guacamole-spice-protocol/libguac/include/client.h

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is libguac.
*
* The Initial Developer of the Original Code is
* Michael Jumper.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
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#ifndef _GUAC_CLIENT_H
#define _GUAC_CLIENT_H
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#include <stdarg.h>
#include "socket.h"
#include "protocol.h"
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/**
* Provides functions and structures required for defining (and handling) a proxy client.
*
* @file client.h
*/
/**
* String prefix which begins the library filename of all client plugins.
*/
#define GUAC_PROTOCOL_LIBRARY_PREFIX "libguac-client-"
/**
* String suffix which ends the library filename of all client plugins.
*/
#define GUAC_PROTOCOL_LIBRARY_SUFFIX ".so"
/**
* The maximum number of characters (COUNTING NULL TERMINATOR) to allow
* for protocol names within the library filename of client plugins.
*/
#define GUAC_PROTOCOL_NAME_LIMIT 256
/**
* The maximum number of characters (INCLUDING NULL TERMINATOR) that a
* character array containing the concatenation of the library prefix,
* protocol name, and suffix can contain, assuming the protocol name is
* limited to GUAC_PROTOCOL_NAME_LIMIT characters.
*/
#define GUAC_PROTOCOL_LIBRARY_LIMIT ( \
\
sizeof(GUAC_PROTOCOL_LIBRARY_PREFIX) - 1 /* "libguac-client-" */ \
+ GUAC_PROTOCOL_NAME_LIMIT - 1 /* [up to 256 chars] */ \
+ sizeof(GUAC_PROTOCOL_LIBRARY_SUFFIX) - 1 /* ".so" */ \
+ 1 /* NULL terminator */ \
\
)
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typedef struct guac_client guac_client;
typedef struct guac_client_plugin guac_client_plugin;
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/**
* Handler for server messages (where "server" refers to the server that
* the proxy client is connected to).
*/
typedef int guac_client_handle_messages(guac_client* client);
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/**
* Handler for Guacamole mouse events.
*/
typedef int guac_client_mouse_handler(guac_client* client, int x, int y, int button_mask);
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/**
* Handler for Guacamole key events.
*/
typedef int guac_client_key_handler(guac_client* client, int keysym, int pressed);
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/**
* Handler for Guacamole clipboard events.
*/
typedef int guac_client_clipboard_handler(guac_client* client, char* copied);
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/**
* Handler for freeing up any extra data allocated by the client
* implementation.
*/
typedef int guac_client_free_handler(guac_client* client);
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/**
* Handler for logging messages
*/
typedef void guac_client_log_handler(guac_client* client, const char* format, va_list args);
/**
* Handler which should initialize the given guac_client.
*/
typedef int guac_client_init_handler(guac_client* client, int argc, char** argv);
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/**
* Handler which will be called whenever a resource has been accepted by the
* client.
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*/
typedef int guac_client_accept_handler(guac_client* client,
guac_resource* resource, const char* mimetype);
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/**
* Handler which will be called whenever a resource has been rejected by the
* client.
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*/
typedef int guac_client_reject_handler(guac_client* client,
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guac_resource* resource);
/*
* NOTE: The data and end instructions are currently implemented client-side
* only, and allocation of resources must ALWAYS be server-side.
*
* Each resource is mono-directional. Two resources must be allocated for
* bidirectional communication.
*
* Exposure of client-side resources to the server will be accomplished
* over the same protocol (resource -> accept/reject -> data -> end). The
* mono-directional nature of resources will allow the index spaces of
* client and server resources to be independent.
*/
/**
* The flag set in the mouse button mask when the left mouse button is down.
*/
#define GUAC_CLIENT_MOUSE_LEFT 0x01
/**
* The flag set in the mouse button mask when the middle mouse button is down.
*/
#define GUAC_CLIENT_MOUSE_MIDDLE 0x02
/**
* The flag set in the mouse button mask when the right mouse button is down.
*/
#define GUAC_CLIENT_MOUSE_RIGHT 0x04
/**
* The flag set in the mouse button mask when the mouse scrollwheel is scrolled
* up. Note that mouse scrollwheels are actually sets of two buttons. One
* button is pressed and released for an upward scroll, and the other is
* pressed and released for a downward scroll. Some mice may actually implement
* these as separate buttons, not a wheel.
*/
#define GUAC_CLIENT_MOUSE_SCROLL_UP 0x08
/**
* The flag set in the mouse button mask when the mouse scrollwheel is scrolled
* down. Note that mouse scrollwheels are actually sets of two buttons. One
* button is pressed and released for an upward scroll, and the other is
* pressed and released for a downward scroll. Some mice may actually implement
* these as separate buttons, not a wheel.
*/
#define GUAC_CLIENT_MOUSE_SCROLL_DOWN 0x10
/**
* The minimum number of buffers to create before allowing free'd buffers to
* be reclaimed. In the case a protocol rapidly creates, uses, and destroys
* buffers, this can prevent unnecessary reuse of the same buffer (which
* would make draw operations unnecessarily synchronous).
*/
#define GUAC_BUFFER_POOL_INITIAL_SIZE 1024
/**
* Possible current states of the Guacamole client. Currently, the only
* two states are GUAC_CLIENT_RUNNING and GUAC_CLIENT_STOPPING.
*/
typedef enum guac_client_state {
/**
* The state of the client from when it has been allocated by the main
* daemon until it is killed or disconnected.
*/
GUAC_CLIENT_RUNNING,
/**
* The state of the client when a stop has been requested, signalling the
* I/O threads to shutdown.
*/
GUAC_CLIENT_STOPPING
} guac_client_state;
/**
* A handle to a client plugin, containing enough information about the
* plugin to complete the initial protocol handshake and instantiate a new
* client supporting the protocol provided by the client plugin.
*/
struct guac_client_plugin {
/**
* Reference to dlopen'd client plugin.
*/
void* __client_plugin_handle;
/**
* Reference to the init handler of this client plugin. This
* function will be called when the client plugin is started.
*/
guac_client_init_handler* init_handler;
/**
* NULL-terminated array of all arguments accepted by this client
* plugin, in order. The values of these arguments will be passed
* to the init_handler if the client plugin is started.
*/
const char** args;
};
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/**
* Guacamole proxy client.
*
* Represents a Guacamole proxy client (the client which communicates to
* a server on behalf of Guacamole, on behalf of the web-client).
*/
struct guac_client {
/**
* The guac_socket structure to be used to communicate with the web-client.
* It is expected that the implementor of any Guacamole proxy client will
* provide their own mechanism of I/O for their protocol. The guac_socket
* structure is used only to communicate conveniently with the Guacamole
* web-client.
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*/
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guac_socket* socket;
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/**
* The current state of the client. When the client is first allocated,
* this will be initialized to GUAC_CLIENT_RUNNING. It will remain at
* GUAC_CLIENT_RUNNING until an event occurs which requires the client to
* shutdown, at which point the state becomes GUAC_CLIENT_STOPPING.
*/
guac_client_state state;
/**
* The time (in milliseconds) of receipt of the last sync message from
* the client.
*/
guac_timestamp last_received_timestamp;
/**
* The time (in milliseconds) that the last sync message was sent to the
* client.
*/
guac_timestamp last_sent_timestamp;
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/**
* Arbitrary reference to proxy client-specific data. Implementors of a
* Guacamole proxy client can store any data they want here, which can then
* be retrieved as necessary in the message handlers.
*/
void* data;
/**
* Handler for server messages. If set, this function will be called
* occasionally by the Guacamole proxy to give the client a chance to
* handle messages from whichever server it is connected to.
*
* Example:
* @code
* int handle_messages(guac_client* client);
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*
* int guac_client_init(guac_client* client, int argc, char** argv) {
* client->handle_messages = handle_messages;
* }
* @endcode
*/
guac_client_handle_messages* handle_messages;
/**
* Handler for mouse events sent by the Gaucamole web-client.
*
* The handler takes the integer mouse X and Y coordinates, as well as
* a button mask containing the bitwise OR of all button values currently
* being pressed. Those values are:
*
* <table>
* <tr><th>Button</th> <th>Value</th></tr>
* <tr><td>Left</td> <td>1</td></tr>
* <tr><td>Middle</td> <td>2</td></tr>
* <tr><td>Right</td> <td>4</td></tr>
* <tr><td>Scrollwheel Up</td> <td>8</td></tr>
* <tr><td>Scrollwheel Down</td><td>16</td></tr>
* </table>
* Example:
* @code
* int mouse_handler(guac_client* client, int x, int y, int button_mask);
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*
* int guac_client_init(guac_client* client, int argc, char** argv) {
* client->mouse_handler = mouse_handler;
* }
* @endcode
*/
guac_client_mouse_handler* mouse_handler;
/**
* Handler for key events sent by the Guacamole web-client.
*
* The handler takes the integer X11 keysym associated with the key
* being pressed/released, and an integer representing whether the key
* is being pressed (1) or released (0).
*
* Example:
* @code
* int key_handler(guac_client* client, int keysym, int pressed);
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*
* int guac_client_init(guac_client* client, int argc, char** argv) {
* client->key_handler = key_handler;
* }
* @endcode
*/
guac_client_key_handler* key_handler;
/**
* Handler for clipboard events sent by the Guacamole web-client. This
* handler will be called whenever the web-client sets the data of the
* clipboard.
*
* This handler takes a single string which contains the text which
* has been set in the clipboard. This text is already unescaped from
* the Guacamole escaped version sent within the clipboard message
* in the protocol.
*
* Example:
* @code
* int clipboard_handler(guac_client* client, char* copied);
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*
* int guac_client_init(guac_client* client, int argc, char** argv) {
* client->clipboard_handler = clipboard_handler;
* }
* @endcode
*/
guac_client_clipboard_handler* clipboard_handler;
/**
* Handler for freeing data when the client is being unloaded.
*
* This handler will be called when the client needs to be unloaded
* by the proxy, and any data allocated by the proxy client should be
* freed.
*
* Note that this handler will NOT be called if the client's
* guac_client_init() function fails.
*
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* Implement this handler if you store data inside the client.
*
* Example:
* @code
* int free_handler(guac_client* client);
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*
* int guac_client_init(guac_client* client, int argc, char** argv) {
* client->free_handler = free_handler;
* }
* @endcode
*/
guac_client_free_handler* free_handler;
/**
* Handler for logging informational messages. This handler will be called
* via guac_client_log_info() when the client needs to log information.
*
* In general, only programs loading the client should implement this
* handler, as those are the programs that would provide the logging
* facilities.
*
* Client implementations should expect these handlers to already be
* set.
*
* Example:
* @code
* void log_handler(guac_client* client, const char* format, va_list args);
*
* void function_of_daemon() {
*
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* guac_client* client = [pass log_handler to guac_client_plugin_get_client()];
*
* }
* @endcode
*/
guac_client_log_handler* log_info_handler;
/**
* Handler for logging error messages. This handler will be called
* via guac_client_log_error() when the client needs to log an error.
*
* In general, only programs loading the client should implement this
* handler, as those are the programs that would provide the logging
* facilities.
*
* Client implementations should expect these handlers to already be
* set.
*
* Example:
* @code
* void log_handler(guac_client* client, const char* format, va_list args);
*
* void function_of_daemon() {
*
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* guac_client* client = [pass log_handler to guac_client_plugin_get_client()];
*
* }
* @endcode
*/
guac_client_log_handler* log_error_handler;
/**
* The index of the next available buffer.
*/
int __next_buffer_index;
/**
* The head pointer of the list of all available (allocated but not used)
* buffers.
*/
guac_layer* __available_buffers;
/**
* Pointer to the last buffer in the list of all available buffers.
*/
guac_layer* __last_available_buffer;
/**
* The index of the next available layer.
*/
int __next_layer_index;
/**
* The head pointer of the list of all available (allocated but not used)
* layers.
*/
guac_layer* __available_layers;
/**
* Pointer to the last layer in the list of all available layers.
*/
guac_layer* __last_available_layer;
/**
* The head pointer of the list of all allocated layers, regardless of use
* status.
*/
guac_layer* __all_layers;
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};
/**
* Open the plugin which provides support for the given protocol, if it
* exists.
*
* @param protocol The name of the protocol to retrieve the client plugin
* for.
* @return The client plugin supporting the given protocol, or NULL if
* an error occurs or no such plugin exists.
*/
guac_client_plugin* guac_client_plugin_open(const char* protocol);
/**
* Close the given plugin, releasing all associated resources. This function
* must be called after use of a client plugin is finished.
*
* @param plugin The client plugin to close.
* @return Zero on success, non-zero if an error occurred while releasing
* the resources associated with the plugin.
*/
int guac_client_plugin_close(guac_client_plugin* plugin);
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/**
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* Initializes the given guac_client using the initialization routine provided
* by the given guac_client_plugin.
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*
* @param plugin The client plugin to use to initialize the new client.
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* @param client The guac_client to initialize.
* @param argc The number of arguments being passed to the client.
* @param argv All arguments to be passed to the client.
* @return Zero if initialization was successful, non-zero otherwise.
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*/
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int guac_client_plugin_init_client(guac_client_plugin* plugin,
guac_client* client, int argc, char** argv);
/**
* Returns a new, barebones guac_client. This new guac_client has no handlers
* set, but is otherwise usable.
*
* @return A pointer to the new client.
*/
guac_client* guac_client_alloc();
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/**
* Free all resources associated with the given client.
*
* @param client The proxy client to free all reasources of.
*/
void guac_client_free(guac_client* client);
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/**
* Call the appropriate handler defined by the given client for the given
* instruction. A comparison is made between the instruction opcode and the
* initial handler lookup table defined in client-handlers.c. The intial
* handlers will in turn call the client's handler (if defined).
*
* @param client The proxy client whose handlers should be called.
* @param instruction The instruction to pass to the proxy client via the
* appropriate handler.
*/
int guac_client_handle_instruction(guac_client* client, guac_instruction* instruction);
/**
* Allocates a new buffer (invisible layer). An arbitrary index is
* automatically assigned if no existing buffer is available for use.
*
* @param client The proxy client to allocate the buffer for.
* @return The next available buffer, or a newly allocated buffer.
*/
guac_layer* guac_client_alloc_buffer(guac_client* client);
/**
* Allocates a new layer. An arbitrary index is automatically assigned
* if no existing layer is available for use.
*
* @param client The proxy client to allocate the layer buffer for.
* @return The next available layer, or a newly allocated layer.
*/
guac_layer* guac_client_alloc_layer(guac_client* client);
/**
* Returns the given buffer to the pool of available buffers, such that it
* can be reused by any subsequent call to guac_client_allow_buffer().
*
* @param client The proxy client to return the buffer to.
* @param layer The buffer to return to the pool of available buffers.
*/
void guac_client_free_buffer(guac_client* client, guac_layer* layer);
/**
* Returns the given layer to the pool of available layers, such that it
* can be reused by any subsequent call to guac_client_allow_layer().
*
* @param client The proxy client to return the layer to.
* @param layer The buffer to return to the pool of available layer.
*/
void guac_client_free_layer(guac_client* client, guac_layer* layer);
/**
* Allocates a new resource. An arbitrary index is automatically assigned
* if no existing resource index is available for use.
*
* @param client The proxy client to allocate the resource for.
* @return The next available resource, or a newly allocated resource.
*/
guac_resource* guac_client_alloc_resource(guac_client* client);
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/**
* Frees an existing resource, re-adding it to the client's resource
* pool, such that it can be reused by a subsequent call to
* guac_client_alloc_resource().
*
* @param client The proxy client to free the resource for.
* @oaran resource The resource to return to the resource pool.
*/
void guac_client_free_resource(guac_client* client, guac_resource* resource);
/**
* Logs an informational message in the log used by the given client. The
* logger used will normally be defined by guacd (or whichever program loads
* the proxy client) by setting the logging handlers of the client when it is
* loaded.
*
* @param client The proxy client to log an informational message for.
* @param format A printf-style format string to log.
* @param ... Arguments to use when filling the format string for printing.
*/
void guac_client_log_info(guac_client* client, const char* format, ...);
/**
* Logs an error message in the log used by the given client. The logger
* used will normally be defined by guacd (or whichever program loads the
* proxy client) by setting the logging handlers of the client when it is
* loaded.
*
* @param client The proxy client to log an error for.
* @param format A printf-style format string to log.
* @param ... Arguments to use when filling the format string for printing.
*/
void guac_client_log_error(guac_client* client, const char* format, ...);
/**
* Logs an informational message in the log used by the given client. The
* logger used will normally be defined by guacd (or whichever program loads
* the proxy client) by setting the logging handlers of the client when it is
* loaded.
*
* @param client The proxy client to log an informational message for.
* @param format A printf-style format string to log.
* @param ap The va_list containing the arguments to be used when filling the
* format string for printing.
*/
void vguac_client_log_info(guac_client* client, const char* format, va_list ap);
/**
* Logs an error message in the log used by the given client. The logger
* used will normally be defined by guacd (or whichever program loads the
* proxy client) by setting the logging handlers of the client when it is
* loaded.
*
* @param client The proxy client to log an error for.
* @param format A printf-style format string to log.
* @param ap The va_list containing the arguments to be used when filling the
* format string for printing.
*/
void vguac_client_log_error(guac_client* client, const char* format, va_list ap);
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/**
* Signals the given client to stop gracefully. This is a completely
* cooperative signal, and can be ignored by the client or the hosting
* daemon.
*
* @param client The proxy client to signal to stop.
*/
void guac_client_stop(guac_client* client);
/**
* The default Guacamole client layer, layer 0.
*/
extern const guac_layer* GUAC_DEFAULT_LAYER;
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#endif