guacamole-spice-protocol/src/libguac/audio.c

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/*
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* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
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#include "config.h"
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#include "raw_encoder.h"
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#include <guacamole/audio.h>
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#include <guacamole/client.h>
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#include <guacamole/protocol.h>
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#include <guacamole/stream.h>
#include <guacamole/user.h>
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#include <stdlib.h>
#include <string.h>
/**
* Assigns a new audio encoder to the given guac_audio_stream based on the
* audio mimetypes declared as supported by the given user. If no audio encoder
* can be found, no new audio encoder is assigned, and the existing encoder is
* left untouched (if any).
*
* @param owner
* The user whose supported audio mimetypes should determine the audio
* encoder selected. It is expected that this user will be the owner of
* the connection.
*
* @param data
* The guac_audio_stream to which the new encoder should be assigned.
* Existing properties set on this audio stream, such as the bits per
* sample, may affect the encoder chosen.
*
* @return
* The assigned audio encoder. If no new audio encoder can be assigned,
* this will be the currently-assigned audio encoder (which may be NULL).
*/
static void* guac_audio_assign_encoder(guac_user* owner, void* data) {
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int i;
guac_audio_stream* audio = (guac_audio_stream*) data;
int bps = audio->bps;
/* If there is no owner, do not attempt to assign a new encoder */
if (owner == NULL)
return audio->encoder;
/* For each supported mimetype, check for an associated encoder */
for (i=0; owner->info.audio_mimetypes[i] != NULL; i++) {
const char* mimetype = owner->info.audio_mimetypes[i];
/* If 16-bit raw audio is supported, done. */
if (bps == 16 && strcmp(mimetype, raw16_encoder->mimetype) == 0) {
audio->encoder = raw16_encoder;
break;
}
/* If 8-bit raw audio is supported, done. */
if (bps == 8 && strcmp(mimetype, raw8_encoder->mimetype) == 0) {
audio->encoder = raw8_encoder;
break;
}
} /* end for each mimetype */
/* Return assigned encoder, if any */
return audio->encoder;
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}
guac_audio_stream* guac_audio_stream_alloc(guac_client* client,
guac_audio_encoder* encoder, int rate, int channels, int bps) {
guac_audio_stream* audio;
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/* Allocate stream */
audio = (guac_audio_stream*) calloc(1, sizeof(guac_audio_stream));
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audio->client = client;
audio->stream = guac_client_alloc_stream(client);
/* Load PCM properties */
audio->rate = rate;
audio->channels = channels;
audio->bps = bps;
/* Assign encoder for owner, abort if no encoder can be found */
if (!guac_client_for_owner(client, guac_audio_assign_encoder, audio)) {
guac_client_free_stream(client, audio->stream);
free(audio);
return NULL;
}
/* Call handler, if defined */
if (audio->encoder->begin_handler)
audio->encoder->begin_handler(audio);
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return audio;
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}
void guac_audio_stream_reset(guac_audio_stream* audio,
guac_audio_encoder* encoder, int rate, int channels, int bps) {
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/* Do nothing if nothing is changing */
if ((encoder == NULL || encoder == audio->encoder)
&& rate == audio->rate
&& channels == audio->channels
&& bps == audio->bps) {
return;
}
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/* Free old encoder data */
if (audio->encoder->end_handler)
audio->encoder->end_handler(audio);
/* Assign new encoder, if changed */
if (encoder != NULL)
audio->encoder = encoder;
/* Set PCM properties */
audio->rate = rate;
audio->channels = channels;
audio->bps = bps;
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/* Init encoder with new data */
if (audio->encoder->begin_handler)
audio->encoder->begin_handler(audio);
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}
void guac_audio_stream_add_user(guac_audio_stream* audio, guac_user* user) {
guac_audio_encoder* encoder = audio->encoder;
/* Notify encoder that a new user is present */
if (encoder->join_handler)
encoder->join_handler(audio, user);
}
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void guac_audio_stream_free(guac_audio_stream* audio) {
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/* Flush stream encoding */
guac_audio_stream_flush(audio);
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/* Clean up encoder */
if (audio->encoder->end_handler)
audio->encoder->end_handler(audio);
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/* Free associated data */
free(audio);
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}
void guac_audio_stream_write_pcm(guac_audio_stream* audio,
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const unsigned char* data, int length) {
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/* Write data */
if (audio->encoder->write_handler)
audio->encoder->write_handler(audio, data, length);
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}
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void guac_audio_stream_flush(guac_audio_stream* audio) {
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/* Flush any buffered data */
if (audio->encoder->flush_handler)
audio->encoder->flush_handler(audio);
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}