guacamole-spice-protocol/src/protocols/vnc/pulse.c

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is libguac-client-vnc.
*
* The Initial Developer of the Original Code is
* Michael Jumper.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
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#include <guacamole/audio.h>
#include <guacamole/client.h>
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#include <pulse/pulseaudio.h>
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#include "client.h"
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static void __stream_read_callback(pa_stream* stream, size_t length,
void* data) {
guac_client* client = (guac_client*) data;
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vnc_guac_client_data* client_data = (vnc_guac_client_data*) client->data;
guac_audio_stream* audio = client_data->audio;
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const void* buffer;
/* Read data */
pa_stream_peek(stream, &buffer, &length);
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/* Write data */
guac_audio_stream_write_pcm(audio, buffer, length);
/* Flush occasionally */
if (audio->pcm_bytes_written > 10000) {
guac_audio_stream_end(audio);
guac_audio_stream_begin(client_data->audio, 44100, 2, 16);
}
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/* Advance buffer */
pa_stream_drop(stream);
}
static void __stream_state_callback(pa_stream* stream, void* data) {
guac_client* client = (guac_client*) data;
switch (pa_stream_get_state(stream)) {
case PA_STREAM_UNCONNECTED:
guac_client_log_info(client,
"PulseAudio stream currently unconnected");
break;
case PA_STREAM_CREATING:
guac_client_log_info(client, "PulseAudio stream being created...");
break;
case PA_STREAM_READY:
guac_client_log_info(client, "PulseAudio stream now ready");
break;
case PA_STREAM_FAILED:
guac_client_log_info(client, "PulseAudio stream connection failed");
break;
case PA_STREAM_TERMINATED:
guac_client_log_info(client, "PulseAudio stream terminated");
break;
default:
guac_client_log_info(client,
"Unknown PulseAudio stream state: 0x%x",
pa_stream_get_state(stream));
}
}
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static void __context_get_sink_info_callback(pa_context* context,
const pa_sink_info* info, int is_last, void* data) {
guac_client* client = (guac_client*) data;
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pa_stream* stream;
pa_sample_spec spec;
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/* Stop if end of list reached */
if (is_last)
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return;
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guac_client_log_info(client, "Starting streaming from \"%s\"",
info->description);
/* Set format */
spec.format = PA_SAMPLE_S16LE;
spec.rate = 44100;
spec.channels = 2;
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/* Create stream */
stream = pa_stream_new(context, "Guacamole Audio", &spec, NULL);
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/* Set stream callbacks */
pa_stream_set_state_callback(stream, __stream_state_callback, client);
pa_stream_set_read_callback(stream, __stream_read_callback, client);
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/* Start stream */
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pa_stream_connect_record(stream, info->monitor_source_name, NULL,
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PA_STREAM_DONT_INHIBIT_AUTO_SUSPEND);
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}
static void __context_get_server_info_callback(pa_context* context,
const pa_server_info* info, void* data) {
guac_client* client = (guac_client*) data;
/* If no default sink, cannot continue */
if (info->default_sink_name == NULL) {
guac_client_log_error(client, "No default sink. Cannot stream audio.");
return;
}
guac_client_log_info(client, "Will use default sink: \"%s\"",
info->default_sink_name);
/* Wait for default sink information */
pa_operation_unref(
pa_context_get_sink_info_by_name(context,
info->default_sink_name, __context_get_sink_info_callback,
client));
}
static void __context_state_callback(pa_context* context, void* data) {
guac_client* client = (guac_client*) data;
switch (pa_context_get_state(context)) {
case PA_CONTEXT_UNCONNECTED:
guac_client_log_info(client,
"PulseAudio reports it is unconnected");
break;
case PA_CONTEXT_CONNECTING:
guac_client_log_info(client, "Connecting to PulseAudio...");
break;
case PA_CONTEXT_AUTHORIZING:
guac_client_log_info(client,
"Authorizing PulseAudio connection...");
break;
case PA_CONTEXT_SETTING_NAME:
guac_client_log_info(client, "Sending client name...");
break;
case PA_CONTEXT_READY:
guac_client_log_info(client, "PulseAudio now ready");
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pa_operation_unref(pa_context_get_server_info(context,
__context_get_server_info_callback, client));
break;
case PA_CONTEXT_FAILED:
guac_client_log_info(client, "PulseAudio connection failed");
break;
case PA_CONTEXT_TERMINATED:
guac_client_log_info(client, "PulseAudio connection terminated");
break;
default:
guac_client_log_info(client,
"Unknown PulseAudio context state: 0x%x",
pa_context_get_state(context));
}
}
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void guac_pa_start_stream(guac_client* client) {
vnc_guac_client_data* client_data = (vnc_guac_client_data*) client->data;
pa_context* context;
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guac_client_log_info(client, "Starting audio stream");
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guac_audio_stream_begin(client_data->audio, 44100, 2, 16);
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/* Init main loop */
client_data->pa_mainloop = pa_threaded_mainloop_new();
/* Create context */
context = pa_context_new(
pa_threaded_mainloop_get_api(client_data->pa_mainloop),
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"Guacamole Audio");
/* Set up context */
pa_context_set_state_callback(context, __context_state_callback, client);
pa_context_connect(context, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL);
/* Start loop */
pa_threaded_mainloop_start(client_data->pa_mainloop);
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}
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void guac_pa_stop_stream(guac_client* client) {
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vnc_guac_client_data* client_data = (vnc_guac_client_data*) client->data;
/* Stop loop */
pa_threaded_mainloop_stop(client_data->pa_mainloop);
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guac_client_log_info(client, "Audio stream finished");
}