guacamole-spice-protocol/protocols/rdp/src/rdp_glyph.c

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is libguac-client-rdp.
*
* The Initial Developer of the Original Code is
* Michael Jumper.
* Portions created by the Initial Developer are Copyright (C) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Matt Hortman
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*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include <freerdp/freerdp.h>
#include <guacamole/client.h>
#include "client.h"
#include "rdp_glyph.h"
void guac_rdp_glyph_new(rdpContext* context, rdpGlyph* glyph) {
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/* Allocate buffer */
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guac_client* client = ((rdp_freerdp_context*) context)->client;
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guac_socket* socket = client->socket;
guac_layer* layer = guac_client_alloc_buffer(client);
int x, y, i;
int stride;
unsigned char* image_buffer;
unsigned char* image_buffer_row;
unsigned char* data = glyph->aj;
int width = glyph->cx;
int height = glyph->cy;
cairo_surface_t* surface;
/* Init Cairo buffer */
stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
image_buffer = malloc(height*stride);
image_buffer_row = image_buffer;
/* Copy image data from image data to buffer */
for (y = 0; y<height; y++) {
unsigned int* image_buffer_current;
/* Get current buffer row, advance to next */
image_buffer_current = (unsigned int*) image_buffer_row;
image_buffer_row += stride;
for (x = 0; x<width;) {
/* Get byte from image data */
unsigned int v = *(data++);
/* Read bits, write pixels */
for (i = 0; i<8 && x<width; i++, x++) {
/* Output RGB */
if (v & 0x80)
*(image_buffer_current++) = 0xFF000000;
else
*(image_buffer_current++) = 0x00000000;
/* Next bit */
v <<= 1;
}
}
}
surface = cairo_image_surface_create_for_data(image_buffer, CAIRO_FORMAT_ARGB32, width, height, stride);
guac_protocol_send_png(socket, GUAC_COMP_SRC, layer, 0, 0, surface);
guac_socket_flush(socket);
/* Free surface */
cairo_surface_destroy(surface);
free(image_buffer);
/* Store layer */
((guac_rdp_glyph*) glyph)->layer = layer;
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}
void guac_rdp_glyph_draw(rdpContext* context, rdpGlyph* glyph, int x, int y) {
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guac_client* client = ((rdp_freerdp_context*) context)->client;
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rdp_guac_client_data* guac_client_data = (rdp_guac_client_data*) client->data;
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const guac_layer* current_layer = ((rdp_guac_client_data*) client->data)->current_surface;
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/* Colorize glyph */
guac_protocol_send_rect(client->socket,
GUAC_COMP_ATOP, ((guac_rdp_glyph*) glyph)->layer,
0, 0, glyph->cx, glyph->cy,
guac_client_data->foreground.red,
guac_client_data->foreground.green,
guac_client_data->foreground.blue,
255);
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/* Draw glyph */
guac_protocol_send_copy(client->socket,
((guac_rdp_glyph*) glyph)->layer, 0, 0, glyph->cx, glyph->cy,
GUAC_COMP_OVER, current_layer, x, y);
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}
void guac_rdp_glyph_free(rdpContext* context, rdpGlyph* glyph) {
guac_client* client = ((rdp_freerdp_context*) context)->client;
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guac_client_free_buffer(client, ((guac_rdp_glyph*) glyph)->layer);
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}
void guac_rdp_glyph_begindraw(rdpContext* context,
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int x, int y, int width, int height, uint32 fgcolor, uint32 bgcolor) {
guac_client* client = ((rdp_freerdp_context*) context)->client;
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rdp_guac_client_data* guac_client_data = (rdp_guac_client_data*) client->data;
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const guac_layer* current_layer = ((rdp_guac_client_data*) client->data)->current_surface;
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bgcolor = freerdp_color_convert_var(bgcolor,
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context->instance->settings->color_depth, 32,
((rdp_freerdp_context*) context)->clrconv);
fgcolor = freerdp_color_convert_var(fgcolor,
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context->instance->settings->color_depth, 32,
((rdp_freerdp_context*) context)->clrconv);
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guac_client_data->foreground.blue = fgcolor & 0x0000FF;
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guac_client_data->foreground.green = (fgcolor & 0x00FF00) >> 8;
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guac_client_data->foreground.red = (fgcolor & 0xFF0000) >> 16;
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guac_client_data->background.blue = bgcolor & 0x0000FF;
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guac_client_data->background.green = (bgcolor & 0x00FF00) >> 8;
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guac_client_data->background.red = (bgcolor & 0xFF0000) >> 16;
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/* Paint background on destination */
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guac_protocol_send_rect(client->socket,
GUAC_COMP_OVER, current_layer,
x, y, width, height,
guac_client_data->background.red,
guac_client_data->background.green,
guac_client_data->background.blue,
255);
}
void guac_rdp_glyph_enddraw(rdpContext* context,
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int x, int y, int width, int height, uint32 fgcolor, uint32 bgcolor) {
/* UNUSED */
}