Use double durations for audio and video.

This commit is contained in:
Michael Jumper 2012-11-01 20:52:50 -07:00
parent 237e7c98dd
commit 60fbdf148b
2 changed files with 10 additions and 10 deletions

View File

@ -288,7 +288,7 @@ int guac_protocol_send_sync(guac_socket* socket, guac_timestamp timestamp);
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_audio(guac_socket* socket, int channel,
const char* mimetype, int duration, void* data, int size);
const char* mimetype, double duration, void* data, int size);
/**
* Begins a audio instruction over the given guac_socket connection. Only the
@ -315,7 +315,7 @@ int guac_protocol_send_audio(guac_socket* socket, int channel,
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_audio_header(guac_socket* socket,
int channel, const char* mimetype, int duration, int size);
int channel, const char* mimetype, double duration, int size);
/**
* Writes a block of audio data to the currently in-progress audio instruction
@ -438,7 +438,7 @@ int guac_protocol_send_file_end(guac_socket* socket);
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_video(guac_socket* socket, const guac_layer* layer,
const char* mimetype, int duration, void* data, int size);
const char* mimetype, double duration, void* data, int size);
/**
* Begins a video instruction over the given guac_socket connection. Only the
@ -465,7 +465,7 @@ int guac_protocol_send_video(guac_socket* socket, const guac_layer* layer,
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_video_header(guac_socket* socket,
const guac_layer* layer, const char* mimetype, int duration, int size);
const guac_layer* layer, const char* mimetype, double duration, int size);
/**
* Writes a block of video data to the currently in-progress video instruction

View File

@ -400,7 +400,7 @@ int guac_protocol_send_arc(guac_socket* socket, const guac_layer* layer,
}
int guac_protocol_send_audio(guac_socket* socket, int channel,
const char* mimetype, int duration, void* data, int size) {
const char* mimetype, double duration, void* data, int size) {
return
guac_protocol_send_audio_header(socket, channel,
@ -411,7 +411,7 @@ int guac_protocol_send_audio(guac_socket* socket, int channel,
}
int guac_protocol_send_audio_header(guac_socket* socket,
int channel, const char* mimetype, int duration, int size) {
int channel, const char* mimetype, double duration, int size) {
int base64_length = (size + 2) / 3 * 4;
@ -421,7 +421,7 @@ int guac_protocol_send_audio_header(guac_socket* socket,
|| guac_socket_write_string(socket, ",")
|| __guac_socket_write_length_string(socket, mimetype)
|| guac_socket_write_string(socket, ",")
|| __guac_socket_write_length_int(socket, duration)
|| __guac_socket_write_length_double(socket, duration)
|| guac_socket_write_string(socket, ",")
|| guac_socket_write_int(socket, base64_length)
|| guac_socket_write_string(socket, ".");
@ -1009,7 +1009,7 @@ int guac_protocol_send_transform(guac_socket* socket, const guac_layer* layer,
}
int guac_protocol_send_video(guac_socket* socket, const guac_layer* layer,
const char* mimetype, int duration, void* data, int size) {
const char* mimetype, double duration, void* data, int size) {
return
guac_protocol_send_video_header(socket, layer,
@ -1020,7 +1020,7 @@ int guac_protocol_send_video(guac_socket* socket, const guac_layer* layer,
}
int guac_protocol_send_video_header(guac_socket* socket,
const guac_layer* layer, const char* mimetype, int duration, int size) {
const guac_layer* layer, const char* mimetype, double duration, int size) {
int base64_length = (size + 2) / 3 * 4;
@ -1030,7 +1030,7 @@ int guac_protocol_send_video_header(guac_socket* socket,
|| guac_socket_write_string(socket, ",")
|| __guac_socket_write_length_string(socket, mimetype)
|| guac_socket_write_string(socket, ",")
|| __guac_socket_write_length_int(socket, duration)
|| __guac_socket_write_length_double(socket, duration)
|| guac_socket_write_string(socket, ",")
|| guac_socket_write_int(socket, base64_length)
|| guac_socket_write_string(socket, ".");