GUACAMOLE-171: Merge move of broadcast socket to public API.

This commit is contained in:
James Muehlner 2017-01-24 11:49:29 -08:00
commit a1886f51bd
5 changed files with 434 additions and 318 deletions

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@ -84,6 +84,7 @@ libguac_la_SOURCES = \
protocol.c \
raw_encoder.c \
socket.c \
socket-broadcast.c \
socket-fd.c \
socket-nest.c \
socket-tee.c \

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@ -52,23 +52,6 @@ guac_layer __GUAC_DEFAULT_LAYER = {
const guac_layer* GUAC_DEFAULT_LAYER = &__GUAC_DEFAULT_LAYER;
/**
* Single chunk of data, to be broadcast to all users.
*/
typedef struct __write_chunk {
/**
* The buffer to write.
*/
const void* buffer;
/**
* The number of bytes in the buffer.
*/
size_t length;
} __write_chunk;
guac_layer* guac_client_alloc_layer(guac_client* client) {
/* Init new layer */
@ -143,251 +126,6 @@ void guac_client_free_stream(guac_client* client, guac_stream* stream) {
}
/**
* Callback which handles read requests on the broadcast socket. This callback
* always fails, as the broadcast socket is write-only; it cannot be read.
*
* @param socket
* The broadcast socket to read from.
*
* @param buf
* The buffer into which data should be read.
*
* @param count
* The number of bytes to attempt to read.
*
* @return
* The number of bytes read, or -1 if an error occurs. This implementation
* always returns -1, as the broadcast socket is write-only and cannot be
* read.
*/
static ssize_t __guac_socket_broadcast_read_handler(guac_socket* socket,
void* buf, size_t count) {
/* Broadcast socket reads are not allowed */
return -1;
}
/**
* Callback invoked by guac_client_foreach_user() which write a given chunk of
* data to that user's socket. If the write attempt fails, the user is
* signalled to stop with guac_user_stop().
*
* @param user
* The user that the chunk of data should be written to.
*
* @param data
* A pointer to a __write_chunk which describes the data to be written.
*
* @return
* Always NULL.
*/
static void* __write_chunk_callback(guac_user* user, void* data) {
__write_chunk* chunk = (__write_chunk*) data;
/* Attempt write, disconnect on failure */
if (guac_socket_write(user->socket, chunk->buffer, chunk->length))
guac_user_stop(user);
return NULL;
}
/**
* Socket write handler which operates on each of the sockets of all connected
* users. This write handler will always succeed, but any failing user-specific
* writes will invoke guac_user_stop() on the failing user.
*
* @param socket
* The socket to which the given data must be written.
*
* @param buf
* The buffer containing the data to write.
*
* @param count
* The number of bytes to attempt to write from the given buffer.
*
* @return
* The number of bytes written, or -1 if an error occurs. This handler will
* always succeed, and thus will always return the exact number of bytes
* specified by count.
*/
static ssize_t __guac_socket_broadcast_write_handler(guac_socket* socket,
const void* buf, size_t count) {
guac_client* client = (guac_client*) socket->data;
/* Build chunk */
__write_chunk chunk;
chunk.buffer = buf;
chunk.length = count;
/* Broadcast chunk to all users */
guac_client_foreach_user(client, __write_chunk_callback, &chunk);
return count;
}
/**
* Callback which is invoked by guac_client_foreach_user() to flush all
* pending data on the given user's socket. If an error occurs while flushing
* a user's socket, that user is signalled to stop with guac_user_stop().
*
* @param user
* The user whose socket should be flushed.
*
* @param data
* Arbitrary data passed to guac_client_foreach_user(). This is not needed
* by this callback, and should be left as NULL.
*
* @return
* Always NULL.
*/
static void* __flush_callback(guac_user* user, void* data) {
/* Attempt flush, disconnect on failure */
if (guac_socket_flush(user->socket))
guac_user_stop(user);
return NULL;
}
/**
* Socket flush handler which operates on each of the sockets of all connected
* users. This flush handler will always succeed, but any failing user-specific
* flush will invoke guac_user_stop() on the failing user.
*
* @param socket
* The broadcast socket to flush.
*
* @return
* Zero if the flush operation succeeds, non-zero if the operation fails.
* This handler will always succeed, and thus will always return zero.
*/
static ssize_t __guac_socket_broadcast_flush_handler(guac_socket* socket) {
guac_client* client = (guac_client*) socket->data;
/* Flush all users */
guac_client_foreach_user(client, __flush_callback, NULL);
return 0;
}
/**
* Callback which is invoked by guac_client_foreach_user() to lock the given
* user's socket in preparation for the beginning of a Guacamole protocol
* instruction.
*
* @param user
* The user whose socket should be locked.
*
* @param data
* Arbitrary data passed to guac_client_foreach_user(). This is not needed
* by this callback, and should be left as NULL.
*
* @return
* Always NULL.
*/
static void* __lock_callback(guac_user* user, void* data) {
/* Lock socket */
guac_socket_instruction_begin(user->socket);
return NULL;
}
/**
* Socket lock handler which acquires the socket locks of all connected users.
* Socket-level locks are acquired in preparation for the beginning of a new
* Guacamole instruction to ensure that parallel writes are only interleaved at
* instruction boundaries.
*
* @param socket
* The broadcast socket to lock.
*/
static void __guac_socket_broadcast_lock_handler(guac_socket* socket) {
guac_client* client = (guac_client*) socket->data;
/* Lock sockets of all users */
guac_client_foreach_user(client, __lock_callback, NULL);
}
/**
* Callback which is invoked by guac_client_foreach_user() to unlock the given
* user's socket at the end of a Guacamole protocol instruction.
*
* @param user
* The user whose socket should be unlocked.
*
* @param data
* Arbitrary data passed to guac_client_foreach_user(). This is not needed
* by this callback, and should be left as NULL.
*
* @return
* Always NULL.
*/
static void* __unlock_callback(guac_user* user, void* data) {
/* Unlock socket */
guac_socket_instruction_end(user->socket);
return NULL;
}
/**
* Socket unlock handler which releases the socket locks of all connected users.
* Socket-level locks are released after a Guacamole instruction has finished
* being written.
*
* @param socket
* The broadcast socket to unlock.
*/
static void __guac_socket_broadcast_unlock_handler(guac_socket* socket) {
guac_client* client = (guac_client*) socket->data;
/* Unlock sockets of all users */
guac_client_foreach_user(client, __unlock_callback, NULL);
}
/**
* Callback which handles select operations on the broadcast socket, waiting
* for data to become available such that the next read operation will not
* block. This callback always fails, as the broadcast socket is write-only; it
* cannot be read.
*
* @param socket
* The broadcast socket to wait for.
*
* @param usec_timeout
* The maximum amount of time to wait for data, in microseconds, or -1 to
* potentially wait forever.
*
* @return
* A positive value on success, zero if the timeout elapsed and no data is
* available, or a negative value if an error occurs. This implementation
* always returns -1, as the broadcast socket is write-only and cannot be
* read.
*/
static int __guac_socket_broadcast_select_handler(guac_socket* socket,
int usec_timeout) {
/* Selecting the broadcast socket is not possible */
return -1;
}
guac_client* guac_client_alloc() {
int i;
@ -437,16 +175,7 @@ guac_client* guac_client_alloc() {
pthread_rwlock_init(&(client->__users_lock), &lock_attributes);
/* Set up socket to broadcast to all users */
guac_socket* socket = guac_socket_alloc();
client->socket = socket;
socket->data = client;
socket->read_handler = __guac_socket_broadcast_read_handler;
socket->write_handler = __guac_socket_broadcast_write_handler;
socket->select_handler = __guac_socket_broadcast_select_handler;
socket->flush_handler = __guac_socket_broadcast_flush_handler;
socket->lock_handler = __guac_socket_broadcast_lock_handler;
socket->unlock_handler = __guac_socket_broadcast_unlock_handler;
client->socket = guac_socket_broadcast(client);
return client;
@ -550,12 +279,12 @@ int guac_client_add_user(guac_client* client, guac_user* user, int argc, char**
int retval = 0;
pthread_rwlock_wrlock(&(client->__users_lock));
/* Call handler, if defined */
if (client->join_handler)
retval = client->join_handler(user, argc, argv);
pthread_rwlock_wrlock(&(client->__users_lock));
/* Add to list if join was successful */
if (retval == 0) {
@ -584,12 +313,6 @@ void guac_client_remove_user(guac_client* client, guac_user* user) {
pthread_rwlock_wrlock(&(client->__users_lock));
/* Call handler, if defined */
if (user->leave_handler)
user->leave_handler(user);
else if (client->leave_handler)
client->leave_handler(user);
/* Update prev / head */
if (user->__prev != NULL)
user->__prev->__next = user->__next;
@ -608,6 +331,12 @@ void guac_client_remove_user(guac_client* client, guac_user* user) {
pthread_rwlock_unlock(&(client->__users_lock));
/* Call handler, if defined */
if (user->leave_handler)
user->leave_handler(user);
else if (client->leave_handler)
client->leave_handler(user);
}
void guac_client_foreach_user(guac_client* client, guac_user_callback* callback, void* data) {

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@ -53,10 +53,6 @@ struct guac_client {
* provide their own mechanism of I/O for their protocol. The guac_socket
* structure is used only to communicate conveniently with the Guacamole
* web-client.
*
* Because this socket broadcasts to all connected users, this socket MUST
* NOT be used within the same thread as a "leave" or "join" handler. Doing
* so results in undefined behavior, including possible segfaults.
*/
guac_socket* socket;
@ -437,10 +433,6 @@ void guac_client_remove_user(guac_client* client, guac_user* user);
* MAY invoke guac_client_foreach_user(), doing so should not be necessary, and
* may indicate poor design choices.
*
* Because this function loops through all connected users, this function MUST
* NOT be invoked within the same thread as a "leave" or "join" handler. Doing
* so results in undefined behavior, including possible segfaults.
*
* @param client
* The client whose users should be iterated.
*
@ -465,11 +457,6 @@ void guac_client_foreach_user(guac_client* client,
* This function is reentrant, but the user list MUST NOT be manipulated
* within the same thread as a callback to this function.
*
* Because this function depends on a consistent list of connected users, this
* function MUST NOT be invoked within the same thread as a "leave" or "join"
* handler. Doing so results in undefined behavior, including possible
* segfaults.
*
* @param client
* The client to retrieve the owner from.
*
@ -498,11 +485,6 @@ void* guac_client_for_owner(guac_client* client, guac_user_callback* callback,
* This function is reentrant, but the user list MUST NOT be manipulated
* within the same thread as a callback to this function.
*
* Because this function depends on a consistent list of connected users, this
* function MUST NOT be invoked within the same thread as a "leave" or "join"
* handler. Doing so results in undefined behavior, including possible
* segfaults.
*
* @param client
* The client that the given user is expected to be associated with.
*

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@ -26,6 +26,7 @@
* @file socket.h
*/
#include "client-types.h"
#include "socket-constants.h"
#include "socket-fntypes.h"
#include "socket-types.h"
@ -220,6 +221,32 @@ guac_socket* guac_socket_nest(guac_socket* parent, int index);
*/
guac_socket* guac_socket_tee(guac_socket* primary, guac_socket* secondary);
/**
* Allocates and initializes a new guac_socket which duplicates all
* instructions written across the sockets of each connected user of the given
* guac_client. The returned socket is a write-only socket. Attempts to read
* from the socket will fail. If a write occurs while no users are connected,
* that write will simply be dropped.
*
* Return values (error codes) from each user's socket will not affect the
* in-progress write, but each failing user will be forcibly stopped with
* guac_user_stop().
*
* If an error occurs while allocating the guac_socket object, NULL is returned,
* and guac_error is set appropriately.
*
* @param client
* The client associated with the group of connected users across which
* duplicates of all instructions should be written.
*
* @return
* A write-only guac_socket object which broadcasts copies of all
* instructions written across all connected users of the given
* guac_client, or NULL if an error occurs while allocating the guac_socket
* object.
*/
guac_socket* guac_socket_broadcast(guac_client* client);
/**
* Writes the given unsigned int to the given guac_socket object. The data
* written may be buffered until the buffer is flushed automatically or

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@ -0,0 +1,377 @@
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include "config.h"
#include "client.h"
#include "error.h"
#include "socket.h"
#include "user.h"
#include <pthread.h>
#include <stdlib.h>
/**
* Data associated with an open socket which writes to all connected users of
* a particular guac_client.
*/
typedef struct guac_socket_broadcast_data {
/**
* The guac_client whose connected users should receive all instructions
* written to this socket.
*/
guac_client* client;
/**
* Lock which is acquired when an instruction is being written, and
* released when the instruction is finished being written.
*/
pthread_mutex_t socket_lock;
} guac_socket_broadcast_data;
/**
* Single chunk of data, to be broadcast to all users.
*/
typedef struct __write_chunk {
/**
* The buffer to write.
*/
const void* buffer;
/**
* The number of bytes in the buffer.
*/
size_t length;
} __write_chunk;
/**
* Callback which handles read requests on the broadcast socket. This callback
* always fails, as the broadcast socket is write-only; it cannot be read.
*
* @param socket
* The broadcast socket to read from.
*
* @param buf
* The buffer into which data should be read.
*
* @param count
* The number of bytes to attempt to read.
*
* @return
* The number of bytes read, or -1 if an error occurs. This implementation
* always returns -1, as the broadcast socket is write-only and cannot be
* read.
*/
static ssize_t __guac_socket_broadcast_read_handler(guac_socket* socket,
void* buf, size_t count) {
/* Broadcast socket reads are not allowed */
return -1;
}
/**
* Callback invoked by guac_client_foreach_user() which write a given chunk of
* data to that user's socket. If the write attempt fails, the user is
* signalled to stop with guac_user_stop().
*
* @param user
* The user that the chunk of data should be written to.
*
* @param data
* A pointer to a __write_chunk which describes the data to be written.
*
* @return
* Always NULL.
*/
static void* __write_chunk_callback(guac_user* user, void* data) {
__write_chunk* chunk = (__write_chunk*) data;
/* Attempt write, disconnect on failure */
if (guac_socket_write(user->socket, chunk->buffer, chunk->length))
guac_user_stop(user);
return NULL;
}
/**
* Socket write handler which operates on each of the sockets of all connected
* users. This write handler will always succeed, but any failing user-specific
* writes will invoke guac_user_stop() on the failing user.
*
* @param socket
* The socket to which the given data must be written.
*
* @param buf
* The buffer containing the data to write.
*
* @param count
* The number of bytes to attempt to write from the given buffer.
*
* @return
* The number of bytes written, or -1 if an error occurs. This handler will
* always succeed, and thus will always return the exact number of bytes
* specified by count.
*/
static ssize_t __guac_socket_broadcast_write_handler(guac_socket* socket,
const void* buf, size_t count) {
guac_socket_broadcast_data* data =
(guac_socket_broadcast_data*) socket->data;
/* Build chunk */
__write_chunk chunk;
chunk.buffer = buf;
chunk.length = count;
/* Broadcast chunk to all users */
guac_client_foreach_user(data->client, __write_chunk_callback, &chunk);
return count;
}
/**
* Callback which is invoked by guac_client_foreach_user() to flush all
* pending data on the given user's socket. If an error occurs while flushing
* a user's socket, that user is signalled to stop with guac_user_stop().
*
* @param user
* The user whose socket should be flushed.
*
* @param data
* Arbitrary data passed to guac_client_foreach_user(). This is not needed
* by this callback, and should be left as NULL.
*
* @return
* Always NULL.
*/
static void* __flush_callback(guac_user* user, void* data) {
/* Attempt flush, disconnect on failure */
if (guac_socket_flush(user->socket))
guac_user_stop(user);
return NULL;
}
/**
* Socket flush handler which operates on each of the sockets of all connected
* users. This flush handler will always succeed, but any failing user-specific
* flush will invoke guac_user_stop() on the failing user.
*
* @param socket
* The broadcast socket to flush.
*
* @return
* Zero if the flush operation succeeds, non-zero if the operation fails.
* This handler will always succeed, and thus will always return zero.
*/
static ssize_t __guac_socket_broadcast_flush_handler(guac_socket* socket) {
guac_socket_broadcast_data* data =
(guac_socket_broadcast_data*) socket->data;
/* Flush all users */
guac_client_foreach_user(data->client, __flush_callback, NULL);
return 0;
}
/**
* Callback which is invoked by guac_client_foreach_user() to lock the given
* user's socket in preparation for the beginning of a Guacamole protocol
* instruction.
*
* @param user
* The user whose socket should be locked.
*
* @param data
* Arbitrary data passed to guac_client_foreach_user(). This is not needed
* by this callback, and should be left as NULL.
*
* @return
* Always NULL.
*/
static void* __lock_callback(guac_user* user, void* data) {
/* Lock socket */
guac_socket_instruction_begin(user->socket);
return NULL;
}
/**
* Socket lock handler which acquires the socket locks of all connected users.
* Socket-level locks are acquired in preparation for the beginning of a new
* Guacamole instruction to ensure that parallel writes are only interleaved at
* instruction boundaries.
*
* @param socket
* The broadcast socket to lock.
*/
static void __guac_socket_broadcast_lock_handler(guac_socket* socket) {
guac_socket_broadcast_data* data =
(guac_socket_broadcast_data*) socket->data;
/* Acquire exclusive access to socket */
pthread_mutex_lock(&(data->socket_lock));
/* Lock sockets of all users */
guac_client_foreach_user(data->client, __lock_callback, NULL);
}
/**
* Callback which is invoked by guac_client_foreach_user() to unlock the given
* user's socket at the end of a Guacamole protocol instruction.
*
* @param user
* The user whose socket should be unlocked.
*
* @param data
* Arbitrary data passed to guac_client_foreach_user(). This is not needed
* by this callback, and should be left as NULL.
*
* @return
* Always NULL.
*/
static void* __unlock_callback(guac_user* user, void* data) {
/* Unlock socket */
guac_socket_instruction_end(user->socket);
return NULL;
}
/**
* Socket unlock handler which releases the socket locks of all connected users.
* Socket-level locks are released after a Guacamole instruction has finished
* being written.
*
* @param socket
* The broadcast socket to unlock.
*/
static void __guac_socket_broadcast_unlock_handler(guac_socket* socket) {
guac_socket_broadcast_data* data =
(guac_socket_broadcast_data*) socket->data;
/* Unlock sockets of all users */
guac_client_foreach_user(data->client, __unlock_callback, NULL);
/* Relinquish exclusive access to socket */
pthread_mutex_unlock(&(data->socket_lock));
}
/**
* Callback which handles select operations on the broadcast socket, waiting
* for data to become available such that the next read operation will not
* block. This callback always fails, as the broadcast socket is write-only; it
* cannot be read.
*
* @param socket
* The broadcast socket to wait for.
*
* @param usec_timeout
* The maximum amount of time to wait for data, in microseconds, or -1 to
* potentially wait forever.
*
* @return
* A positive value on success, zero if the timeout elapsed and no data is
* available, or a negative value if an error occurs. This implementation
* always returns -1, as the broadcast socket is write-only and cannot be
* read.
*/
static int __guac_socket_broadcast_select_handler(guac_socket* socket,
int usec_timeout) {
/* Selecting the broadcast socket is not possible */
return -1;
}
/**
* Frees all implementation-specific data associated with the given socket, but
* not the socket object itself.
*
* @param socket
* The guac_socket whose associated data should be freed.
*
* @return
* Zero if the data was successfully freed, non-zero otherwise. This
* implementation always succeeds, and will always return zero.
*/
static int __guac_socket_broadcast_free_handler(guac_socket* socket) {
guac_socket_broadcast_data* data =
(guac_socket_broadcast_data*) socket->data;
/* Destroy locks */
pthread_mutex_destroy(&(data->socket_lock));
free(data);
return 0;
}
guac_socket* guac_socket_broadcast(guac_client* client) {
pthread_mutexattr_t lock_attributes;
/* Allocate socket and associated data */
guac_socket* socket = guac_socket_alloc();
guac_socket_broadcast_data* data =
malloc(sizeof(guac_socket_broadcast_data));
/* Store client as socket data */
data->client = client;
socket->data = data;
pthread_mutexattr_init(&lock_attributes);
pthread_mutexattr_setpshared(&lock_attributes, PTHREAD_PROCESS_SHARED);
/* Init lock */
pthread_mutex_init(&(data->socket_lock), &lock_attributes);
/* Set read/write handlers */
socket->read_handler = __guac_socket_broadcast_read_handler;
socket->write_handler = __guac_socket_broadcast_write_handler;
socket->select_handler = __guac_socket_broadcast_select_handler;
socket->flush_handler = __guac_socket_broadcast_flush_handler;
socket->lock_handler = __guac_socket_broadcast_lock_handler;
socket->unlock_handler = __guac_socket_broadcast_unlock_handler;
socket->free_handler = __guac_socket_broadcast_free_handler;
return socket;
}