guacamole-spice-protocol/src/common/guac_cursor.c

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/*
2016-03-25 19:59:40 +00:00
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
2016-03-25 19:59:40 +00:00
* http://www.apache.org/licenses/LICENSE-2.0
*
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* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include "guac_blank_cursor.h"
#include "guac_dot_cursor.h"
#include "guac_cursor.h"
#include "guac_ibar_cursor.h"
#include "guac_pointer_cursor.h"
#include "guac_surface.h"
#include <cairo/cairo.h>
#include <guacamole/client.h>
#include <guacamole/layer.h>
#include <guacamole/protocol.h>
#include <guacamole/socket.h>
#include <guacamole/user.h>
#include <stdlib.h>
#include <string.h>
guac_common_cursor* guac_common_cursor_alloc(guac_client* client) {
guac_common_cursor* cursor = malloc(sizeof(guac_common_cursor));
if (cursor == NULL)
return NULL;
/* Associate cursor with client and allocate cursor layer */
cursor->client = client;
cursor->layer= guac_client_alloc_layer(client);
/* Allocate initial image buffer */
cursor->image_buffer_size = GUAC_COMMON_CURSOR_DEFAULT_SIZE;
cursor->image_buffer = malloc(cursor->image_buffer_size);
/* No cursor image yet */
cursor->width = 0;
cursor->height = 0;
cursor->surface = NULL;
cursor->hotspot_x = 0;
cursor->hotspot_y = 0;
/* No user has moved the mouse yet */
cursor->user = NULL;
/* Start cursor in upper-left */
cursor->x = 0;
cursor->y = 0;
return cursor;
}
void guac_common_cursor_free(guac_common_cursor* cursor) {
guac_client* client = cursor->client;
guac_layer* layer = cursor->layer;
cairo_surface_t* surface = cursor->surface;
/* Free image buffer and surface */
free(cursor->image_buffer);
if (surface != NULL)
cairo_surface_destroy(surface);
/* Destroy layer within remotely-connected client */
guac_protocol_send_dispose(client->socket, layer);
/* Return layer to pool */
guac_client_free_layer(client, layer);
free(cursor);
}
void guac_common_cursor_dup(guac_common_cursor* cursor, guac_user* user,
guac_socket* socket) {
/* Synchronize location */
guac_protocol_send_move(socket, cursor->layer, GUAC_DEFAULT_LAYER,
cursor->x - cursor->hotspot_x,
cursor->y - cursor->hotspot_y,
0);
/* Synchronize cursor image */
if (cursor->surface != NULL) {
guac_protocol_send_size(socket, cursor->layer,
cursor->width, cursor->height);
guac_user_stream_png(user, socket, GUAC_COMP_SRC,
cursor->layer, 0, 0, cursor->surface);
}
guac_socket_flush(socket);
}
/**
* Callback for guac_client_for_user() which shows the cursor layer for the
* given user (if they exist). The cursor layer is normally hidden when a user
* is moving the mouse, and will only be shown if a DIFFERENT user is moving
* the mouse.
*
* @param user
* The user to show the cursor to, or NULL if that user does not exist.
*
* @param data
* A pointer to the guac_common_cursor structure describing the cursor to
* be shown.
*
* @return
* Always NULL.
*/
static void* guac_common_cursor_show(guac_user* user, void* data) {
guac_common_cursor* cursor = (guac_common_cursor*) data;
/* Make cursor layer visible to given user */
if (user != NULL) {
guac_protocol_send_shade(user->socket, cursor->layer, 255);
guac_socket_flush(user->socket);
}
return NULL;
}
void guac_common_cursor_move(guac_common_cursor* cursor, guac_user* user,
int x, int y) {
guac_user* last_user = cursor->user;
/* Update current user of cursor */
if (last_user != user) {
cursor->user = user;
/* Make cursor layer visible to previous user */
guac_client_for_user(cursor->client, last_user,
guac_common_cursor_show, cursor);
/* Show hardware cursor */
guac_protocol_send_cursor(user->socket,
cursor->hotspot_x, cursor->hotspot_y,
cursor->layer, 0, 0, cursor->width, cursor->height);
/* Hide cursor layer from new user */
guac_protocol_send_shade(user->socket, cursor->layer, 0);
guac_socket_flush(user->socket);
}
/* Update cursor position */
cursor->x = x;
cursor->y = y;
guac_protocol_send_move(cursor->client->socket, cursor->layer,
GUAC_DEFAULT_LAYER,
x - cursor->hotspot_x,
y - cursor->hotspot_y,
0);
guac_socket_flush(cursor->client->socket);
}
/**
* Ensures the cursor image buffer has enough room to fit an image with the
* given characteristics. Existing image buffer data may be destroyed.
*
* @param cursor
* The cursor whose buffer size should be checked. If this cursor lacks
* sufficient space to contain a cursor image of the specified width,
* height, and stride, the current contents of this cursor will be
* destroyed and replaced with an new buffer having sufficient space.
*
* @param width
* The required cursor width, in pixels.
*
* @param height
* The required cursor height, in pixels.
*
* @param stride
* The number of bytes in each row of image data.
*/
static void guac_common_cursor_resize(guac_common_cursor* cursor,
int width, int height, int stride) {
int minimum_size = height * stride;
/* Grow image buffer if necessary */
if (cursor->image_buffer_size < minimum_size) {
/* Calculate new size */
cursor->image_buffer_size = minimum_size*2;
/* Destructively reallocate image buffer */
free(cursor->image_buffer);
cursor->image_buffer = malloc(cursor->image_buffer_size);
}
}
/**
* Callback for guac_client_foreach_user() which sends the current cursor image
* as PNG data to each connected client.
*
* @param user
* The user to send the cursor image to.
*
* @param data
* A pointer to the guac_common_cursor structure containing the cursor
* image that should be sent to the given user.
*
* @return
* Always NULL.
*/
static void* __send_user_cursor_image(guac_user* user, void* data) {
guac_common_cursor* cursor = (guac_common_cursor*) data;
guac_user_stream_png(user, user->socket, GUAC_COMP_SRC,
cursor->layer, 0, 0, cursor->surface);
return NULL;
}
/**
* Callback for guac_client_for_user() which updates the hardware cursor and
* hotspot for the given user (if they exist). The hardware cursor image is
* normally hidden when a user is not moving the mouse, and will only be shown
* if that user begins moving the mouse.
*
* @param user
* The user whose hardware cursor should be updated, or NULL if that user
* does not exist.
*
* @param data
* A pointer to the guac_common_cursor structure describing the cursor to
* be sent as the hardware cursor.
*
* @return
* Always NULL.
*/
static void* guac_common_cursor_update(guac_user* user, void* data) {
guac_common_cursor* cursor = (guac_common_cursor*) data;
/* Update hardware cursor of current user */
if (user != NULL) {
guac_protocol_send_cursor(user->socket,
cursor->hotspot_x, cursor->hotspot_y,
cursor->layer, 0, 0, cursor->width, cursor->height);
guac_socket_flush(user->socket);
}
return NULL;
}
void guac_common_cursor_set_argb(guac_common_cursor* cursor, int hx, int hy,
unsigned const char* data, int width, int height, int stride) {
/* Copy image data */
guac_common_cursor_resize(cursor, width, height, stride);
memcpy(cursor->image_buffer, data, height * stride);
if (cursor->surface != NULL)
cairo_surface_destroy(cursor->surface);
cursor->surface = cairo_image_surface_create_for_data(cursor->image_buffer,
CAIRO_FORMAT_ARGB32, width, height, stride);
/* Set new cursor parameters */
cursor->width = width;
cursor->height = height;
cursor->hotspot_x = hx;
cursor->hotspot_y = hy;
/* Update location based on new hotspot */
guac_protocol_send_move(cursor->client->socket, cursor->layer,
GUAC_DEFAULT_LAYER,
cursor->x - hx,
cursor->y - hy,
0);
/* Broadcast new cursor image to all users */
guac_protocol_send_size(cursor->client->socket, cursor->layer,
width, height);
guac_client_foreach_user(cursor->client, __send_user_cursor_image, cursor);
guac_socket_flush(cursor->client->socket);
/* Update hardware cursor of current user (if they are indeed valid) */
if (cursor->user != NULL)
guac_client_for_user(cursor->client, cursor->user,
guac_common_cursor_update, cursor);
}
void guac_common_cursor_set_surface(guac_common_cursor* cursor, int hx, int hy,
guac_common_surface* surface) {
/* Set cursor to surface contents */
guac_common_cursor_set_argb(cursor, hx, hy, surface->buffer,
surface->width, surface->height, surface->stride);
}
void guac_common_cursor_set_pointer(guac_common_cursor* cursor) {
guac_common_cursor_set_argb(cursor, 0, 0,
guac_common_pointer_cursor,
guac_common_pointer_cursor_width,
guac_common_pointer_cursor_height,
guac_common_pointer_cursor_stride);
}
void guac_common_cursor_set_dot(guac_common_cursor* cursor) {
guac_common_cursor_set_argb(cursor, 2, 2,
guac_common_dot_cursor,
guac_common_dot_cursor_width,
guac_common_dot_cursor_height,
guac_common_dot_cursor_stride);
}
void guac_common_cursor_set_ibar(guac_common_cursor* cursor) {
guac_common_cursor_set_argb(cursor,
guac_common_ibar_cursor_width / 2,
guac_common_ibar_cursor_height / 2,
guac_common_ibar_cursor,
guac_common_ibar_cursor_width,
guac_common_ibar_cursor_height,
guac_common_ibar_cursor_stride);
}
void guac_common_cursor_set_blank(guac_common_cursor* cursor) {
guac_common_cursor_set_argb(cursor, 0, 0,
guac_common_blank_cursor,
guac_common_blank_cursor_width,
guac_common_blank_cursor_height,
guac_common_blank_cursor_stride);
}