guacamole-spice-protocol/tests/client/layer_pool.c

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is libguac.
*
* The Initial Developer of the Original Code is
* Michael Jumper.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
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#include <CUnit/Basic.h>
#include "client.h"
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#include "client_suite.h"
void test_layer_pool() {
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guac_client* client;
int i;
int seen[GUAC_BUFFER_POOL_INITIAL_SIZE] = {0};
guac_layer* layer;
/* Get client */
client = guac_client_alloc();
CU_ASSERT_PTR_NOT_NULL_FATAL(client);
/* Fill pool */
for (i=0; i<GUAC_BUFFER_POOL_INITIAL_SIZE; i++) {
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/* Allocate and throw away a buffer (should not disturb layer alloc) */
CU_ASSERT_PTR_NOT_NULL_FATAL(guac_client_alloc_buffer(client));
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layer = guac_client_alloc_layer(client);
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/* Index should be within pool size */
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CU_ASSERT_PTR_NOT_NULL_FATAL(layer);
CU_ASSERT_FATAL(layer->index > 0);
CU_ASSERT_FATAL(layer->index <= GUAC_BUFFER_POOL_INITIAL_SIZE);
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/* This should be a layer we have not seen yet */
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CU_ASSERT_FALSE(seen[layer->index - 1]);
seen[layer->index - 1] = 1;
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guac_client_free_layer(client, layer);
}
/* Now that pool is filled, we should get a previously seen layer */
layer = guac_client_alloc_layer(client);
CU_ASSERT_FATAL(layer->index > 0);
CU_ASSERT_FATAL(layer->index <= GUAC_BUFFER_POOL_INITIAL_SIZE);
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CU_ASSERT_TRUE(seen[layer->index - 1]);
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/* Free client */
guac_client_free(client);
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}