GUACAMOLE-231: Merge server-side production of new mouse instruction.
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145762a2b0
@ -45,10 +45,9 @@ typedef struct guac_common_cursor {
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guac_client* client;
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/**
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* The cursor layer. This layer will be available to all connected users,
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* but will be visible only to those users who are not moving the mouse.
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* The buffer containing the current cursor image.
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*/
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guac_layer* layer;
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guac_layer* buffer;
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/**
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* The width of the cursor image, in pixels.
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@ -26,7 +26,6 @@
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#include <cairo/cairo.h>
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#include <guacamole/client.h>
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#include <guacamole/layer.h>
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#include <guacamole/protocol.h>
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#include <guacamole/socket.h>
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#include <guacamole/user.h>
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@ -41,9 +40,9 @@ guac_common_cursor* guac_common_cursor_alloc(guac_client* client) {
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if (cursor == NULL)
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return NULL;
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/* Associate cursor with client and allocate cursor layer */
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/* Associate cursor with client and allocate cursor buffer */
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cursor->client = client;
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cursor->layer= guac_client_alloc_layer(client);
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cursor->buffer = guac_client_alloc_buffer(client);
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/* Allocate initial image buffer */
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cursor->image_buffer_size = GUAC_COMMON_CURSOR_DEFAULT_SIZE;
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@ -70,7 +69,7 @@ guac_common_cursor* guac_common_cursor_alloc(guac_client* client) {
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void guac_common_cursor_free(guac_common_cursor* cursor) {
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guac_client* client = cursor->client;
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guac_layer* layer = cursor->layer;
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guac_layer* buffer = cursor->buffer;
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cairo_surface_t* surface = cursor->surface;
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/* Free image buffer and surface */
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@ -78,11 +77,11 @@ void guac_common_cursor_free(guac_common_cursor* cursor) {
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if (surface != NULL)
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cairo_surface_destroy(surface);
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/* Destroy layer within remotely-connected client */
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guac_protocol_send_dispose(client->socket, layer);
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/* Destroy buffer within remotely-connected client */
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guac_protocol_send_dispose(client->socket, buffer);
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/* Return layer to pool */
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guac_client_free_layer(client, layer);
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/* Return buffer to pool */
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guac_client_free_buffer(client, buffer);
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free(cursor);
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@ -92,18 +91,19 @@ void guac_common_cursor_dup(guac_common_cursor* cursor, guac_user* user,
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guac_socket* socket) {
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/* Synchronize location */
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guac_protocol_send_move(socket, cursor->layer, GUAC_DEFAULT_LAYER,
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cursor->x - cursor->hotspot_x,
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cursor->y - cursor->hotspot_y,
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INT_MAX);
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guac_protocol_send_mouse(socket, cursor->x, cursor->y);
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/* Synchronize cursor image */
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if (cursor->surface != NULL) {
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guac_protocol_send_size(socket, cursor->layer,
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guac_protocol_send_size(socket, cursor->buffer,
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cursor->width, cursor->height);
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guac_user_stream_png(user, socket, GUAC_COMP_SRC,
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cursor->layer, 0, 0, cursor->surface);
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cursor->buffer, 0, 0, cursor->surface);
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guac_protocol_send_cursor(socket,
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cursor->hotspot_x, cursor->hotspot_y,
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cursor->buffer, 0, 0, cursor->width, cursor->height);
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}
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guac_socket_flush(socket);
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@ -111,28 +111,24 @@ void guac_common_cursor_dup(guac_common_cursor* cursor, guac_user* user,
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}
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/**
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* Callback for guac_client_for_user() which shows the cursor layer for the
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* given user (if they exist). The cursor layer is normally hidden when a user
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* is moving the mouse, and will only be shown if a DIFFERENT user is moving
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* the mouse.
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*
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* @param user
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* The user to show the cursor to, or NULL if that user does not exist.
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* Callback for guac_client_foreach_user() which sends the current cursor
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* position to any given user except the user that moved the cursor last.
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*
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* @param data
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* A pointer to the guac_common_cursor structure describing the cursor to
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* be shown.
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* A pointer to the guac_common_cursor whose position should be broadcast
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* to all users except the user that moved the cursor last.
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*
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* @return
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* Always NULL.
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*/
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static void* guac_common_cursor_show(guac_user* user, void* data) {
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static void* guac_common_cursor_broadcast_position(guac_user* user,
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void* data) {
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guac_common_cursor* cursor = (guac_common_cursor*) data;
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/* Make cursor layer visible to given user */
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if (user != NULL) {
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guac_protocol_send_shade(user->socket, cursor->layer, 255);
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/* Send cursor position only if the user is not moving the cursor */
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if (user != cursor->user) {
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guac_protocol_send_mouse(user->socket, cursor->x, cursor->y);
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guac_socket_flush(user->socket);
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}
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@ -143,39 +139,16 @@ static void* guac_common_cursor_show(guac_user* user, void* data) {
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void guac_common_cursor_move(guac_common_cursor* cursor, guac_user* user,
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int x, int y) {
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guac_user* last_user = cursor->user;
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/* Update current user of cursor */
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if (last_user != user) {
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cursor->user = user;
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/* Make cursor layer visible to previous user */
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guac_client_for_user(cursor->client, last_user,
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guac_common_cursor_show, cursor);
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/* Show hardware cursor */
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guac_protocol_send_cursor(user->socket,
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cursor->hotspot_x, cursor->hotspot_y,
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cursor->layer, 0, 0, cursor->width, cursor->height);
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/* Hide cursor layer from new user */
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guac_protocol_send_shade(user->socket, cursor->layer, 0);
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guac_socket_flush(user->socket);
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}
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cursor->user = user;
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/* Update cursor position */
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cursor->x = x;
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cursor->y = y;
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guac_protocol_send_move(cursor->client->socket, cursor->layer,
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GUAC_DEFAULT_LAYER,
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x - cursor->hotspot_x,
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y - cursor->hotspot_y,
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INT_MAX);
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guac_socket_flush(cursor->client->socket);
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/* Notify all other users of change in cursor position */
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guac_client_foreach_user(cursor->client,
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guac_common_cursor_broadcast_position, cursor);
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}
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@ -217,65 +190,6 @@ static void guac_common_cursor_resize(guac_common_cursor* cursor,
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}
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/**
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* Callback for guac_client_foreach_user() which sends the current cursor image
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* as PNG data to each connected client.
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*
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* @param user
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* The user to send the cursor image to.
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*
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* @param data
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* A pointer to the guac_common_cursor structure containing the cursor
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* image that should be sent to the given user.
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*
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* @return
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* Always NULL.
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*/
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static void* __send_user_cursor_image(guac_user* user, void* data) {
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guac_common_cursor* cursor = (guac_common_cursor*) data;
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guac_user_stream_png(user, user->socket, GUAC_COMP_SRC,
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cursor->layer, 0, 0, cursor->surface);
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return NULL;
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}
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/**
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* Callback for guac_client_for_user() which updates the hardware cursor and
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* hotspot for the given user (if they exist). The hardware cursor image is
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* normally hidden when a user is not moving the mouse, and will only be shown
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* if that user begins moving the mouse.
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*
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* @param user
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* The user whose hardware cursor should be updated, or NULL if that user
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* does not exist.
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*
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* @param data
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* A pointer to the guac_common_cursor structure describing the cursor to
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* be sent as the hardware cursor.
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*
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* @return
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* Always NULL.
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*/
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static void* guac_common_cursor_update(guac_user* user, void* data) {
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guac_common_cursor* cursor = (guac_common_cursor*) data;
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/* Update hardware cursor of current user */
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if (user != NULL) {
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guac_protocol_send_cursor(user->socket,
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cursor->hotspot_x, cursor->hotspot_y,
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cursor->layer, 0, 0, cursor->width, cursor->height);
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guac_socket_flush(user->socket);
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}
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return NULL;
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}
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void guac_common_cursor_set_argb(guac_common_cursor* cursor, int hx, int hy,
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unsigned const char* data, int width, int height, int stride) {
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@ -295,26 +209,20 @@ void guac_common_cursor_set_argb(guac_common_cursor* cursor, int hx, int hy,
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cursor->hotspot_x = hx;
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cursor->hotspot_y = hy;
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/* Update location based on new hotspot */
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guac_protocol_send_move(cursor->client->socket, cursor->layer,
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GUAC_DEFAULT_LAYER,
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cursor->x - hx,
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cursor->y - hy,
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INT_MAX);
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/* Broadcast new cursor image to all users */
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guac_protocol_send_size(cursor->client->socket, cursor->layer,
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guac_protocol_send_size(cursor->client->socket, cursor->buffer,
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width, height);
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guac_client_foreach_user(cursor->client, __send_user_cursor_image, cursor);
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guac_client_stream_png(cursor->client, cursor->client->socket,
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GUAC_COMP_SRC, cursor->buffer, 0, 0, cursor->surface);
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/* Update cursor image */
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guac_protocol_send_cursor(cursor->client->socket,
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cursor->hotspot_x, cursor->hotspot_y,
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cursor->buffer, 0, 0, cursor->width, cursor->height);
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guac_socket_flush(cursor->client->socket);
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/* Update hardware cursor of current user (if they are indeed valid) */
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if (cursor->user != NULL)
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guac_client_for_user(cursor->client, cursor->user,
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guac_common_cursor_update, cursor);
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}
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void guac_common_cursor_set_surface(guac_common_cursor* cursor, int hx, int hy,
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@ -144,6 +144,26 @@ int guac_protocol_send_log(guac_socket* socket, const char* format, ...);
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int vguac_protocol_send_log(guac_socket* socket, const char* format,
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va_list args);
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/**
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* Sends a mouse instruction over the given guac_socket connection.
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*
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* If an error occurs sending the instruction, a non-zero value is
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* returned, and guac_error is set appropriately.
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*
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* @param socket
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* The guac_socket connection to use.
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*
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* @param x
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* The X coordinate of the current mouse position.
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*
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* @param y
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* The Y coordinate of the current mouse position.
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*
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* @return
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* Zero on success, non-zero on error.
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*/
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int guac_protocol_send_mouse(guac_socket* socket, int x, int y);
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/**
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* Sends a nest instruction over the given guac_socket connection.
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*
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@ -684,6 +684,23 @@ int guac_protocol_send_lstroke(guac_socket* socket,
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}
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int guac_protocol_send_mouse(guac_socket* socket, int x, int y) {
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int ret_val;
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guac_socket_instruction_begin(socket);
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ret_val =
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guac_socket_write_string(socket, "5.mouse,")
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|| __guac_socket_write_length_int(socket, x)
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|| guac_socket_write_string(socket, ",")
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|| __guac_socket_write_length_int(socket, y)
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|| guac_socket_write_string(socket, ";");
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guac_socket_instruction_end(socket);
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return ret_val;
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}
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int guac_protocol_send_move(guac_socket* socket, const guac_layer* layer,
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const guac_layer* parent, int x, int y, int z) {
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@ -1746,7 +1746,6 @@ int guac_terminal_send_mouse(guac_terminal* term, guac_user* user,
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result = __guac_terminal_send_mouse(term, user, x, y, mask);
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guac_terminal_unlock(term);
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guac_terminal_notify(term);
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return result;
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}
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