guacamole-spice-protocol/src/guacd/proc-map.h

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/*
* Copyright (C) 2014 Glyptodon LLC
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef _GUACD_PROC_MAP_H
#define _GUACD_PROC_MAP_H
#include "config.h"
#include "guac_list.h"
#include "proc.h"
#include "user.h"
#include <guacamole/client.h>
/**
* The number of hash buckets in each process map.
*/
#define GUACD_PROC_MAP_BUCKETS GUACD_CLIENT_MAX_CONNECTIONS*2
/**
* Set of all active connections to guacd, indexed by connection ID.
*/
typedef struct guacd_proc_map {
/**
* Internal hash buckets. Each bucket is a linked list containing all
* guac_client instances which hash to this bucket location.
*/
guac_common_list* __buckets[GUACD_PROC_MAP_BUCKETS];
} guacd_proc_map;
/**
* Allocates a new client process map, which persists for the life of guacd.
*/
guacd_proc_map* guacd_proc_map_alloc();
/**
* Adds the given process to the client process map. On success, zero is returned. If
* adding the client fails (due to lack of space, or duplicate ID), a non-zero
* value is returned instead. The client process is stored by the connection ID
* of the underlying guac_client.
*/
int guacd_proc_map_add(guacd_proc_map* map, guacd_proc* proc);
/**
* Retrieves the client process having the client with the given ID, or NULL if
* no such process is stored.
*/
guacd_proc* guacd_proc_map_retrieve(guacd_proc_map* map, const char* id);
/**
* Removes the client process having the client with the given ID, returning
* the corresponding process. If no such process exists, NULL is returned.
*/
guacd_proc* guacd_proc_map_remove(guacd_proc_map* map, const char* id);
#endif