Allocate buffers conservatively.
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7211513001
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18a1996f6b
@ -53,16 +53,38 @@
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#include "client.h"
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#include "client.h"
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#include "rdp_bitmap.h"
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#include "rdp_bitmap.h"
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void guac_rdp_bitmap_new(rdpContext* context, rdpBitmap* bitmap) {
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void __guac_rdp_cache_bitmap(rdpContext* context, rdpBitmap* bitmap) {
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guac_client* client = ((rdp_freerdp_context*) context)->client;
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guac_client* client = ((rdp_freerdp_context*) context)->client;
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guac_socket* socket = client->socket;
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guac_socket* socket = client->socket;
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/* Allocate buffer */
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/* Cache image data if present */
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guac_layer* buffer = guac_client_alloc_buffer(client);
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if (bitmap->data != NULL) {
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/* Store buffer reference in bitmap */
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/* Allocate buffer */
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((guac_rdp_bitmap*) bitmap)->layer = buffer;
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guac_layer* buffer = guac_client_alloc_buffer(client);
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/* Create surface from image data */
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cairo_surface_t* surface = cairo_image_surface_create_for_data(
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bitmap->data, CAIRO_FORMAT_RGB24,
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bitmap->width, bitmap->height, 4*bitmap->width);
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/* Send surface to buffer */
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guac_protocol_send_png(socket,
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GUAC_COMP_SRC, buffer, 0, 0, surface);
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/* Free surface */
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cairo_surface_destroy(surface);
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/* Store buffer reference in bitmap */
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((guac_rdp_bitmap*) bitmap)->layer = buffer;
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}
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}
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void guac_rdp_bitmap_new(rdpContext* context, rdpBitmap* bitmap) {
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/* Convert image data if present */
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/* Convert image data if present */
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if (bitmap->data != NULL) {
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if (bitmap->data != NULL) {
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@ -73,41 +95,27 @@ void guac_rdp_bitmap_new(rdpContext* context, rdpBitmap* bitmap) {
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context->instance->settings->color_depth,
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context->instance->settings->color_depth,
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32, ((rdp_freerdp_context*) context)->clrconv);
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32, ((rdp_freerdp_context*) context)->clrconv);
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/* If not ephemeral, store cached image, and free image data */
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/* Free existing image, if any */
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if (!bitmap->ephemeral) {
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if (image_buffer != bitmap->data)
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free(bitmap->data);
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/* Create surface from image data */
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/* Store converted image in bitmap */
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cairo_surface_t* surface = cairo_image_surface_create_for_data(
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bitmap->data = image_buffer;
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image_buffer, CAIRO_FORMAT_RGB24,
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bitmap->width, bitmap->height, 4*bitmap->width);
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/* Send surface to buffer */
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/* If not ephemeral, store cached image */
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guac_protocol_send_png(socket,
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if (!bitmap->ephemeral)
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GUAC_COMP_SRC, buffer, 0, 0, surface);
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__guac_rdp_cache_bitmap(context, bitmap);
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/* Free surface */
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else
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cairo_surface_destroy(surface);
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/* No corresponding layer */
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((guac_rdp_bitmap*) bitmap)->layer = NULL;
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/* Free image data if actually alloated */
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if (image_buffer != bitmap->data)
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free(image_buffer);
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}
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/* Otherwise, store converted image in bitmap, free any existing */
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else {
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/* Free existing image, if any */
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if (image_buffer != bitmap->data)
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free(bitmap->data);
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/* Store converted image in bitmap */
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bitmap->data = image_buffer;
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}
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}
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}
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else
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/* No corresponding layer */
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((guac_rdp_bitmap*) bitmap)->layer = NULL;
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}
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}
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void guac_rdp_bitmap_paint(rdpContext* context, rdpBitmap* bitmap) {
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void guac_rdp_bitmap_paint(rdpContext* context, rdpBitmap* bitmap) {
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@ -118,8 +126,8 @@ void guac_rdp_bitmap_paint(rdpContext* context, rdpBitmap* bitmap) {
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int width = bitmap->right - bitmap->left + 1;
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int width = bitmap->right - bitmap->left + 1;
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int height = bitmap->bottom - bitmap->top + 1;
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int height = bitmap->bottom - bitmap->top + 1;
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/* If not ephemeral, retrieve from cache */
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/* If cached, retrieve from cache */
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if (!bitmap->ephemeral)
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if (((guac_rdp_bitmap*) bitmap)->layer != NULL)
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guac_protocol_send_copy(socket,
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guac_protocol_send_copy(socket,
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((guac_rdp_bitmap*) bitmap)->layer,
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((guac_rdp_bitmap*) bitmap)->layer,
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0, 0, width, height,
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0, 0, width, height,
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@ -160,9 +168,14 @@ void guac_rdp_bitmap_setsurface(rdpContext* context, rdpBitmap* bitmap, boolean
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if (primary)
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if (primary)
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((rdp_guac_client_data*) client->data)->current_surface
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((rdp_guac_client_data*) client->data)->current_surface
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= GUAC_DEFAULT_LAYER;
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= GUAC_DEFAULT_LAYER;
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else
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((rdp_guac_client_data*) client->data)->current_surface
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else {
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= ((guac_rdp_bitmap*) bitmap)->layer;
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if (((guac_rdp_bitmap*) bitmap)->layer != NULL)
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((rdp_guac_client_data*) client->data)->current_surface
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= ((guac_rdp_bitmap*) bitmap)->layer;
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}
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}
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}
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