guacamole-spice-protocol/guacd/src/daemon.c

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
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*
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* The Original Code is guacd.
*
* The Initial Developer of the Original Code is
* Michael Jumper.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
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#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <signal.h>
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#include <sys/types.h>
#ifdef __MINGW32__
#include <winsock2.h>
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typedef int socklen_t;
typedef char* sockopt_p;
#else
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#include <sys/socket.h>
#include <netinet/in.h>
typedef void* sockopt_p;
#endif
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#include <errno.h>
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#include <guacamole/client.h>
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#include <guacamole/thread.h>
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#include <guacamole/log.h>
/* Windows / MINGW32 handles closing sockets differently */
#ifdef __MINGW32__
#define CLOSE_SOCKET(socket) closesocket(socket)
#else
#define CLOSE_SOCKET(socket) close(socket)
#endif
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/* Cross-platform strerror()/errno clone */
char error[65536];
char* lasterror() {
#ifdef __MINGW32__
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snprintf(error, sizeof(error)-1, "ERROR #%li", GetLastError());
return error;
#else
return strerror(errno);
#endif
}
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typedef struct client_thread_data {
int fd;
} client_thread_data;
void* start_client_thread(void* data) {
guac_client* client;
client_thread_data* thread_data = (client_thread_data*) data;
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guac_log_info("Spawning client");
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/* Load and start client */
client = guac_get_client(thread_data->fd);
if (client == NULL) {
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guac_log_error("Client retrieval failed");
free(data);
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return NULL;
}
guac_start_client(client);
guac_free_client(client);
/* Close socket */
if (CLOSE_SOCKET(thread_data->fd) < 0) {
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guac_log_error("Error closing connection: %s", lasterror());
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free(data);
return NULL;
}
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guac_log_info("Client finished");
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free(data);
return NULL;
}
int main(int argc, char* argv[]) {
/* Server */
int socket_fd;
struct sockaddr_in server_addr;
int opt_on = 1;
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/* Client */
struct sockaddr_in client_addr;
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socklen_t client_addr_len;
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int connected_socket_fd;
/* Arguments */
int listen_port = 4822; /* Default port */
int opt;
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char* pidfile = NULL;
/* Daemon Process */
pid_t daemon_pid;
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#ifdef __MINGW32__
/* Structure for holding winsock version info */
WSADATA wsadata;
#endif
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/* Parse arguments */
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while ((opt = getopt(argc, argv, "l:p:")) != -1) {
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if (opt == 'l') {
listen_port = atoi(optarg);
if (listen_port <= 0) {
fprintf(stderr, "Invalid port: %s\n", optarg);
exit(EXIT_FAILURE);
}
}
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else if (opt == 'p') {
pidfile = strdup(optarg);
}
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else {
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fprintf(stderr, "USAGE: %s [-l LISTENPORT] [-p PIDFILE]\n", argv[0]);
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exit(EXIT_FAILURE);
}
}
/* Get binding address */
memset(&server_addr, 0, sizeof(server_addr)); /* Zero struct */
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(listen_port);
#ifdef __MINGW32__
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/* If compiling for Windows, init winsock. */
if (WSAStartup(MAKEWORD(1,1), &wsadata) == SOCKET_ERROR) {
fprintf(stderr, "Error creating socket.");
exit(EXIT_FAILURE);
}
#endif
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/* Get socket */
socket_fd = socket(AF_INET, SOCK_STREAM, 0);
if (socket_fd < 0) {
fprintf(stderr, "Error opening socket: %s\n", lasterror());
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exit(EXIT_FAILURE);
}
if (setsockopt(socket_fd, SOL_SOCKET, SO_REUSEADDR, (sockopt_p) &opt_on, sizeof(opt_on))) {
fprintf(stderr, "Warning: Unable to set socket options for reuse: %s\n", lasterror());
}
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/* Bind socket to address */
if (bind(socket_fd, (struct sockaddr*) &server_addr,
sizeof(server_addr)) < 0) {
fprintf(stderr, "Error binding socket: %s\n", lasterror());
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exit(EXIT_FAILURE);
}
/* Fork into background */
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#ifdef HAVE_FORK
daemon_pid = fork();
/* If error, fail */
if (daemon_pid == -1) {
fprintf(stderr, "Error forking daemon process: %s\n", lasterror());
exit(EXIT_FAILURE);
}
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/* If parent, write PID file and exit */
else if (daemon_pid != 0) {
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if (pidfile != NULL) {
/* Attempt to open pidfile and write PID */
FILE* pidf = fopen(pidfile, "w");
if (pidf) {
fprintf(pidf, "%d\n", daemon_pid);
fclose(pidf);
}
/* Warn on failure */
else {
fprintf(stderr, "WARNING: Could not write PID file: %s\n", lasterror());
exit(EXIT_FAILURE);
}
}
exit(EXIT_SUCCESS);
}
#else
daemon_pid = getpid();
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guac_log_info("fork() not defined at compile time.");
guac_log_info("guacd running in foreground only.");
#endif
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/* Otherwise, this is the daemon */
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guac_log_info("Started, listening on port %i", listen_port);
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#ifndef __MINGW32__
/* Ignore SIGPIPE */
if (signal(SIGPIPE, SIG_IGN) == SIG_ERR) {
guac_log_error("Could not set handler for SIGPIPE to ignore. SIGPIPE may cause termination of the daemon.");
}
/* Ignore SIGCHLD (force automatic removal of children) */
if (signal(SIGCHLD, SIG_IGN) == SIG_ERR) {
guac_log_error("Could not set handler for SIGCHLD to ignore. Child processes may pile up in the process table.");
}
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#endif
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/* Daemon loop */
for (;;) {
#ifdef HAVE_FORK
pid_t child_pid;
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#else
guac_thread_t thread;
#endif
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client_thread_data* data;
/* Listen for connections */
if (listen(socket_fd, 5) < 0) {
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guac_log_error("Could not listen on socket: %s", lasterror());
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return 3;
}
/* Accept connection */
client_addr_len = sizeof(client_addr);
connected_socket_fd = accept(socket_fd, (struct sockaddr*) &client_addr, &client_addr_len);
if (connected_socket_fd < 0) {
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guac_log_error("Could not accept client connection: %s", lasterror());
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return 3;
}
data = malloc(sizeof(client_thread_data));
data->fd = connected_socket_fd;
/*
* Once connection is accepted, send child into background, whether through
* fork() or through creating a thread. If thead support is not present on
* the platform, guacd will still work, but will only be able to handle one
* connection at a time.
*/
#ifdef HAVE_FORK
/*** FORK ***/
/*
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* Note that we prefer fork() over threads for connection-handling
* processes as they give each connection its own memory area, and
* isolate the main daemon and other connections from errors in any
* particular client plugin.
*/
child_pid = fork();
/* If error, log */
if (child_pid == -1)
guac_log_error("Error forking child process: %s\n", lasterror());
/* If child, start client, and exit when finished */
else if (child_pid == 0) {
start_client_thread(data);
return 0;
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}
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#else
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if (guac_thread_create(&thread, start_client_thread, (void*) data))
guac_log_error("Could not create client thread: %s", lasterror());
#endif
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}
/* Close socket */
if (CLOSE_SOCKET(socket_fd) < 0) {
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guac_log_error("Could not close socket: %s", lasterror());
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return 3;
}
return 0;
}