guacamole-spice-protocol/src/libguac/guacamole/audio.h

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/*
* Copyright (C) 2013 Glyptodon LLC
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
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#ifndef __GUAC_AUDIO_H
#define __GUAC_AUDIO_H
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/**
* Provides functions and structures used for providing simple streaming audio.
*
* @file audio.h
*/
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#include <guacamole/client.h>
#include <guacamole/stream.h>
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typedef struct guac_audio_stream guac_audio_stream;
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/**
* Handler which is called when the audio stream is opened.
*/
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typedef void guac_audio_encoder_begin_handler(guac_audio_stream* audio);
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/**
* Handler which is called when the audio stream is closed.
*/
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typedef void guac_audio_encoder_end_handler(guac_audio_stream* audio);
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/**
* Handler which is called when the audio stream is flushed.
*/
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typedef void guac_audio_encoder_write_handler(guac_audio_stream* audio,
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const unsigned char* pcm_data, int length);
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/**
* Arbitrary audio codec encoder.
*/
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typedef struct guac_audio_encoder {
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/**
* The mimetype of the audio data encoded by this audio
* encoder.
*/
const char* mimetype;
/**
* Handler which will be called when the audio stream is opened.
*/
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guac_audio_encoder_begin_handler* begin_handler;
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/**
* Handler which will be called when the audio stream is flushed.
*/
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guac_audio_encoder_write_handler* write_handler;
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/**
* Handler which will be called when the audio stream is closed.
*/
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guac_audio_encoder_end_handler* end_handler;
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} guac_audio_encoder;
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/**
* Basic audio stream. PCM data is added to the stream. When the stream is
* flushed, a write handler receives PCM data packets and, presumably, streams
* them to the guac_stream provided.
*/
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struct guac_audio_stream {
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/**
* PCM data buffer, 16-bit samples, 2-channel, 44100 Hz.
*/
unsigned char* pcm_data;
/**
* Number of bytes in buffer.
*/
int used;
/**
* Maximum number of bytes in buffer.
*/
int length;
/**
* Encoded audio data buffer, as written by the encoder.
*/
unsigned char* encoded_data;
/**
* Number of bytes in the encoded data buffer.
*/
int encoded_data_used;
/**
* Maximum number of bytes in the encoded data buffer.
*/
int encoded_data_length;
/**
* Arbitrary codec encoder. When the PCM buffer is flushed, PCM data will
* be sent to this encoder.
*/
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guac_audio_encoder* encoder;
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/**
* The client associated with this audio stream.
*/
guac_client* client;
/**
* The actual stream associated with this audio stream.
*/
guac_stream* stream;
/**
* The number of samples per second of PCM data sent to this stream.
*/
int rate;
/**
* The number of audio channels per sample of PCM data. Legal values are
* 1 or 2.
*/
int channels;
/**
* The number of bits per sample per channel for PCM data. Legal values are
* 8 or 16.
*/
int bps;
/**
* The number of PCM bytes written since the audio chunk began.
*/
int pcm_bytes_written;
/**
* Encoder-specific state data.
*/
void* data;
};
/**
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* Allocates a new audio stream which encodes audio data using the given
* encoder. If NULL is specified for the encoder, an appropriate encoder
* will be selected based on the encoders built into libguac and the level
* of client support.
*
* @param client The guac_client for which this audio stream is being
* allocated.
* @param encoder The guac_audio_encoder to use when encoding audio, or
* NULL if libguac should select an appropriate built-in
* encoder on its own.
* @return The newly allocated guac_audio_stream, or NULL if no audio
* stream could be allocated due to lack of client support.
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*/
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guac_audio_stream* guac_audio_stream_alloc(guac_client* client,
guac_audio_encoder* encoder);
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/**
* Frees the given audio stream.
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*
* @param stream The guac_audio_stream to free.
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*/
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void guac_audio_stream_free(guac_audio_stream* stream);
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/**
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* Begins a new audio packet within the given audio stream. This packet will be
* built up with repeated writes of PCM data, finally being sent when complete
* via guac_audio_stream_end().
*
* @param stream The guac_audio_stream which should start a new audio packet.
* @param rate The audio rate of the packet, in Hz.
* @param channels The number of audio channels.
* @param bps The number of bits per audio sample.
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*/
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void guac_audio_stream_begin(guac_audio_stream* stream, int rate, int channels, int bps);
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/**
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* Ends the current audio packet, writing the finished packet as an audio
* instruction.
*
* @param stream The guac_audio_stream whose current audio packet should be
* completed and sent.
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*/
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void guac_audio_stream_end(guac_audio_stream* stream);
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/**
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* Writes PCM data to the given audio stream. This PCM data will be
* automatically encoded by the audio encoder associated with this stream. This
* function must only be called after an audio packet has been started with
* guac_audio_stream_begin().
*
* @param stream The guac_audio_stream to write PCM data through.
* @param data The PCM data to write.
* @param length The number of bytes of PCM data provided.
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*/
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void guac_audio_stream_write_pcm(guac_audio_stream* stream,
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const unsigned char* data, int length);
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/**
* Flushes the given audio stream.
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*
* @param stream The guac_audio_stream to flush.
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*/
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void guac_audio_stream_flush(guac_audio_stream* stream);
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/**
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* Appends arbitrarily-encoded data to the encoded_data buffer within the given
* audio stream. This data must be encoded in the output format of the encoder
* used by the stream. This function is mainly for use by encoder
* implementations.
*
* @param audio The guac_audio_stream to write data through.
* @param data Arbitrary encoded data to write through the audio stream.
* @param length The number of bytes of data provided.
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*/
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void guac_audio_stream_write_encoded(guac_audio_stream* audio,
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const unsigned char* data, int length);
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#endif