guacamole-spice-protocol/src/libguac/user-handlers.h

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/*
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* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef _GUAC_USER_HANDLERS__H
#define _GUAC_USER_HANDLERS__H
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/**
* Provides initial handler functions and a lookup structure for automatically
* handling instructions received from each user. This is used only internally
* within libguac, and is not installed along with the library.
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*
* @file user-handlers.h
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*/
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#include "config.h"
#include "guacamole/client.h"
#include "guacamole/timestamp.h"
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/**
* Internal handler for Guacamole instructions. Instruction handlers will be
* invoked when their corresponding instructions are received. The mapping
* of instruction opcode to handler is defined by the
* __guac_instruction_handler_map array.
*
* @param user
* The user that sent the instruction.
*
* @param argc
* The number of arguments in argv.
*
* @param argv
* The arguments included with the instruction, excluding the opcode.
*
* @return
* Zero if the instruction was successfully handled, non-zero otherwise.
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*/
typedef int __guac_instruction_handler(guac_user* user, int argc, char** argv);
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/**
* Structure mapping an instruction opcode to an instruction handler.
*/
typedef struct __guac_instruction_handler_mapping {
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/**
* The instruction opcode which maps to a specific handler.
*/
char* opcode;
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/**
* The handler which maps to a specific opcode.
*/
__guac_instruction_handler* handler;
} __guac_instruction_handler_mapping;
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/**
* Internal initial handler for the sync instruction. When a sync instruction
* is received, this handler will be called. Sync instructions are automatically
* handled, thus there is no client handler for sync instruction.
*/
__guac_instruction_handler __guac_handle_sync;
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/**
* Internal initial handler for the mouse instruction. When a mouse instruction
* is received, this handler will be called. The client's mouse handler will
* be invoked if defined.
*/
__guac_instruction_handler __guac_handle_mouse;
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/**
* Internal initial handler for the key instruction. When a key instruction
* is received, this handler will be called. The client's key handler will
* be invoked if defined.
*/
__guac_instruction_handler __guac_handle_key;
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/**
* Internal initial handler for the audio instruction. When a audio
* instruction is received, this handler will be called. The client's audio
* handler will be invoked if defined.
*/
__guac_instruction_handler __guac_handle_audio;
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/**
* Internal initial handler for the clipboard instruction. When a clipboard
* instruction is received, this handler will be called. The client's clipboard
* handler will be invoked if defined.
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*/
__guac_instruction_handler __guac_handle_clipboard;
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/**
* Internal initial handler for the file instruction. When a file instruction
* is received, this handler will be called. The client's file handler will
* be invoked if defined.
*/
__guac_instruction_handler __guac_handle_file;
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/**
* Internal initial handler for the pipe instruction. When a pipe instruction
* is received, this handler will be called. The client's pipe handler will
* be invoked if defined.
*/
__guac_instruction_handler __guac_handle_pipe;
/**
* Internal initial handler for the argv instruction. When a argv instruction
* is received, this handler will be called. The client's argv handler will
* be invoked if defined.
*/
__guac_instruction_handler __guac_handle_argv;
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/**
* Internal initial handler for the ack instruction. When a ack instruction
* is received, this handler will be called. The client's ack handler will
* be invoked if defined.
*/
__guac_instruction_handler __guac_handle_ack;
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/**
* Internal initial handler for the blob instruction. When a blob instruction
* is received, this handler will be called. The client's blob handler will
* be invoked if defined.
*/
__guac_instruction_handler __guac_handle_blob;
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/**
* Internal initial handler for the end instruction. When a end instruction
* is received, this handler will be called. The client's end handler will
* be invoked if defined.
*/
__guac_instruction_handler __guac_handle_end;
/**
* Internal initial handler for the get instruction. When a get instruction
* is received, this handler will be called. The client's get handler will
* be invoked if defined.
*/
__guac_instruction_handler __guac_handle_get;
/**
* Internal initial handler for the put instruction. When a put instruction
* is received, this handler will be called. The client's put handler will
* be invoked if defined.
*/
__guac_instruction_handler __guac_handle_put;
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/**
* Internal initial handler for the size instruction. When a size instruction
* is received, this handler will be called. The client's size handler will
* be invoked if defined.
*/
__guac_instruction_handler __guac_handle_size;
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/**
* Internal initial handler for the disconnect instruction. When a disconnect
* instruction is received, this handler will be called. Disconnect
* instructions are automatically handled, thus there is no client handler for
* disconnect instruction.
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*/
__guac_instruction_handler __guac_handle_disconnect;
/**
* Internal handler function that is called when the size instruction is
* received during the handshake process.
*/
__guac_instruction_handler __guac_handshake_size_handler;
/**
* Internal handler function that is called when the audio instruction is
* received during the handshake process, specifying the audio mimetypes
* available to the client.
*/
__guac_instruction_handler __guac_handshake_audio_handler;
/**
* Internal handler function that is called when the video instruction is
* received during the handshake process, specifying the video mimetypes
* available to the client.
*/
__guac_instruction_handler __guac_handshake_video_handler;
/**
* Internal handler function that is called when the image instruction is
* received during the handshake process, specifying the image mimetypes
* available to the client.
*/
__guac_instruction_handler __guac_handshake_image_handler;
/**
* Internal handler function that is called when the timezone instruction is
* received during the handshake process, specifying the timezone of the
* client.
*/
__guac_instruction_handler __guac_handshake_timezone_handler;
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/**
* Instruction handler mapping table. This is a NULL-terminated array of
* __guac_instruction_handler_mapping structures, each mapping an opcode
* to a __guac_instruction_handler. The end of the array must be marked
* with a __guac_instruction_handler_mapping with the opcode set to
* NULL (the NULL terminator).
*/
extern __guac_instruction_handler_mapping __guac_instruction_handler_map[];
/**
* Handler mapping table for instructions (opcodes) specifically for the
* handshake portion of the connection. Each
* __guac_instruction_handler_mapping structure within this NULL-terminated
* array maps an opcode to a __guac_instruction_handler. The end of the array
* must be marked with a mapping with the opcode set to NULL.
*/
extern __guac_instruction_handler_mapping __guac_handshake_handler_map[];
/**
* Frees the given array of mimetypes, including the space allocated to each
* mimetype string within the array. The provided array of mimetypes MUST have
* been allocated with guac_copy_mimetypes().
*
* @param mimetypes
* The NULL-terminated array of mimetypes to free. This array MUST have
* been previously allocated with guac_copy_mimetypes().
*/
void guac_free_mimetypes(char** mimetypes);
/**
* Copies the given array of mimetypes (strings) into a newly-allocated NULL-
* terminated array of strings. Both the array and the strings within the array
* are newly-allocated and must be later freed via guac_free_mimetypes().
*
* @param mimetypes
* The array of mimetypes to copy.
*
* @param count
* The number of mimetypes in the given array.
*
* @return
* A newly-allocated, NULL-terminated array containing newly-allocated
* copies of each of the mimetypes provided in the original mimetypes
* array.
*/
char** guac_copy_mimetypes(char** mimetypes, int count);
/**
* Call the appropriate handler defined by the given user for the given
* instruction. A comparison is made between the instruction opcode and the
* initial handler lookup table defined in the map that is provided to this
* function. If an entry for the instruction is found in the provided map,
* the handler defined in that map will be called and the value returned. If
* no match is found, it is silently ignored.
*
* @param map
* The array that holds the opcode to handler mappings.
*
* @param user
* The user whose handlers should be called.
*
* @param opcode
* The opcode of the instruction to pass to the user via the appropriate
* handler.
*
* @param argc
* The number of arguments which are part of the instruction.
*
* @param argv
* An array of all arguments which are part of the instruction.
*
* @return
* Zero if the instruction was handled successfully, or non-zero otherwise.
*/
int __guac_user_call_opcode_handler(__guac_instruction_handler_mapping* map,
guac_user* user, const char* opcode, int argc, char** argv);
#endif