guacamole-spice-protocol/src/libguac/guacamole/protocol.h

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/*
* Copyright (C) 2013 Glyptodon LLC
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*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
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*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
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*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
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#ifndef _GUAC_PROTOCOL_H
#define _GUAC_PROTOCOL_H
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/**
* Provides functions and structures required for communicating using the
* Guacamole protocol over a guac_socket connection, such as that provided by
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* guac_client objects.
*
* @file protocol.h
*/
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#include "layer.h"
#include "socket.h"
#include "stream.h"
#include "timestamp.h"
#include <stdarg.h>
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#include <cairo/cairo.h>
/**
* Set of all possible status codes returned by protocol operations. These
* codes relate to Guacamole server/client communication, and not to internal
* communication of errors within libguac and linked software.
*
* In general:
*
* 0x0000 - 0x00FF: Successful operations.
* 0x0100 - 0x01FF: Operations that failed due to implementation status.
* 0x0200 - 0x02FF: Operations that failed due to environmental.
* 0x0300 - 0x03FF: Operations that failed due to user action.
*
* There is a general correspondence of these status codes with HTTP response
* codes.
*/
typedef enum guac_protocol_status {
/**
* The operation succeeded.
*/
GUAC_PROTOCOL_STATUS_SUCCESS = 0x0000,
/**
* The requested operation is unsupported.
*/
GUAC_PROTOCOL_STATUS_UNSUPPORTED = 0x0100,
/**
* The operation could not be performed due to an internal failure.
*/
GUAC_PROTOCOL_STATUS_SERVER_ERROR = 0x0200,
/**
* The operation could not be performed due as the server is busy.
*/
GUAC_PROTOCOL_STATUS_SERVER_BUSY = 0x0201,
/**
* The operation could not be performed because the upstream server
* is not responding.
*/
GUAC_PROTOCOL_STATUS_UPSTREAM_TIMEOUT = 0x202,
/**
* The operation was unsuccessful due to an error or otherwise
* unexpected condition of the upstream server.
*/
GUAC_PROTOCOL_STATUS_UPSTREAM_ERROR = 0x203,
/**
* The operation could not be performed as the requested resource
* does not exist.
*/
GUAC_PROTOCOL_STATUS_RESOURCE_NOT_FOUND = 0x204,
/**
* The operation could not be performed as the requested resource is
* already in use.
*/
GUAC_PROTOCOL_STATUS_RESOURCE_CONFLICT = 0x205,
/**
* The operation could not be performed because bad parameters were
* given.
*/
GUAC_PROTOCOL_STATUS_CLIENT_BAD_REQUEST = 0x300,
/**
* Permission was denied to perform the operation, as the user is not
* yet authorized (not yet logged in, for example).
*/
GUAC_PROTOCOL_STATUS_CLIENT_UNAUTHORIZED = 0x0301,
/**
* Permission was denied to perform the operation, and this permission
* will not be granted even if the user is authorized.
*/
GUAC_PROTOCOL_STATUS_CLIENT_FORBIDDEN = 0x0303,
/**
* The client took too long to respond.
*/
GUAC_PROTOCOL_STATUS_CLIENT_TIMEOUT = 0x308,
/**
* The client sent too much data.
*/
GUAC_PROTOCOL_STATUS_CLIENT_OVERRUN = 0x30D,
/**
* The client sent data of an unsupported or unexpected type.
*/
GUAC_PROTOCOL_STATUS_CLIENT_BAD_TYPE = 0x30F,
/**
* The operation failed because the current client is already
* using too many resources.
*/
GUAC_PROTOCOL_STATUS_CLIENT_TOO_MANY = 0x31D
} guac_protocol_status;
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/**
* Composite modes used by Guacamole draw instructions. Each
* composite mode maps to a unique channel mask integer.
*/
typedef enum guac_composite_mode {
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/*
* A: Source where destination transparent = S n D'
* B: Source where destination opaque = S n D
* C: Destination where source transparent = D n S'
* D: Destination where source opaque = D n S
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*
* 0 = Active, 1 = Inactive
*/
/* ABCD */
GUAC_COMP_ROUT = 0x2, /* 0010 - Clears destination where source opaque */
GUAC_COMP_ATOP = 0x6, /* 0110 - Fill where destination opaque only */
GUAC_COMP_XOR = 0xA, /* 1010 - XOR */
GUAC_COMP_ROVER = 0xB, /* 1011 - Fill where destination transparent only */
GUAC_COMP_OVER = 0xE, /* 1110 - Draw normally */
GUAC_COMP_PLUS = 0xF, /* 1111 - Add */
/* Unimplemented in client: */
/* NOT IMPLEMENTED: 0000 - Clear */
/* NOT IMPLEMENTED: 0011 - No operation */
/* NOT IMPLEMENTED: 0101 - Additive IN */
/* NOT IMPLEMENTED: 0111 - Additive ATOP */
/* NOT IMPLEMENTED: 1101 - Additive RATOP */
/* Buggy in webkit browsers, as they keep channel C on in all cases: */
GUAC_COMP_RIN = 0x1, /* 0001 */
GUAC_COMP_IN = 0x4, /* 0100 */
GUAC_COMP_OUT = 0x8, /* 1000 */
GUAC_COMP_RATOP = 0x9, /* 1001 */
GUAC_COMP_SRC = 0xC /* 1100 */
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/* Bitwise composite operations (binary) */
/*
* A: S' & D'
* B: S' & D
* C: S & D'
* D: S & D
*
* 0 = Active, 1 = Inactive
*/
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} guac_composite_mode;
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/**
* Default transfer functions. There is no current facility in the
* Guacamole protocol to define custom transfer functions.
*/
typedef enum guac_transfer_function {
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/* Constant functions */ /* ABCD */
GUAC_TRANSFER_BINARY_BLACK = 0x0, /* 0000 */
GUAC_TRANSFER_BINARY_WHITE = 0xF, /* 1111 */
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/* Copy functions */
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GUAC_TRANSFER_BINARY_SRC = 0x3, /* 0011 */
GUAC_TRANSFER_BINARY_DEST = 0x5, /* 0101 */
GUAC_TRANSFER_BINARY_NSRC = 0xC, /* 1100 */
GUAC_TRANSFER_BINARY_NDEST = 0xA, /* 1010 */
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/* AND / NAND */
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GUAC_TRANSFER_BINARY_AND = 0x1, /* 0001 */
GUAC_TRANSFER_BINARY_NAND = 0xE, /* 1110 */
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/* OR / NOR */
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GUAC_TRANSFER_BINARY_OR = 0x7, /* 0111 */
GUAC_TRANSFER_BINARY_NOR = 0x8, /* 1000 */
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/* XOR / XNOR */
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GUAC_TRANSFER_BINARY_XOR = 0x6, /* 0110 */
GUAC_TRANSFER_BINARY_XNOR = 0x9, /* 1001 */
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/* AND / NAND with inverted source */
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GUAC_TRANSFER_BINARY_NSRC_AND = 0x4, /* 0100 */
GUAC_TRANSFER_BINARY_NSRC_NAND = 0xB, /* 1011 */
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/* OR / NOR with inverted source */
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GUAC_TRANSFER_BINARY_NSRC_OR = 0xD, /* 1101 */
GUAC_TRANSFER_BINARY_NSRC_NOR = 0x2, /* 0010 */
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/* AND / NAND with inverted destination */
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GUAC_TRANSFER_BINARY_NDEST_AND = 0x2, /* 0010 */
GUAC_TRANSFER_BINARY_NDEST_NAND = 0xD, /* 1101 */
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/* OR / NOR with inverted destination */
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GUAC_TRANSFER_BINARY_NDEST_OR = 0xB, /* 1011 */
GUAC_TRANSFER_BINARY_NDEST_NOR = 0x4 /* 0100 */
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} guac_transfer_function;
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/**
* Supported line cap styles
*/
typedef enum guac_line_cap_style {
GUAC_LINE_CAP_BUTT = 0x0,
GUAC_LINE_CAP_ROUND = 0x1,
GUAC_LINE_CAP_SQUARE = 0x2
} guac_line_cap_style;
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/**
* Supported line join styles
*/
typedef enum guac_line_join_style {
GUAC_LINE_JOIN_BEVEL = 0x0,
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GUAC_LINE_JOIN_MITER = 0x1,
GUAC_LINE_JOIN_ROUND = 0x2
} guac_line_join_style;
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/* CONTROL INSTRUCTIONS */
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/**
* Sends an ack instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param stream The guac_stream associated with the operation this ack is
* acknowledging.
* @param error The human-readable description associated with the error or
* status update.
* @param status The status code related to the error or status.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_ack(guac_socket* socket, guac_stream* stream,
const char* error, guac_protocol_status status);
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/**
* Sends an args instruction over the given guac_socket connection.
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*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param args The NULL-terminated array of argument names (strings).
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* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_args(guac_socket* socket, const char** args);
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/**
* Sends a connect instruction over the given guac_socket connection.
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*
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* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
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* @param socket The guac_socket connection to use.
* @param args The NULL-terminated array of argument values (strings).
* @return Zero on success, non-zero on error.
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*/
int guac_protocol_send_connect(guac_socket* socket, const char** args);
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/**
* Sends a disconnect instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_disconnect(guac_socket* socket);
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/**
* Sends an error instruction over the given guac_socket connection.
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*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param error The human-readable description associated with the error.
* @param status The status code related to the error.
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* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_error(guac_socket* socket, const char* error,
guac_protocol_status status);
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/**
* Sends a log instruction over the given guac_socket connection. This is
* mainly useful in debugging.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param format A printf-style format string to log.
* @param ... Arguments to use when filling the format string for printing.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_log(guac_socket* socket, const char* format, ...);
/**
* Sends a log instruction over the given guac_socket connection. This is
* mainly useful in debugging.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param format A printf-style format string to log.
* @param ap The va_list containing the arguments to be used when filling the
* format string for printing.
*/
int vguac_protocol_send_log(guac_socket* socket, const char* format,
va_list args);
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/**
* Sends a nest instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param index The integer index of the stram to send the protocol
* data over.
* @param data A string containing protocol data, which must be UTF-8
* encoded and null-terminated.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_nest(guac_socket* socket, int index,
const char* data);
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/**
* Sends a nop instruction (null-operation) over the given guac_socket
* connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_nop(guac_socket* socket);
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/**
* Sends a set instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
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* @param layer The layer to set the parameter of.
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* @param name The name of the parameter to set.
* @param value The value to set the parameter to.
* @return Zero on success, non-zero on error.
*/
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int guac_protocol_send_set(guac_socket* socket, const guac_layer* layer,
const char* name, const char* value);
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/**
* Sends a select instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param protocol The protocol to request.
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* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_select(guac_socket* socket, const char* protocol);
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/**
* Sends a sync instruction over the given guac_socket connection. The
* current time in milliseconds should be passed in as the timestamp.
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*
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* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
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* @param socket The guac_socket connection to use.
* @param timestamp The current timestamp (in milliseconds).
* @return Zero on success, non-zero on error.
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*/
int guac_protocol_send_sync(guac_socket* socket, guac_timestamp timestamp);
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/* MEDIA INSTRUCTIONS */
/**
* Sends an audio instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param stream The stream to use.
* @param channel The index of the audio channel to use.
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* @param mimetype The mimetype of the data being sent.
* @param duration The duration of the sound being sent, in milliseconds.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_audio(guac_socket* socket, const guac_stream* stream,
int channel, const char* mimetype, double duration);
/**
* Sends a file instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param stream The stream to use.
* @param mimetype The mimetype of the data being sent.
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* @param name A name describing the file being sent.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_file(guac_socket* socket, const guac_stream* stream,
const char* mimetype, const char* name);
/**
* Sends a pipe instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param stream The stream to use.
* @param mimetype The mimetype of the data being sent.
* @param name An arbitrary name uniquely identifying this pipe.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_pipe(guac_socket* socket, const guac_stream* stream,
const char* mimetype, const char* name);
/**
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* Writes a block of data to the currently in-progress blob which was already
* created.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param stream The stream to use.
* @param data The file data to write.
* @param count The number of bytes within the given buffer of file data
* that must be written.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_blob(guac_socket* socket, const guac_stream* stream,
void* data, int count);
/**
* Sends an end instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param stream The stream to use.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_end(guac_socket* socket, const guac_stream* stream);
/**
* Sends a video instruction over the given guac_socket connection.
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*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param stream The stream to use.
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* @param layer The destination layer.
* @param mimetype The mimetype of the data being sent.
* @param duration The duration of the video being sent, in milliseconds.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_video(guac_socket* socket, const guac_stream* stream,
const guac_layer* layer, const char* mimetype, double duration);
/* DRAWING INSTRUCTIONS */
/**
* Sends an arc instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The destination layer.
* @param x The X coordinate of the center of the circle containing the arc.
* @param y The Y coordinate of the center of the circle containing the arc.
* @param radius The radius of the circle containing the arc.
* @param startAngle The starting angle, in radians.
* @param endAngle The ending angle, in radians.
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* @param negative Zero if the arc should be drawn in order of increasing
* angle, non-zero otherwise.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_arc(guac_socket* socket, const guac_layer* layer,
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int x, int y, int radius, double startAngle, double endAngle,
int negative);
/**
* Sends a cfill instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param mode The composite mode to use.
* @param layer The destination layer.
* @param r The red component of the color of the rectangle.
* @param g The green component of the color of the rectangle.
* @param b The blue component of the color of the rectangle.
* @param a The alpha (transparency) component of the color of the rectangle.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_cfill(guac_socket* socket,
guac_composite_mode mode, const guac_layer* layer,
int r, int g, int b, int a);
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/**
* Sends a clip instruction over the given guac_socket connection.
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*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to set the clipping region of.
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* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_clip(guac_socket* socket, const guac_layer* layer);
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/**
* Sends a close instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The destination layer.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_close(guac_socket* socket, const guac_layer* layer);
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/**
* Sends a copy instruction over the given guac_socket connection.
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*
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* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
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* @param socket The guac_socket connection to use.
* @param srcl The source layer.
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* @param srcx The X coordinate of the source rectangle.
* @param srcy The Y coordinate of the source rectangle.
* @param w The width of the source rectangle.
* @param h The height of the source rectangle.
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* @param mode The composite mode to use.
* @param dstl The destination layer.
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* @param dstx The X coordinate of the destination, where the source rectangle
* should be copied.
* @param dsty The Y coordinate of the destination, where the source rectangle
* should be copied.
* @return Zero on success, non-zero on error.
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*/
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int guac_protocol_send_copy(guac_socket* socket,
const guac_layer* srcl, int srcx, int srcy, int w, int h,
guac_composite_mode mode, const guac_layer* dstl, int dstx, int dsty);
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/**
* Sends a cstroke instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param mode The composite mode to use.
* @param layer The destination layer.
* @param cap The style of line cap to use when drawing the stroke.
* @param join The style of line join to use when drawing the stroke.
* @param thickness The thickness of the stroke in pixels.
* @param r The red component of the color of the rectangle.
* @param g The green component of the color of the rectangle.
* @param b The blue component of the color of the rectangle.
* @param a The alpha (transparency) component of the color of the rectangle.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_cstroke(guac_socket* socket,
guac_composite_mode mode, const guac_layer* layer,
guac_line_cap_style cap, guac_line_join_style join, int thickness,
int r, int g, int b, int a);
/**
* Sends a cursor instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param x The X coordinate of the cursor hotspot.
* @param y The Y coordinate of the cursor hotspot.
* @param srcl The source layer.
* @param srcx The X coordinate of the source rectangle.
* @param srcy The Y coordinate of the source rectangle.
* @param w The width of the source rectangle.
* @param h The height of the source rectangle.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_cursor(guac_socket* socket, int x, int y,
const guac_layer* srcl, int srcx, int srcy, int w, int h);
/**
* Sends a curve instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The destination layer.
* @param cp1x The X coordinate of the first control point.
* @param cp1y The Y coordinate of the first control point.
* @param cp2x The X coordinate of the second control point.
* @param cp2y The Y coordinate of the second control point.
* @param x The X coordinate of the endpoint of the curve.
* @param y The Y coordinate of the endpoint of the curve.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_curve(guac_socket* socket, const guac_layer* layer,
int cp1x, int cp1y, int cp2x, int cp2y, int x, int y);
/**
* Sends an identity instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The destination layer.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_identity(guac_socket* socket, const guac_layer* layer);
/**
* Sends an lfill instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param mode The composite mode to use.
* @param layer The destination layer.
* @param srcl The source layer.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_lfill(guac_socket* socket,
guac_composite_mode mode, const guac_layer* layer,
const guac_layer* srcl);
/**
* Sends a line instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The destination layer.
* @param x The X coordinate of the endpoint of the line.
* @param y The Y coordinate of the endpoint of the line.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_line(guac_socket* socket, const guac_layer* layer,
int x, int y);
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/**
* Sends an lstroke instruction over the given guac_socket connection.
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*
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* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
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* @param socket The guac_socket connection to use.
* @param mode The composite mode to use.
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* @param layer The destination layer.
* @param cap The style of line cap to use when drawing the stroke.
* @param join The style of line join to use when drawing the stroke.
* @param thickness The thickness of the stroke in pixels.
* @param srcl The source layer.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_lstroke(guac_socket* socket,
guac_composite_mode mode, const guac_layer* layer,
guac_line_cap_style cap, guac_line_join_style join, int thickness,
const guac_layer* srcl);
/**
* Sends a png instruction over the given guac_socket connection. The PNG image
* data given will be automatically base64-encoded for transmission.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param mode The composite mode to use.
* @param layer The destination layer.
* @param x The destination X coordinate.
* @param y The destination Y coordinate.
* @param surface A cairo surface containing the image data to send.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_png(guac_socket* socket, guac_composite_mode mode,
const guac_layer* layer, int x, int y, cairo_surface_t* surface);
/**
* Sends a pop instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to set the clipping region of.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_pop(guac_socket* socket, const guac_layer* layer);
/**
* Sends a push instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to set the clipping region of.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_push(guac_socket* socket, const guac_layer* layer);
/**
* Sends a rect instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The destination layer.
* @param x The X coordinate of the rectangle.
* @param y The Y coordinate of the rectangle.
* @param width The width of the rectangle.
* @param height The height of the rectangle.
* @return Zero on success, non-zero on error.
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*/
int guac_protocol_send_rect(guac_socket* socket, const guac_layer* layer,
int x, int y, int width, int height);
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/**
* Sends a reset instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to set the clipping region of.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_reset(guac_socket* socket, const guac_layer* layer);
/**
* Sends a start instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The destination layer.
* @param x The X coordinate of the first point of the subpath.
* @param y The Y coordinate of the first point of the subpath.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_start(guac_socket* socket, const guac_layer* layer,
int x, int y);
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/**
* Sends a transfer instruction over the given guac_socket connection.
*
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* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
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* @param socket The guac_socket connection to use.
* @param srcl The source layer.
* @param srcx The X coordinate of the source rectangle.
* @param srcy The Y coordinate of the source rectangle.
* @param w The width of the source rectangle.
* @param h The height of the source rectangle.
* @param fn The transfer function to use.
* @param dstl The destination layer.
* @param dstx The X coordinate of the destination, where the source rectangle
* should be copied.
* @param dsty The Y coordinate of the destination, where the source rectangle
* should be copied.
* @return Zero on success, non-zero on error.
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*/
int guac_protocol_send_transfer(guac_socket* socket,
const guac_layer* srcl, int srcx, int srcy, int w, int h,
guac_transfer_function fn, const guac_layer* dstl, int dstx, int dsty);
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/**
* Sends a transform instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to apply the given transform matrix to.
* @param a The first value of the affine transform matrix.
* @param b The second value of the affine transform matrix.
* @param c The third value of the affine transform matrix.
* @param d The fourth value of the affine transform matrix.
* @param e The fifth value of the affine transform matrix.
* @param f The sixth value of the affine transform matrix.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_transform(guac_socket* socket,
const guac_layer* layer,
double a, double b, double c,
double d, double e, double f);
/* LAYER INSTRUCTIONS */
/**
* Sends a dispose instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to dispose.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_dispose(guac_socket* socket, const guac_layer* layer);
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/**
* Sends a distort instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to distort with the given transform matrix.
* @param a The first value of the affine transform matrix.
* @param b The second value of the affine transform matrix.
* @param c The third value of the affine transform matrix.
* @param d The fourth value of the affine transform matrix.
* @param e The fifth value of the affine transform matrix.
* @param f The sixth value of the affine transform matrix.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_distort(guac_socket* socket,
const guac_layer* layer,
double a, double b, double c,
double d, double e, double f);
/**
* Sends a move instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to move.
* @param parent The parent layer the specified layer will be positioned
* relative to.
* @param x The X coordinate of the layer.
* @param y The Y coordinate of the layer.
* @param z The Z index of the layer, relative to other layers in its parent.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_move(guac_socket* socket, const guac_layer* layer,
const guac_layer* parent, int x, int y, int z);
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/**
* Sends a shade instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to shade.
* @param a The alpha value of the layer.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_shade(guac_socket* socket, const guac_layer* layer,
int a);
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/**
* Sends a size instruction over the given guac_socket connection.
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*
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* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
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* @param socket The guac_socket connection to use.
* @param layer The layer to resize.
* @param w The new width of the layer.
* @param h The new height of the layer.
* @return Zero on success, non-zero on error.
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*/
int guac_protocol_send_size(guac_socket* socket, const guac_layer* layer,
int w, int h);
/* TEXT INSTRUCTIONS */
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/**
* Sends a clipboard instruction over the given guac_socket connection.
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*
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* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
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* @param socket The guac_socket connection to use.
* @param data The clipboard data to send.
* @return Zero on success, non-zero on error.
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*/
int guac_protocol_send_clipboard(guac_socket* socket, const char* data);
/**
* Sends a name instruction over the given guac_socket connection.
*
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* @param socket The guac_socket connection to use.
* @param name The name to send within the name instruction.
* @return Zero on success, non-zero on error.
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*/
int guac_protocol_send_name(guac_socket* socket, const char* name);
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/**
* Decodes the given base64-encoded string in-place. The base64 string must
* be NULL-terminated.
*
* @param base64 The base64-encoded string to decode.
* @return The number of bytes resulting from the decode operation.
*/
int guac_protocol_decode_base64(char* base64);
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#endif