mirror of
https://github.com/sorenisanerd/gotty.git
synced 2024-11-14 09:24:25 +00:00
355 lines
8.5 KiB
Go
355 lines
8.5 KiB
Go
|
package blackfriday
|
||
|
|
||
|
import (
|
||
|
"bytes"
|
||
|
"fmt"
|
||
|
)
|
||
|
|
||
|
// NodeType specifies a type of a single node of a syntax tree. Usually one
|
||
|
// node (and its type) corresponds to a single markdown feature, e.g. emphasis
|
||
|
// or code block.
|
||
|
type NodeType int
|
||
|
|
||
|
// Constants for identifying different types of nodes. See NodeType.
|
||
|
const (
|
||
|
Document NodeType = iota
|
||
|
BlockQuote
|
||
|
List
|
||
|
Item
|
||
|
Paragraph
|
||
|
Heading
|
||
|
HorizontalRule
|
||
|
Emph
|
||
|
Strong
|
||
|
Del
|
||
|
Link
|
||
|
Image
|
||
|
Text
|
||
|
HTMLBlock
|
||
|
CodeBlock
|
||
|
Softbreak
|
||
|
Hardbreak
|
||
|
Code
|
||
|
HTMLSpan
|
||
|
Table
|
||
|
TableCell
|
||
|
TableHead
|
||
|
TableBody
|
||
|
TableRow
|
||
|
)
|
||
|
|
||
|
var nodeTypeNames = []string{
|
||
|
Document: "Document",
|
||
|
BlockQuote: "BlockQuote",
|
||
|
List: "List",
|
||
|
Item: "Item",
|
||
|
Paragraph: "Paragraph",
|
||
|
Heading: "Heading",
|
||
|
HorizontalRule: "HorizontalRule",
|
||
|
Emph: "Emph",
|
||
|
Strong: "Strong",
|
||
|
Del: "Del",
|
||
|
Link: "Link",
|
||
|
Image: "Image",
|
||
|
Text: "Text",
|
||
|
HTMLBlock: "HTMLBlock",
|
||
|
CodeBlock: "CodeBlock",
|
||
|
Softbreak: "Softbreak",
|
||
|
Hardbreak: "Hardbreak",
|
||
|
Code: "Code",
|
||
|
HTMLSpan: "HTMLSpan",
|
||
|
Table: "Table",
|
||
|
TableCell: "TableCell",
|
||
|
TableHead: "TableHead",
|
||
|
TableBody: "TableBody",
|
||
|
TableRow: "TableRow",
|
||
|
}
|
||
|
|
||
|
func (t NodeType) String() string {
|
||
|
return nodeTypeNames[t]
|
||
|
}
|
||
|
|
||
|
// ListData contains fields relevant to a List and Item node type.
|
||
|
type ListData struct {
|
||
|
ListFlags ListType
|
||
|
Tight bool // Skip <p>s around list item data if true
|
||
|
BulletChar byte // '*', '+' or '-' in bullet lists
|
||
|
Delimiter byte // '.' or ')' after the number in ordered lists
|
||
|
RefLink []byte // If not nil, turns this list item into a footnote item and triggers different rendering
|
||
|
IsFootnotesList bool // This is a list of footnotes
|
||
|
}
|
||
|
|
||
|
// LinkData contains fields relevant to a Link node type.
|
||
|
type LinkData struct {
|
||
|
Destination []byte // Destination is what goes into a href
|
||
|
Title []byte // Title is the tooltip thing that goes in a title attribute
|
||
|
NoteID int // NoteID contains a serial number of a footnote, zero if it's not a footnote
|
||
|
Footnote *Node // If it's a footnote, this is a direct link to the footnote Node. Otherwise nil.
|
||
|
}
|
||
|
|
||
|
// CodeBlockData contains fields relevant to a CodeBlock node type.
|
||
|
type CodeBlockData struct {
|
||
|
IsFenced bool // Specifies whether it's a fenced code block or an indented one
|
||
|
Info []byte // This holds the info string
|
||
|
FenceChar byte
|
||
|
FenceLength int
|
||
|
FenceOffset int
|
||
|
}
|
||
|
|
||
|
// TableCellData contains fields relevant to a TableCell node type.
|
||
|
type TableCellData struct {
|
||
|
IsHeader bool // This tells if it's under the header row
|
||
|
Align CellAlignFlags // This holds the value for align attribute
|
||
|
}
|
||
|
|
||
|
// HeadingData contains fields relevant to a Heading node type.
|
||
|
type HeadingData struct {
|
||
|
Level int // This holds the heading level number
|
||
|
HeadingID string // This might hold heading ID, if present
|
||
|
IsTitleblock bool // Specifies whether it's a title block
|
||
|
}
|
||
|
|
||
|
// Node is a single element in the abstract syntax tree of the parsed document.
|
||
|
// It holds connections to the structurally neighboring nodes and, for certain
|
||
|
// types of nodes, additional information that might be needed when rendering.
|
||
|
type Node struct {
|
||
|
Type NodeType // Determines the type of the node
|
||
|
Parent *Node // Points to the parent
|
||
|
FirstChild *Node // Points to the first child, if any
|
||
|
LastChild *Node // Points to the last child, if any
|
||
|
Prev *Node // Previous sibling; nil if it's the first child
|
||
|
Next *Node // Next sibling; nil if it's the last child
|
||
|
|
||
|
Literal []byte // Text contents of the leaf nodes
|
||
|
|
||
|
HeadingData // Populated if Type is Heading
|
||
|
ListData // Populated if Type is List
|
||
|
CodeBlockData // Populated if Type is CodeBlock
|
||
|
LinkData // Populated if Type is Link
|
||
|
TableCellData // Populated if Type is TableCell
|
||
|
|
||
|
content []byte // Markdown content of the block nodes
|
||
|
open bool // Specifies an open block node that has not been finished to process yet
|
||
|
}
|
||
|
|
||
|
// NewNode allocates a node of a specified type.
|
||
|
func NewNode(typ NodeType) *Node {
|
||
|
return &Node{
|
||
|
Type: typ,
|
||
|
open: true,
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (n *Node) String() string {
|
||
|
ellipsis := ""
|
||
|
snippet := n.Literal
|
||
|
if len(snippet) > 16 {
|
||
|
snippet = snippet[:16]
|
||
|
ellipsis = "..."
|
||
|
}
|
||
|
return fmt.Sprintf("%s: '%s%s'", n.Type, snippet, ellipsis)
|
||
|
}
|
||
|
|
||
|
// Unlink removes node 'n' from the tree.
|
||
|
// It panics if the node is nil.
|
||
|
func (n *Node) Unlink() {
|
||
|
if n.Prev != nil {
|
||
|
n.Prev.Next = n.Next
|
||
|
} else if n.Parent != nil {
|
||
|
n.Parent.FirstChild = n.Next
|
||
|
}
|
||
|
if n.Next != nil {
|
||
|
n.Next.Prev = n.Prev
|
||
|
} else if n.Parent != nil {
|
||
|
n.Parent.LastChild = n.Prev
|
||
|
}
|
||
|
n.Parent = nil
|
||
|
n.Next = nil
|
||
|
n.Prev = nil
|
||
|
}
|
||
|
|
||
|
// AppendChild adds a node 'child' as a child of 'n'.
|
||
|
// It panics if either node is nil.
|
||
|
func (n *Node) AppendChild(child *Node) {
|
||
|
child.Unlink()
|
||
|
child.Parent = n
|
||
|
if n.LastChild != nil {
|
||
|
n.LastChild.Next = child
|
||
|
child.Prev = n.LastChild
|
||
|
n.LastChild = child
|
||
|
} else {
|
||
|
n.FirstChild = child
|
||
|
n.LastChild = child
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// InsertBefore inserts 'sibling' immediately before 'n'.
|
||
|
// It panics if either node is nil.
|
||
|
func (n *Node) InsertBefore(sibling *Node) {
|
||
|
sibling.Unlink()
|
||
|
sibling.Prev = n.Prev
|
||
|
if sibling.Prev != nil {
|
||
|
sibling.Prev.Next = sibling
|
||
|
}
|
||
|
sibling.Next = n
|
||
|
n.Prev = sibling
|
||
|
sibling.Parent = n.Parent
|
||
|
if sibling.Prev == nil {
|
||
|
sibling.Parent.FirstChild = sibling
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (n *Node) isContainer() bool {
|
||
|
switch n.Type {
|
||
|
case Document:
|
||
|
fallthrough
|
||
|
case BlockQuote:
|
||
|
fallthrough
|
||
|
case List:
|
||
|
fallthrough
|
||
|
case Item:
|
||
|
fallthrough
|
||
|
case Paragraph:
|
||
|
fallthrough
|
||
|
case Heading:
|
||
|
fallthrough
|
||
|
case Emph:
|
||
|
fallthrough
|
||
|
case Strong:
|
||
|
fallthrough
|
||
|
case Del:
|
||
|
fallthrough
|
||
|
case Link:
|
||
|
fallthrough
|
||
|
case Image:
|
||
|
fallthrough
|
||
|
case Table:
|
||
|
fallthrough
|
||
|
case TableHead:
|
||
|
fallthrough
|
||
|
case TableBody:
|
||
|
fallthrough
|
||
|
case TableRow:
|
||
|
fallthrough
|
||
|
case TableCell:
|
||
|
return true
|
||
|
default:
|
||
|
return false
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (n *Node) canContain(t NodeType) bool {
|
||
|
if n.Type == List {
|
||
|
return t == Item
|
||
|
}
|
||
|
if n.Type == Document || n.Type == BlockQuote || n.Type == Item {
|
||
|
return t != Item
|
||
|
}
|
||
|
if n.Type == Table {
|
||
|
return t == TableHead || t == TableBody
|
||
|
}
|
||
|
if n.Type == TableHead || n.Type == TableBody {
|
||
|
return t == TableRow
|
||
|
}
|
||
|
if n.Type == TableRow {
|
||
|
return t == TableCell
|
||
|
}
|
||
|
return false
|
||
|
}
|
||
|
|
||
|
// WalkStatus allows NodeVisitor to have some control over the tree traversal.
|
||
|
// It is returned from NodeVisitor and different values allow Node.Walk to
|
||
|
// decide which node to go to next.
|
||
|
type WalkStatus int
|
||
|
|
||
|
const (
|
||
|
// GoToNext is the default traversal of every node.
|
||
|
GoToNext WalkStatus = iota
|
||
|
// SkipChildren tells walker to skip all children of current node.
|
||
|
SkipChildren
|
||
|
// Terminate tells walker to terminate the traversal.
|
||
|
Terminate
|
||
|
)
|
||
|
|
||
|
// NodeVisitor is a callback to be called when traversing the syntax tree.
|
||
|
// Called twice for every node: once with entering=true when the branch is
|
||
|
// first visited, then with entering=false after all the children are done.
|
||
|
type NodeVisitor func(node *Node, entering bool) WalkStatus
|
||
|
|
||
|
// Walk is a convenience method that instantiates a walker and starts a
|
||
|
// traversal of subtree rooted at n.
|
||
|
func (n *Node) Walk(visitor NodeVisitor) {
|
||
|
w := newNodeWalker(n)
|
||
|
for w.current != nil {
|
||
|
status := visitor(w.current, w.entering)
|
||
|
switch status {
|
||
|
case GoToNext:
|
||
|
w.next()
|
||
|
case SkipChildren:
|
||
|
w.entering = false
|
||
|
w.next()
|
||
|
case Terminate:
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
type nodeWalker struct {
|
||
|
current *Node
|
||
|
root *Node
|
||
|
entering bool
|
||
|
}
|
||
|
|
||
|
func newNodeWalker(root *Node) *nodeWalker {
|
||
|
return &nodeWalker{
|
||
|
current: root,
|
||
|
root: root,
|
||
|
entering: true,
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (nw *nodeWalker) next() {
|
||
|
if (!nw.current.isContainer() || !nw.entering) && nw.current == nw.root {
|
||
|
nw.current = nil
|
||
|
return
|
||
|
}
|
||
|
if nw.entering && nw.current.isContainer() {
|
||
|
if nw.current.FirstChild != nil {
|
||
|
nw.current = nw.current.FirstChild
|
||
|
nw.entering = true
|
||
|
} else {
|
||
|
nw.entering = false
|
||
|
}
|
||
|
} else if nw.current.Next == nil {
|
||
|
nw.current = nw.current.Parent
|
||
|
nw.entering = false
|
||
|
} else {
|
||
|
nw.current = nw.current.Next
|
||
|
nw.entering = true
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func dump(ast *Node) {
|
||
|
fmt.Println(dumpString(ast))
|
||
|
}
|
||
|
|
||
|
func dumpR(ast *Node, depth int) string {
|
||
|
if ast == nil {
|
||
|
return ""
|
||
|
}
|
||
|
indent := bytes.Repeat([]byte("\t"), depth)
|
||
|
content := ast.Literal
|
||
|
if content == nil {
|
||
|
content = ast.content
|
||
|
}
|
||
|
result := fmt.Sprintf("%s%s(%q)\n", indent, ast.Type, content)
|
||
|
for n := ast.FirstChild; n != nil; n = n.Next {
|
||
|
result += dumpR(n, depth+1)
|
||
|
}
|
||
|
return result
|
||
|
}
|
||
|
|
||
|
func dumpString(ast *Node) string {
|
||
|
return dumpR(ast, 0)
|
||
|
}
|