mirror of
https://github.com/sorenisanerd/gotty.git
synced 2024-11-14 09:24:25 +00:00
229 lines
5.7 KiB
Go
229 lines
5.7 KiB
Go
/*
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Package manners provides a wrapper for a standard net/http server that
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ensures all active HTTP client have completed their current request
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before the server shuts down.
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It can be used a drop-in replacement for the standard http package,
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or can wrap a pre-configured Server.
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eg.
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http.Handle("/hello", func(w http.ResponseWriter, r *http.Request) {
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w.Write([]byte("Hello\n"))
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})
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log.Fatal(manners.ListenAndServe(":8080", nil))
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or for a customized server:
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s := manners.NewWithServer(&http.Server{
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Addr: ":8080",
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Handler: myHandler,
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ReadTimeout: 10 * time.Second,
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WriteTimeout: 10 * time.Second,
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MaxHeaderBytes: 1 << 20,
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})
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log.Fatal(s.ListenAndServe())
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The server will shut down cleanly when the Close() method is called:
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go func() {
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sigchan := make(chan os.Signal, 1)
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signal.Notify(sigchan, os.Interrupt, os.Kill)
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<-sigchan
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log.Info("Shutting down...")
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manners.Close()
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}()
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http.Handle("/hello", myHandler)
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log.Fatal(manners.ListenAndServe(":8080", nil))
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*/
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package manners
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import (
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"crypto/tls"
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"net"
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"net/http"
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"sync"
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"sync/atomic"
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)
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// A GracefulServer maintains a WaitGroup that counts how many in-flight
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// requests the server is handling. When it receives a shutdown signal,
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// it stops accepting new requests but does not actually shut down until
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// all in-flight requests terminate.
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//
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// GracefulServer embeds the underlying net/http.Server making its non-override
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// methods and properties avaiable.
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//
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// It must be initialized by calling NewWithServer.
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type GracefulServer struct {
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*http.Server
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shutdown chan bool
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wg waitGroup
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lcsmu sync.RWMutex
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lastConnState map[net.Conn]http.ConnState
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up chan net.Listener // Only used by test code.
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}
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// NewWithServer wraps an existing http.Server object and returns a
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// GracefulServer that supports all of the original Server operations.
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func NewWithServer(s *http.Server) *GracefulServer {
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return &GracefulServer{
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Server: s,
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shutdown: make(chan bool),
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wg: new(sync.WaitGroup),
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lastConnState: make(map[net.Conn]http.ConnState),
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}
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}
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// Close stops the server from accepting new requets and begins shutting down.
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// It returns true if it's the first time Close is called.
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func (s *GracefulServer) Close() bool {
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return <-s.shutdown
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}
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// ListenAndServe provides a graceful equivalent of net/http.Serve.ListenAndServe.
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func (s *GracefulServer) ListenAndServe() error {
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addr := s.Addr
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if addr == "" {
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addr = ":http"
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}
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listener, err := net.Listen("tcp", addr)
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if err != nil {
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return err
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}
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return s.Serve(listener)
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}
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// ListenAndServeTLS provides a graceful equivalent of net/http.Serve.ListenAndServeTLS.
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func (s *GracefulServer) ListenAndServeTLS(certFile, keyFile string) error {
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// direct lift from net/http/server.go
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addr := s.Addr
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if addr == "" {
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addr = ":https"
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}
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config := &tls.Config{}
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if s.TLSConfig != nil {
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*config = *s.TLSConfig
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}
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if config.NextProtos == nil {
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config.NextProtos = []string{"http/1.1"}
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}
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var err error
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config.Certificates = make([]tls.Certificate, 1)
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config.Certificates[0], err = tls.LoadX509KeyPair(certFile, keyFile)
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if err != nil {
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return err
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}
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ln, err := net.Listen("tcp", addr)
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if err != nil {
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return err
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}
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return s.Serve(tls.NewListener(ln, config))
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}
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// Serve provides a graceful equivalent net/http.Server.Serve.
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func (s *GracefulServer) Serve(listener net.Listener) error {
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var closing int32
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go func() {
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s.shutdown <- true
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close(s.shutdown)
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atomic.StoreInt32(&closing, 1)
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s.Server.SetKeepAlivesEnabled(false)
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listener.Close()
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}()
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originalConnState := s.Server.ConnState
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// s.ConnState is invoked by the net/http.Server every time a connectiion
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// changes state. It keeps track of each connection's state over time,
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// enabling manners to handle persisted connections correctly.
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s.ConnState = func(conn net.Conn, newState http.ConnState) {
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s.lcsmu.RLock()
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lastConnState := s.lastConnState[conn]
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s.lcsmu.RUnlock()
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switch newState {
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// New connection -> StateNew
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case http.StateNew:
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s.StartRoutine()
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// (StateNew, StateIdle) -> StateActive
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case http.StateActive:
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// The connection transitioned from idle back to active
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if lastConnState == http.StateIdle {
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s.StartRoutine()
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}
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// StateActive -> StateIdle
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// Immediately close newly idle connections; if not they may make
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// one more request before SetKeepAliveEnabled(false) takes effect.
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case http.StateIdle:
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if atomic.LoadInt32(&closing) == 1 {
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conn.Close()
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}
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s.FinishRoutine()
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// (StateNew, StateActive, StateIdle) -> (StateClosed, StateHiJacked)
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// If the connection was idle we do not need to decrement the counter.
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case http.StateClosed, http.StateHijacked:
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if lastConnState != http.StateIdle {
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s.FinishRoutine()
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}
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}
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s.lcsmu.Lock()
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if newState == http.StateClosed || newState == http.StateHijacked {
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delete(s.lastConnState, conn)
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} else {
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s.lastConnState[conn] = newState
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}
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s.lcsmu.Unlock()
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if originalConnState != nil {
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originalConnState(conn, newState)
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}
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}
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// A hook to allow the server to notify others when it is ready to receive
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// requests; only used by tests.
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if s.up != nil {
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s.up <- listener
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}
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err := s.Server.Serve(listener)
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// This block is reached when the server has received a shut down command
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// or a real error happened.
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if err == nil || atomic.LoadInt32(&closing) == 1 {
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s.wg.Wait()
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return nil
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}
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return err
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}
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// StartRoutine increments the server's WaitGroup. Use this if a web request
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// starts more goroutines and these goroutines are not guaranteed to finish
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// before the request.
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func (s *GracefulServer) StartRoutine() {
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s.wg.Add(1)
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}
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// FinishRoutine decrements the server's WaitGroup. Use this to complement
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// StartRoutine().
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func (s *GracefulServer) FinishRoutine() {
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s.wg.Done()
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}
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