_* queue updates.

This commit is contained in:
Michael Jumper 2011-10-23 15:53:22 -07:00
parent 7da95aa6cf
commit c721a94b6e
2 changed files with 101 additions and 4 deletions

View File

@ -142,13 +142,33 @@ struct guac_layer_update {
/**
* The layer to retrieve image data from.
*/
guac_layer* src_layer;
const guac_layer* src_layer;
/**
* The surface to retrieve image data from.
*/
cairo_surface_t* src_image;
/**
* The red component of the source color.
*/
int src_red;
/**
* The green component of the source color.
*/
int src_green;
/**
* The blue component of the source color.
*/
int src_blue;
/**
* The alpha component of the source color.
*/
int src_alpha;
/**
* The X coordinage of the upper-left corner of the
* source rectangle.

View File

@ -518,20 +518,97 @@ void guac_sleep(int millis) {
}
void _guac_layer_add_update(guac_layer* layer, guac_layer_update* update) {
/* Add update to queue head */
update->next = layer->update_queue_head;
layer->update_queue_head = update;
}
void guac_layer_png(guac_layer* layer, guac_composite_mode_t mode,
int x, int y, cairo_surface_t* surface) {
/* STUB */
/* Allocate update */
guac_layer_update* update = (guac_layer_update*) malloc(sizeof(guac_layer_update));
/* Set parameters of update */
update->type = GUAC_LAYER_UPDATE_PNG;
update->mode = mode;
update->src_image = surface;
update->dst_layer = layer;
update->dst_x = x;
update->dst_y = y;
/* Add to layer queue */
_guac_layer_add_update(layer, update);
}
void guac_layer_copy(guac_layer* layer, guac_composite_mode_t mode,
const guac_layer* srcl, int srcx, int srcy, int w, int h,
int dstx, int dsty) {
/* STUB */
/* Allocate update */
guac_layer_update* update = (guac_layer_update*) malloc(sizeof(guac_layer_update));
/* Set parameters of update */
update->type = GUAC_LAYER_UPDATE_COPY;
update->mode = mode;
update->src_layer = srcl;
update->src_x = srcx;
update->src_y = srcy;
update->width = w;
update->height = h;
update->dst_layer = layer;
update->dst_x = dstx;
update->dst_y = dsty;
/* Add to layer queue */
_guac_layer_add_update(layer, update);
}
void guac_layer_clip(guac_layer* layer,
int x, int y, int width, int height) {
/* STUB */
/* Allocate update */
guac_layer_update* update = (guac_layer_update*) malloc(sizeof(guac_layer_update));
/* Set parameters of update */
update->type = GUAC_LAYER_UPDATE_CLIP;
update->dst_x = x;
update->dst_y = y;
update->width = width;
update->height = height;
/* Add to layer queue */
_guac_layer_add_update(layer, update);
}
void guac_layer_rect(guac_layer* layer, guac_composite_mode_t mode,
int x, int y, int width, int height,
int r, int g, int b, int a) {
/* Allocate update */
guac_layer_update* update = (guac_layer_update*) malloc(sizeof(guac_layer_update));
/* Set parameters of update */
update->type = GUAC_LAYER_UPDATE_RECT;
update->mode = mode;
update->src_red = r;
update->src_green = g;
update->src_blue = b;
update->src_alpha = a;
update->dst_x = x;
update->dst_y = y;
update->width = width;
update->height = height;
/* Add to layer queue */
_guac_layer_add_update(layer, update);
}
int guac_layer_flush(guac_layer* layer, GUACIO* io) {