guacamole-spice-protocol/libguac/include/socket.h

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is libguac.
*
* The Initial Developer of the Original Code is
* Michael Jumper.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
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#ifndef _GUAC_SOCKET_H
#define _GUAC_SOCKET_H
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#include <stdint.h>
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#include <unistd.h>
/**
* Defines the guac_socket object and functionss for using and manipulating it.
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*
* @file socket.h
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*/
/**
* The core I/O object of Guacamole. guac_socket provides buffered input and
* output as well as convenience methods for efficiently writing base64 data.
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*/
typedef struct guac_socket {
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/**
* The file descriptor to be read from / written to.
*/
int fd;
/**
* The number of bytes present in the base64 "ready" buffer.
*/
int __ready;
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/**
* The base64 "ready" buffer. Once this buffer is filled, base64 data is
* flushed to the main write buffer.
*/
int __ready_buf[3];
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/**
* The number of bytes currently in the main write buffer.
*/
int __written;
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/**
* The main write buffer. Bytes written go here before being flushed
* to the open file descriptor.
*/
char __out_buf[8192];
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/**
* The current location of parsing within the instruction buffer.
*/
int __instructionbuf_parse_start;
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/**
* The current size of the instruction buffer.
*/
int __instructionbuf_size;
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/**
* The number of bytes currently in the instruction buffer.
*/
int __instructionbuf_used_length;
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/**
* The instruction buffer. This is essentially the input buffer,
* provided as a convenience to be used to buffer instructions until
* those instructions are complete and ready to be parsed.
*/
char* __instructionbuf;
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/**
* The number of elements parsed so far.
*/
int __instructionbuf_elementc;
/**
* Array of pointers into the instruction buffer, where each pointer
* points to the start of the corresponding element.
*/
char* __instructionbuf_elementv[64];
} guac_socket;
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/**
* Allocates and initializes a new guac_socket object with the given open
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* file descriptor.
*
* If an error occurs while allocating the guac_socket object, NULL is returned,
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* and guac_error is set appropriately.
*
* @param fd An open file descriptor that this guac_socket object should manage.
* @return A newly allocated guac_socket object associated with the given
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* file descriptor, or NULL if an error occurs while allocating
* the guac_socket object.
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*/
guac_socket* guac_socket_open(int fd);
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/**
* Writes the given unsigned int to the given guac_socket object. The data
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* written may be buffered until the buffer is flushed automatically or
* manually.
*
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* If an error occurs while writing, a non-zero value is returned, and
* guac_error is set appropriately.
*
* @param io The guac_socket object to write to.
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* @param i The unsigned int to write.
* @return Zero on success, or non-zero if an error occurs while writing.
*/
ssize_t guac_socket_write_int(guac_socket* io, int64_t i);
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/**
* Writes the given string to the given guac_socket object. The data
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* written may be buffered until the buffer is flushed automatically or
* manually. Note that if the string can contain characters used
* internally by the Guacamole protocol (commas, semicolons, or
* backslashes) it will need to be escaped.
*
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* If an error occurs while writing, a non-zero value is returned, and
* guac_error is set appropriately.
*
* @param io The guac_socket object to write to.
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* @param str The string to write.
* @return Zero on success, or non-zero if an error occurs while writing.
*/
ssize_t guac_socket_write_string(guac_socket* io, const char* str);
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/**
* Writes the given binary data to the given guac_socket object as base64-encoded
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* data. The data written may be buffered until the buffer is flushed
* automatically or manually. Beware that because base64 data is buffered
* on top of the write buffer already used, a call to guac_socket_flush_base64() must
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* be made before non-base64 writes (or writes of an independent block of
* base64 data) can be made.
*
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* If an error occurs while writing, a non-zero value is returned, and
* guac_error is set appropriately.
*
* @param io The guac_socket object to write to.
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* @param buf A buffer containing the data to write.
* @param count The number of bytes to write.
* @return Zero on success, or non-zero if an error occurs while writing.
*/
ssize_t guac_socket_write_base64(guac_socket* io, const void* buf, size_t count);
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/**
* Flushes the base64 buffer, writing padding characters as necessary.
*
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* If an error occurs while writing, a non-zero value is returned, and
* guac_error is set appropriately.
*
* @param io The guac_socket object to flush
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* @return Zero on success, or non-zero if an error occurs during flush.
*/
ssize_t guac_socket_flush_base64(guac_socket* io);
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/**
* Flushes the write buffer.
*
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* If an error occurs while writing, a non-zero value is returned, and
* guac_error is set appropriately.
*
* @param io The guac_socket object to flush
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* @return Zero on success, or non-zero if an error occurs during flush.
*/
ssize_t guac_socket_flush(guac_socket* io);
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/**
* Waits for input to be available on the given guac_socket object until the
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* specified timeout elapses.
*
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* If an error occurs while waiting, a negative value is returned, and
* guac_error is set appropriately.
*
* If a timeout occurs while waiting, zero value is returned, and
* guac_error is set to GUAC_STATUS_INPUT_TIMEOUT.
*
* @param io The guac_socket object to wait for.
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* @param usec_timeout The maximum number of microseconds to wait for data, or
* -1 to potentially wait forever.
* @return Positive on success, zero if the timeout elapsed and no data is
* available, negative on error.
*/
int guac_socket_select(guac_socket* io, int usec_timeout);
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/**
* Frees resources allocated to the given guac_socket object. Note that this
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* implicitly flush all buffers, but will NOT close the associated file
* descriptor.
*
* @param io The guac_socket object to close.
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*/
void guac_socket_close(guac_socket* io);
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#endif