GUAC-1365: Don't send JPEG image refreshes if the image size is less than 4096 pixels. WebP decision should not include the size check.
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@ -91,6 +91,12 @@
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*/
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*/
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#define GUAC_COMMON_SURFACE_JPEG_FRAMERATE 3
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#define GUAC_COMMON_SURFACE_JPEG_FRAMERATE 3
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/**
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* Minimum JPEG bitmap size (area). If the bitmap is smaller than this threshold,
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* it should be compressed as a PNG image to avoid the JPEG compression tax.
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*/
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#define GUAC_SURFACE_JPEG_MIN_BITMAP_SIZE 4096
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/**
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/**
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* The WebP image quality ('quantization') setting to use. Range 0-100 where
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* The WebP image quality ('quantization') setting to use. Range 0-100 where
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* 100 is the highest quality/largest file size, and 0 is the lowest
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* 100 is the highest quality/largest file size, and 0 is the lowest
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@ -408,8 +414,14 @@ static int __guac_common_surface_should_use_jpeg(guac_common_surface* surface,
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/* Calculate the average framerate for the given rect */
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/* Calculate the average framerate for the given rect */
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int framerate = __guac_common_surface_calculate_framerate(surface, rect);
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int framerate = __guac_common_surface_calculate_framerate(surface, rect);
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/* JPEG is preferred if framerate is high enough */
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int rect_size = rect->width * rect->height;
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/* JPEG is preferred if:
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* - frame rate is high enough
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* - image size is large enough
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* - PNG is not more optimal based on image contents */
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return framerate >= GUAC_COMMON_SURFACE_JPEG_FRAMERATE
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return framerate >= GUAC_COMMON_SURFACE_JPEG_FRAMERATE
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&& rect_size > GUAC_SURFACE_JPEG_MIN_BITMAP_SIZE
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&& __guac_common_surface_png_optimality(surface, rect) < 0;
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&& __guac_common_surface_png_optimality(surface, rect) < 0;
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}
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}
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@ -435,8 +447,14 @@ static int __guac_common_surface_should_use_webp(guac_common_surface* surface,
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if (!guac_client_supports_webp(surface->client))
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if (!guac_client_supports_webp(surface->client))
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return 0;
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return 0;
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/* Usage criteria are currently the same as JPEG */
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/* Calculate the average framerate for the given rect */
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return __guac_common_surface_should_use_jpeg(surface, rect);
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int framerate = __guac_common_surface_calculate_framerate(surface, rect);
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/* WebP is preferred if:
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* - frame rate is high enough
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* - PNG is not more optimal based on image contents */
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return framerate >= GUAC_COMMON_SURFACE_JPEG_FRAMERATE
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&& __guac_common_surface_png_optimality(surface, rect) < 0;
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}
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}
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