Corrected padding in base64 encoding

Signed-off-by: Michael Jumper <zhangmaike@users.sourceforge.net>
This commit is contained in:
David PHAM-VAN 2012-05-23 11:59:48 +02:00 committed by Michael Jumper
parent ae9f20b896
commit 6259381d92

View File

@ -209,13 +209,13 @@ ssize_t __guac_socket_write_base64_triplet(guac_socket* socket, int a, int b, in
}
ssize_t __guac_socket_write_base64_byte(guac_socket* socket, char buf) {
ssize_t __guac_socket_write_base64_byte(guac_socket* socket, int buf) {
int* __ready_buf = socket->__ready_buf;
int retval;
__ready_buf[socket->__ready++] = buf & 0xFF;
__ready_buf[socket->__ready++] = buf;
/* Flush triplet */
if (socket->__ready == 3) {
@ -233,8 +233,8 @@ ssize_t guac_socket_write_base64(guac_socket* socket, const void* buf, size_t co
int retval;
const char* char_buf = (const char*) buf;
const char* end = char_buf + count;
const unsigned char* char_buf = (const unsigned char*) buf;
const unsigned char* end = char_buf + count;
while (char_buf < end) {