guacamole-spice-protocol/src/libguac/audio.c

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is libguac.
*
* The Initial Developer of the Original Code is
* Michael Jumper.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <guacamole/protocol.h>
#include <guacamole/client.h>
#include <guacamole/stream.h>
#include <guacamole/audio.h>
#ifdef ENABLE_OGG
#include "ogg_encoder.h"
#endif
#include "wav_encoder.h"
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guac_audio_stream* guac_audio_stream_alloc(guac_client* client, guac_audio_encoder* encoder) {
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guac_audio_stream* audio;
/* Choose an encoding if not specified */
if (encoder == NULL) {
int i;
/* For each supported mimetype, check for an associated encoder */
for (i=0; client->info.audio_mimetypes[i] != NULL; i++) {
const char* mimetype = client->info.audio_mimetypes[i];
#ifdef ENABLE_OGG
/* If Ogg is supported, done. */
if (strcmp(mimetype, ogg_encoder->mimetype) == 0) {
encoder = ogg_encoder;
break;
}
#endif
/* If wav is supported, done. */
if (strcmp(mimetype, wav_encoder->mimetype) == 0) {
encoder = wav_encoder;
break;
}
} /* end for each mimetype */
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/* If still no encoder could be found, fail */
if (encoder == NULL)
return NULL;
}
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/* Allocate stream */
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audio = (guac_audio_stream*) malloc(sizeof(guac_audio_stream));
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audio->client = client;
/* Reset buffer stats */
audio->used = 0;
audio->length = 0x40000;
audio->encoded_data_used = 0;
audio->encoded_data_length = 0x40000;
/* Allocate buffers */
audio->pcm_data = malloc(audio->length);
audio->encoded_data = malloc(audio->encoded_data_length);
/* Assign encoder */
audio->encoder = encoder;
audio->stream = guac_client_alloc_stream(client);
/* Ensure socket within new stream is threadsafe */
guac_socket_require_threadsafe(audio->stream->socket);
return audio;
}
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void guac_audio_stream_begin(guac_audio_stream* audio, int rate, int channels, int bps) {
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/* Load PCM properties */
audio->rate = rate;
audio->channels = channels;
audio->bps = bps;
/* Reset write counter */
audio->pcm_bytes_written = 0;
/* Call handler */
audio->encoder->begin_handler(audio);
}
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void guac_audio_stream_end(guac_audio_stream* audio) {
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double duration;
/* Flush stream and finish encoding */
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guac_audio_stream_flush(audio);
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audio->encoder->end_handler(audio);
/* Calculate duration of PCM data */
duration = ((double) (audio->pcm_bytes_written * 1000 * 8))
/ audio->rate / audio->channels / audio->bps;
/* Send audio */
guac_protocol_send_audio(audio->stream->socket,
0, audio->encoder->mimetype,
duration, audio->encoded_data, audio->encoded_data_used);
/* Clear data */
audio->encoded_data_used = 0;
}
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void guac_audio_stream_free(guac_audio_stream* audio) {
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free(audio->pcm_data);
free(audio);
}
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void guac_audio_stream_write_pcm(guac_audio_stream* audio,
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const unsigned char* data, int length) {
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/* Update counter */
audio->pcm_bytes_written += length;
/* Resize audio buffer if necessary */
if (length > audio->length) {
/* Resize to double provided length */
audio->length = length*2;
audio->pcm_data = realloc(audio->pcm_data, audio->length);
}
/* Flush if necessary */
if (audio->used + length > audio->length)
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guac_audio_stream_flush(audio);
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/* Append to buffer */
memcpy(&(audio->pcm_data[audio->used]), data, length);
audio->used += length;
}
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void guac_audio_stream_flush(guac_audio_stream* audio) {
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/* If data in buffer */
if (audio->used != 0) {
/* Write data */
audio->encoder->write_handler(audio,
audio->pcm_data, audio->used);
/* Reset buffer */
audio->used = 0;
}
}
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void guac_audio_stream_write_encoded(guac_audio_stream* audio,
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const unsigned char* data, int length) {
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/* Resize audio buffer if necessary */
if (audio->encoded_data_used + length > audio->encoded_data_length) {
/* Increase to double concatenated size to accomodate */
audio->encoded_data_length = (audio->encoded_data_length + length)*2;
audio->encoded_data = realloc(audio->encoded_data,
audio->encoded_data_length);
}
/* Append to buffer */
memcpy(&(audio->encoded_data[audio->encoded_data_used]), data, length);
audio->encoded_data_used += length;
}