GUAC-240: Simplify and clarify update history tracking. Remove lossless refresh of previously-lossy updates for now.
This commit is contained in:
parent
254a0dded0
commit
807e3a39a5
@ -261,55 +261,6 @@ static void __guac_common_mark_dirty(guac_common_surface* surface, const guac_co
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Flush a surface's lossy area to the dirty rectangle. This will make the
|
|
||||||
* rectangle refresh through the normal non-lossy refresh path.
|
|
||||||
*
|
|
||||||
* @param surface
|
|
||||||
* The surface whose lossy area will be moved to the dirty refresh
|
|
||||||
* queue.
|
|
||||||
*
|
|
||||||
* @param x
|
|
||||||
* The x coordinate of the area to move.
|
|
||||||
*
|
|
||||||
* @param y
|
|
||||||
* The y coordinate of the area to move.
|
|
||||||
*/
|
|
||||||
static void __guac_common_surface_flush_lossy_rect_to_dirty_rect(
|
|
||||||
guac_common_surface* surface, int x, int y) {
|
|
||||||
|
|
||||||
/* Get the heat map index. */
|
|
||||||
int hx = x / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
|
||||||
int hy = y / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
|
||||||
|
|
||||||
/* Don't update if this rect was not previously sent as a lossy refresh. */
|
|
||||||
if (!surface->lossy_rect[hy][hx]) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Clear the lossy status for this heat map rectangle. */
|
|
||||||
surface->lossy_rect[hy][hx] = 0;
|
|
||||||
|
|
||||||
guac_common_rect lossy_rect;
|
|
||||||
guac_common_rect_init(&lossy_rect, x, y,
|
|
||||||
GUAC_COMMON_SURFACE_HEAT_MAP_CELL, GUAC_COMMON_SURFACE_HEAT_MAP_CELL);
|
|
||||||
int sx = 0;
|
|
||||||
int sy = 0;
|
|
||||||
|
|
||||||
/* Clip operation */
|
|
||||||
__guac_common_clip_rect(surface, &lossy_rect, &sx, &sy);
|
|
||||||
if (lossy_rect.width <= 0 || lossy_rect.height <= 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
/* Flush the rectangle if not combining. */
|
|
||||||
if (!__guac_common_should_combine(surface, &lossy_rect, 0))
|
|
||||||
guac_common_surface_flush_deferred(surface);
|
|
||||||
|
|
||||||
/* Always defer draws */
|
|
||||||
__guac_common_mark_dirty(surface, &lossy_rect);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Actual method which flushes a bitmap described by the dirty rectangle
|
* Actual method which flushes a bitmap described by the dirty rectangle
|
||||||
* on the socket associated with the surface.
|
* on the socket associated with the surface.
|
||||||
@ -508,107 +459,55 @@ static void __guac_common_surface_flush_lossy_bitmap(
|
|||||||
* @return
|
* @return
|
||||||
* The average refresh frequency.
|
* The average refresh frequency.
|
||||||
*/
|
*/
|
||||||
static unsigned int __guac_common_surface_calculate_refresh_frequency(
|
static unsigned int __guac_common_surface_calculate_framerate(
|
||||||
guac_common_surface* surface,
|
guac_common_surface* surface, guac_common_rect* rect) {
|
||||||
int x, int y, int w, int h)
|
|
||||||
{
|
|
||||||
|
|
||||||
w = (x + w) / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
int x, y;
|
||||||
h = (y + h) / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
|
||||||
x /= GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
|
||||||
y /= GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
|
||||||
|
|
||||||
unsigned int sum_frequency = 0;
|
/* Calculate minimum X/Y coordinates intersecting given rect */
|
||||||
|
int min_x = rect->x / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
||||||
|
int min_y = rect->y / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
||||||
|
|
||||||
|
/* Calculate maximum X/Y coordinates intersecting given rect */
|
||||||
|
int max_x = min_x + (rect->width - 1) / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
||||||
|
int max_y = min_y + (rect->height - 1) / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
||||||
|
|
||||||
|
unsigned int sum_framerate = 0;
|
||||||
unsigned int count = 0;
|
unsigned int count = 0;
|
||||||
/* Iterate over all the heat map cells for the area
|
|
||||||
* and calculate the average refresh frequency. */
|
|
||||||
for (int hy = y; hy <= h; hy++) {
|
|
||||||
for (int hx = x; hx <= w; hx++) {
|
|
||||||
|
|
||||||
const guac_common_surface_heat_rect* heat_rect = &surface->heat_map[hy][hx];
|
/* Iterate over all the heat map cells for the area
|
||||||
sum_frequency += heat_rect->frequency;
|
* and calculate the average framerate */
|
||||||
|
for (y = min_y; y < max_y; y++) {
|
||||||
|
for (x = min_x; x < max_x; x++) {
|
||||||
|
|
||||||
|
const guac_common_surface_heat_rect* heat_rect =
|
||||||
|
&surface->heat_map[y][x];
|
||||||
|
|
||||||
|
/* Calculate indicies for latest and oldest history entries */
|
||||||
|
int oldest_entry = heat_rect->oldest_entry;
|
||||||
|
int latest_entry = oldest_entry - 1;
|
||||||
|
if (latest_entry < 0)
|
||||||
|
latest_entry = GUAC_COMMON_SURFACE_HEAT_MAP_HISTORY_SIZE;
|
||||||
|
|
||||||
|
/* Calculate elapsed time covering entire history for this cell */
|
||||||
|
int elapsed_time = heat_rect->history[latest_entry]
|
||||||
|
- heat_rect->history[oldest_entry];
|
||||||
|
|
||||||
|
/* Calculate and add framerate */
|
||||||
|
if (elapsed_time)
|
||||||
|
sum_framerate += GUAC_COMMON_SURFACE_HEAT_MAP_HISTORY_SIZE
|
||||||
|
* 1000 / elapsed_time;
|
||||||
|
|
||||||
count++;
|
count++;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Calculate the average. */
|
/* Calculate the average framerate over entire rect */
|
||||||
if (count) {
|
if (count)
|
||||||
return sum_frequency / count;
|
return sum_framerate / count;
|
||||||
}
|
|
||||||
else {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
return 0;
|
||||||
* Update the heat map for the surface and re-calculate the refresh frequencies.
|
|
||||||
*
|
|
||||||
* Any areas of the surface which have not been updated within a given threshold
|
|
||||||
* will be moved from the lossy to the normal refresh path.
|
|
||||||
*
|
|
||||||
* @param surface
|
|
||||||
* The surface on which the heat map will be refreshed.
|
|
||||||
*
|
|
||||||
* @param now
|
|
||||||
* The current time.
|
|
||||||
*/
|
|
||||||
static void __guac_common_surface_update_heat_map(guac_common_surface* surface,
|
|
||||||
guac_timestamp now)
|
|
||||||
{
|
|
||||||
|
|
||||||
/* Only update the heat map at the given interval. */
|
|
||||||
if (now - surface->last_heat_map_update < GUAC_COMMON_SURFACE_HEAT_MAP_UPDATE_FREQ) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
surface->last_heat_map_update = now;
|
|
||||||
|
|
||||||
const int width = surface->width / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
|
||||||
const int height = surface->height / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
|
||||||
int hx, hy;
|
|
||||||
|
|
||||||
for (hy = 0; hy < height; hy++) {
|
|
||||||
for (hx = 0; hx < width; hx++) {
|
|
||||||
|
|
||||||
guac_common_surface_heat_rect* heat_rect = &surface->heat_map[hy][hx];
|
|
||||||
|
|
||||||
const int last_update_index = (heat_rect->index + GUAC_COMMON_SURFACE_HEAT_UPDATE_ARRAY_SZ - 1) % GUAC_COMMON_SURFACE_HEAT_UPDATE_ARRAY_SZ;
|
|
||||||
const guac_timestamp last_update = heat_rect->updates[last_update_index];
|
|
||||||
const guac_timestamp time_since_last = now - last_update;
|
|
||||||
|
|
||||||
/* If the time between the last 2 refreshes is larger than the
|
|
||||||
* threshold, move this rectangle back to the non-lossy
|
|
||||||
* refresh pipe. */
|
|
||||||
if (time_since_last > GUAC_COMMON_SURFACE_NON_LOSSY_REFRESH_THRESHOLD) {
|
|
||||||
|
|
||||||
/* Send this lossy rectangle to the normal update queue. */
|
|
||||||
const int x = hx * GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
|
||||||
const int y = hy * GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
|
||||||
__guac_common_surface_flush_lossy_rect_to_dirty_rect(surface,
|
|
||||||
x, y);
|
|
||||||
|
|
||||||
/* Clear the frequency and refresh times for this square. */
|
|
||||||
heat_rect->frequency = 0;
|
|
||||||
memset(heat_rect->updates, 0, sizeof(heat_rect->updates));
|
|
||||||
continue ;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Only calculate frequency after N updates to this heat
|
|
||||||
* rectangle. */
|
|
||||||
if (heat_rect->updates[GUAC_COMMON_SURFACE_HEAT_UPDATE_ARRAY_SZ - 1] == 0) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Calculate refresh frequency. */
|
|
||||||
const guac_timestamp first_update = heat_rect->updates[heat_rect->index];
|
|
||||||
int elapsed_time = last_update - first_update;
|
|
||||||
if (elapsed_time)
|
|
||||||
heat_rect->frequency = GUAC_COMMON_SURFACE_HEAT_UPDATE_ARRAY_SZ * 1000 / elapsed_time;
|
|
||||||
else
|
|
||||||
heat_rect->frequency = 0;
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -626,22 +525,33 @@ static void __guac_common_surface_update_heat_map(guac_common_surface* surface,
|
|||||||
* The time stamp of this update.
|
* The time stamp of this update.
|
||||||
*/
|
*/
|
||||||
static void __guac_common_surface_touch_rect(guac_common_surface* surface,
|
static void __guac_common_surface_touch_rect(guac_common_surface* surface,
|
||||||
guac_common_rect* rect, guac_timestamp time)
|
guac_common_rect* rect, guac_timestamp time) {
|
||||||
{
|
|
||||||
|
|
||||||
const int w = (rect->x + rect->width) / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
int x, y;
|
||||||
const int h = (rect->y + rect->height) / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
|
||||||
int hx = rect->x / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
|
||||||
int hy = rect->y / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
|
||||||
|
|
||||||
for (; hy <= h; hy++) {
|
/* Calculate minimum X/Y coordinates intersecting given rect */
|
||||||
for (; hx <= w; hx++) {
|
int min_x = rect->x / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
||||||
|
int min_y = rect->y / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
||||||
|
|
||||||
guac_common_surface_heat_rect* heat_rect = &surface->heat_map[hy][hx];
|
/* Calculate maximum X/Y coordinates intersecting given rect */
|
||||||
heat_rect->updates[heat_rect->index] = time;
|
int max_x = min_x + (rect->width - 1) / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
||||||
|
int max_y = min_y + (rect->height - 1) / GUAC_COMMON_SURFACE_HEAT_MAP_CELL;
|
||||||
|
|
||||||
/* Move the heat index to the next. */
|
/* Update all heat map cells which intersect with rectangle */
|
||||||
heat_rect->index = (heat_rect->index + 1) % GUAC_COMMON_SURFACE_HEAT_UPDATE_ARRAY_SZ;
|
for (y = min_y; y <= max_y; y++) {
|
||||||
|
for (x = min_x; x <= max_x; x++) {
|
||||||
|
|
||||||
|
/* Get heat map cell at current location */
|
||||||
|
guac_common_surface_heat_rect* heat_rect = &surface->heat_map[y][x];
|
||||||
|
|
||||||
|
/* Replace oldest entry with new timestamp */
|
||||||
|
heat_rect->history[heat_rect->oldest_entry] = time;
|
||||||
|
|
||||||
|
/* Update to next oldest entry */
|
||||||
|
heat_rect->oldest_entry++;
|
||||||
|
if (heat_rect->oldest_entry >=
|
||||||
|
GUAC_COMMON_SURFACE_HEAT_MAP_HISTORY_SIZE)
|
||||||
|
heat_rect->oldest_entry = 0;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1116,14 +1026,12 @@ guac_common_surface* guac_common_surface_alloc(guac_client* client,
|
|||||||
guac_socket* socket, const guac_layer* layer, int w, int h) {
|
guac_socket* socket, const guac_layer* layer, int w, int h) {
|
||||||
|
|
||||||
/* Init surface */
|
/* Init surface */
|
||||||
guac_common_surface* surface = malloc(sizeof(guac_common_surface));
|
guac_common_surface* surface = calloc(1, sizeof(guac_common_surface));
|
||||||
surface->client = client;
|
surface->client = client;
|
||||||
surface->socket = socket;
|
surface->socket = socket;
|
||||||
surface->layer = layer;
|
surface->layer = layer;
|
||||||
surface->width = w;
|
surface->width = w;
|
||||||
surface->height = h;
|
surface->height = h;
|
||||||
surface->dirty = 0;
|
|
||||||
surface->bitmap_queue_length = 0;
|
|
||||||
|
|
||||||
/* Create corresponding Cairo surface */
|
/* Create corresponding Cairo surface */
|
||||||
surface->stride = cairo_format_stride_for_width(CAIRO_FORMAT_RGB24, w);
|
surface->stride = cairo_format_stride_for_width(CAIRO_FORMAT_RGB24, w);
|
||||||
@ -1142,22 +1050,6 @@ guac_common_surface* guac_common_surface_alloc(guac_client* client,
|
|||||||
else
|
else
|
||||||
surface->realized = 0;
|
surface->realized = 0;
|
||||||
|
|
||||||
/* Initialize heat map and adaptive coding bits. */
|
|
||||||
surface->lossy_dirty = 0;
|
|
||||||
surface->last_heat_map_update = 0;
|
|
||||||
for (int y = 0; y < GUAC_COMMON_SURFACE_HEAT_MAP_ROWS; y++) {
|
|
||||||
for (int x = 0; x < GUAC_COMMON_SURFACE_HEAT_MAP_COLS; x++) {
|
|
||||||
|
|
||||||
guac_common_surface_heat_rect *rect= & surface->heat_map[y][x];
|
|
||||||
memset(rect->updates, 0, sizeof(rect->updates));
|
|
||||||
rect->frequency = 0;
|
|
||||||
rect->index = 0;
|
|
||||||
|
|
||||||
surface->lossy_rect[y][x] = 0;
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return surface;
|
return surface;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1246,8 +1138,8 @@ void guac_common_surface_draw(guac_common_surface* surface, int x, int y, cairo_
|
|||||||
guac_timestamp time = guac_timestamp_current();
|
guac_timestamp time = guac_timestamp_current();
|
||||||
__guac_common_surface_touch_rect(surface, &rect, time);
|
__guac_common_surface_touch_rect(surface, &rect, time);
|
||||||
|
|
||||||
/* Calculate the update frequency for this rectangle. */
|
/* Calculate the average framerate for this rectangle. */
|
||||||
freq = __guac_common_surface_calculate_refresh_frequency(surface, x, y, w, h);
|
freq = __guac_common_surface_calculate_framerate(surface, &rect);
|
||||||
|
|
||||||
/* If this rectangle is hot, mark lossy dirty rectangle. */
|
/* If this rectangle is hot, mark lossy dirty rectangle. */
|
||||||
if (freq >= GUAC_COMMON_SURFACE_LOSSY_REFRESH_FREQUENCY) {
|
if (freq >= GUAC_COMMON_SURFACE_LOSSY_REFRESH_FREQUENCY) {
|
||||||
@ -1486,10 +1378,6 @@ static int __guac_common_surface_bitmap_rect_compare(const void* a, const void*
|
|||||||
|
|
||||||
void guac_common_surface_flush(guac_common_surface* surface) {
|
void guac_common_surface_flush(guac_common_surface* surface) {
|
||||||
|
|
||||||
/* Update heat map. */
|
|
||||||
guac_timestamp time = guac_timestamp_current();
|
|
||||||
__guac_common_surface_update_heat_map(surface, time);
|
|
||||||
|
|
||||||
/* Flush final dirty rectangle to queue. */
|
/* Flush final dirty rectangle to queue. */
|
||||||
__guac_common_surface_flush_to_queue(surface);
|
__guac_common_surface_flush_to_queue(surface);
|
||||||
|
|
||||||
|
@ -63,10 +63,11 @@
|
|||||||
#define GUAC_COMMON_SURFACE_HEAT_MAP_ROWS (GUAC_COMMON_SURFACE_MAX_HEIGHT / GUAC_COMMON_SURFACE_HEAT_MAP_CELL)
|
#define GUAC_COMMON_SURFACE_HEAT_MAP_ROWS (GUAC_COMMON_SURFACE_MAX_HEIGHT / GUAC_COMMON_SURFACE_HEAT_MAP_CELL)
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The number of time stamps to collect to be able to calculate the refresh
|
* The number of entries to collect within each heat map cell. Collected
|
||||||
* frequency for a heat map cell.
|
* history entries are used to determine the framerate of the region associated
|
||||||
|
* with that cell.
|
||||||
*/
|
*/
|
||||||
#define GUAC_COMMON_SURFACE_HEAT_UPDATE_ARRAY_SZ 5
|
#define GUAC_COMMON_SURFACE_HEAT_MAP_HISTORY_SIZE 5
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Representation of a rectangle or cell in the refresh heat map. This rectangle
|
* Representation of a rectangle or cell in the refresh heat map. This rectangle
|
||||||
@ -75,19 +76,19 @@
|
|||||||
typedef struct guac_common_surface_heat_rect {
|
typedef struct guac_common_surface_heat_rect {
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Time of the last N updates, used to calculate the refresh frequency.
|
* Timestamps of each of the last N updates covering the location
|
||||||
|
* associated with this heat map cell. This is used to calculate the
|
||||||
|
* framerate. This array is structured as a ring buffer containing history
|
||||||
|
* entries in chronologically-ascending order, starting at the entry
|
||||||
|
* pointed to by oldest_entry and proceeding through all other entries,
|
||||||
|
* wrapping around if the end of the array is reached.
|
||||||
*/
|
*/
|
||||||
guac_timestamp updates[GUAC_COMMON_SURFACE_HEAT_UPDATE_ARRAY_SZ];
|
guac_timestamp history[GUAC_COMMON_SURFACE_HEAT_MAP_HISTORY_SIZE];
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Index of the next update slot in the updates array.
|
* Index of the oldest entry within the history.
|
||||||
*/
|
*/
|
||||||
int index;
|
int oldest_entry;
|
||||||
|
|
||||||
/**
|
|
||||||
* The current update frequency.
|
|
||||||
*/
|
|
||||||
unsigned int frequency;
|
|
||||||
|
|
||||||
} guac_common_surface_heat_rect;
|
} guac_common_surface_heat_rect;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user