GUACAMOLE-221: Move away from reserved function names.
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@ -80,7 +80,7 @@ ssize_t __guac_socket_write_length_double(guac_socket* socket, double d) {
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* @return
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* Zero on success, non-zero on error.
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*/
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static int __guac_socket_write_array(guac_socket* socket, const char** array) {
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static int guac_socket_write_array(guac_socket* socket, const char** array) {
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/* Loop through array, writing provided values to the socket. */
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for (int i=0; array[i] != NULL; i++) {
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@ -128,7 +128,7 @@ static int __guac_protocol_send_args(guac_socket* socket, const char** args) {
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|| __guac_socket_write_length_string(socket, GUACAMOLE_PROTOCOL_VERSION))
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return -1;
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if (__guac_socket_write_array(socket, args))
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if (guac_socket_write_array(socket, args))
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return -1;
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return guac_socket_write_string(socket, ";");
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@ -333,7 +333,7 @@ static int __guac_protocol_send_connect(guac_socket* socket, const char** args)
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if (guac_socket_write_string(socket, "7.connect"))
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return -1;
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if (__guac_socket_write_array(socket, args))
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if (guac_socket_write_array(socket, args))
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return -1;
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return guac_socket_write_string(socket, ";");
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@ -975,44 +975,23 @@ int guac_protocol_send_rect(guac_socket* socket,
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}
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/**
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* Sends the "required" instruction on the given socket, looping
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* through all the items provided in the NULL-terminated array,
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* and closing out the instruction. Returns zero on success, or
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* non-zero on error.
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*
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* @param socket
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* The socket on which to write the instruction.
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*
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* @param required
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* The NULL-terminated array of required parameters to send
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* to the client.
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*
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* @return
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* Zero if successful, non-zero on error.
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*/
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static int __guac_protocol_send_required(guac_socket* socket,
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const char** required) {
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int guac_protocol_send_required(guac_socket* socket, const char** required) {
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int ret_val;
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guac_socket_instruction_begin(socket);
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// The socket should be kept alive while waiting for user response.
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guac_socket_require_keep_alive(socket);
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if (guac_socket_write_string(socket, "8.required"))
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return -1;
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if (__guac_socket_write_array(socket, required))
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if (guac_socket_write_array(socket, required))
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return -1;
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return guac_socket_write_string(socket, ";");
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}
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int guac_protocol_send_required(guac_socket* socket, const char** required) {
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ret_val = guac_socket_write_string(socket, ";");
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int ret_val;
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guac_socket_instruction_begin(socket);
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ret_val = __guac_protocol_send_required(socket, required);
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guac_socket_instruction_end(socket);
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return ret_val;
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