Full conversion of old libpng-based methods.
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@ -93,10 +93,15 @@ void guac_vnc_cursor(rfbClient* client, int x, int y, int w, int h, int bpp) {
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/* Copy image data from VNC client to RGBA buffer */
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for (dy = 0; dy<h; dy++) {
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unsigned char* buffer_current = buffer_row_current;
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unsigned char* buffer_current;
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unsigned char* fb_current;
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/* Get current buffer row, advance to next */
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buffer_current = buffer_row_current;
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buffer_row_current += stride;
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unsigned char* fb_current = fb_row_current;
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/* Get current framebuffer row, advance to next */
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fb_current = fb_row_current;
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fb_row_current += fb_stride;
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for (dx = 0; dx<w; dx++) {
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@ -138,6 +143,10 @@ void guac_vnc_cursor(rfbClient* client, int x, int y, int w, int h, int bpp) {
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surface = cairo_image_surface_create_for_data(buffer, CAIRO_FORMAT_ARGB32, w, h, stride);
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guac_send_cursor(io, x, y, surface);
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/* Free surface */
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cairo_surface_destroy(surface);
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free(buffer);
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/* libvncclient does not free rcMask as it does rcSource */
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free(client->rcMask);
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}
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@ -149,15 +158,16 @@ void guac_vnc_update(rfbClient* client, int x, int y, int w, int h) {
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guac_client* gc = rfbClientGetClientData(client, __GUAC_CLIENT);
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GUACIO* io = gc->io;
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png_byte** png_buffer = ((vnc_guac_client_data*) gc->data)->png_buffer;
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png_byte* row;
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png_byte** png_row_current = png_buffer;
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/* Cairo image buffer */
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int stride = cairo_format_stride_for_width(CAIRO_FORMAT_RGB24, w);
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unsigned char* buffer = malloc(h*stride);
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unsigned char* buffer_row_current = buffer;
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cairo_surface_t* surface;
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unsigned int bpp = client->format.bitsPerPixel/8;
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unsigned int bytesPerRow = bpp * client->width;
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unsigned char* fb_row_current = client->frameBuffer + (y * bytesPerRow) + (x * bpp);
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unsigned char* fb_row;
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unsigned int fb_stride = bpp * client->width;
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unsigned char* fb_row_current = client->frameBuffer + (y * fb_stride) + (x * bpp);
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unsigned int v;
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/* Ignore extra update if already handled by copyrect */
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@ -169,37 +179,51 @@ void guac_vnc_update(rfbClient* client, int x, int y, int w, int h) {
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/* Copy image data from VNC client to PNG */
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for (dy = y; dy<y+h; dy++) {
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row = *(png_row_current++);
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unsigned char* buffer_current;
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unsigned char* fb_current;
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fb_row = fb_row_current;
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fb_row_current += bytesPerRow;
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/* Get current buffer row, advance to next */
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buffer_current = buffer_row_current;
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buffer_row_current += stride;
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/* Get current framebuffer row, advance to next */
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fb_current = fb_row_current;
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fb_row_current += fb_stride;
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for (dx = x; dx<x+w; dx++) {
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switch (bpp) {
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case 4:
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v = *((unsigned int*) fb_row);
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v = *((unsigned int*) fb_current);
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break;
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case 2:
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v = *((unsigned short*) fb_row);
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v = *((unsigned short*) fb_current);
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break;
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default:
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v = *((unsigned char*) fb_row);
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v = *((unsigned char*) fb_current);
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}
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*(row++) = (v >> client->format.redShift) * 256 / (client->format.redMax+1);
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*(row++) = (v >> client->format.greenShift) * 256 / (client->format.greenMax+1);
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*(row++) = (v >> client->format.blueShift) * 256 / (client->format.blueMax+1);
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/* Output RGB */
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fb_row += bpp;
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buffer_current++; /* High 8 bits unused in Cairo's RGB24 */
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*(buffer_current++) = (v >> client->format.redShift) * 0x100 / (client->format.redMax + 1);
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*(buffer_current++) = (v >> client->format.greenShift) * 0x100 / (client->format.greenMax + 1);
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*(buffer_current++) = (v >> client->format.blueShift) * 0x100 / (client->format.blueMax + 1);
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fb_current += bpp;
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}
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}
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/* For now, only use layer 0 */
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guac_send_png(io, 0, x, y, png_buffer, w, h);
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surface = cairo_image_surface_create_for_data(buffer, CAIRO_FORMAT_RGB24, w, h, stride);
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guac_send_png(io, 0, x, y, surface);
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/* Free surface */
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cairo_surface_destroy(surface);
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free(buffer);
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}
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