guacamole-spice-protocol/src/protocols/vnc/client.h

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/*
* Copyright (C) 2013 Glyptodon LLC
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*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
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*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
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*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
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#ifndef __GUAC_VNC_CLIENT_H
#define __GUAC_VNC_CLIENT_H
#include <guacamole/client.h>
#include <guacamole/audio.h>
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#include <rfb/rfbclient.h>
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#ifdef ENABLE_PULSE
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#include <pulse/pulseaudio.h>
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#endif
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/**
* The maximum duration of a frame in milliseconds.
*/
#define GUAC_VNC_FRAME_DURATION 40
/**
* The amount of time to allow per message read within a frame, in
* milliseconds. If the server is silent for at least this amount of time, the
* frame will be considered finished.
*/
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#define GUAC_VNC_FRAME_TIMEOUT 0
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/**
* The number of milliseconds to wait between connection attempts.
*/
#define GUAC_VNC_CONNECT_INTERVAL 1000
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extern char* __GUAC_CLIENT;
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/**
* VNC-specific client data.
*/
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typedef struct vnc_guac_client_data {
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/**
* The underlying VNC client.
*/
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rfbClient* rfb_client;
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/**
* The original framebuffer malloc procedure provided by the initialized
* rfbClient.
*/
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MallocFrameBufferProc rfb_MallocFrameBuffer;
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/**
* Whether copyrect was used to produce the latest update received
* by the VNC server.
*/
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int copy_rect_used;
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/**
* The hostname of the VNC server (or repeater) to connect to.
*/
char* hostname;
/**
* The port of the VNC server (or repeater) to connect to.
*/
int port;
/**
* The password given in the arguments.
*/
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char* password;
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/**
* Space-separated list of encodings to use within the VNC session.
*/
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char* encodings;
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/**
* Whether the red and blue components of each color should be swapped.
* This is mainly used for VNC servers that do not properly handle
* colors.
*/
int swap_red_blue;
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/**
* The color depth to request, in bits.
*/
int color_depth;
/**
* Whether this connection is read-only, and user input should be dropped.
*/
int read_only;
/**
* The VNC host to connect to, if using a repeater.
*/
char* dest_host;
/**
* The VNC port to connect to, if using a repeater.
*/
int dest_port;
#ifdef ENABLE_VNC_LISTEN
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/**
* Whether not actually connecting to a VNC server, but rather listening
* for a connection from the VNC server (reverse connection).
*/
int reverse_connect;
/**
* The maximum amount of time to wait when listening for connections, in
* milliseconds.
*/
int listen_timeout;
#endif
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/**
* Whether the cursor should be rendered on the server (remote) or on the
* client (local).
*/
int remote_cursor;
/**
* The layer holding the cursor image.
*/
guac_layer* cursor;
/**
* Whether audio is enabled.
*/
int audio_enabled;
/**
* Audio output, if any.
*/
guac_audio_stream* audio;
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#ifdef ENABLE_PULSE
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/**
* The name of the PulseAudio server to connect to.
*/
char* pa_servername;
/**
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* PulseAudio event loop.
*/
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pa_threaded_mainloop* pa_mainloop;
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#endif
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} vnc_guac_client_data;
#endif